spv_fs_shader_gen: Implement quaternion correction with barycentric extension (#7152)
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@@ -472,7 +472,7 @@ void PipelineCache::UseFragmentShader(const Pica::Regs& regs,
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if (new_shader) {
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const bool use_spirv = Settings::values.spirv_shader_gen.GetValue();
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if (use_spirv && !fs_config.UsesShadowPipeline()) {
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const std::vector code = SPIRV::GenerateFragmentShader(fs_config);
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const std::vector code = SPIRV::GenerateFragmentShader(fs_config, profile);
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shader.module = CompileSPV(code, instance.GetDevice());
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shader.MarkDone();
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} else {
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