Thread: Updated VerifyWait to be more readable (but functionally the same).
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		@@ -146,12 +146,11 @@ void ChangeReadyState(Thread* t, bool ready) {
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inline bool VerifyWait(const Handle& thread, WaitType type, Handle handle) {
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					inline bool VerifyWait(const Handle& thread, WaitType type, Handle handle) {
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    Handle wait_id = 0;
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					    Handle wait_id = 0;
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    Thread *t = g_object_pool.GetFast<Thread>(thread);
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					    Thread *t = g_object_pool.GetFast<Thread>(thread);
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    if (t) {
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					    if (t != nullptr && type == t->wait_type && handle == t->wait_handle) {
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        if (type == t->wait_type && handle == t->wait_handle) {
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					        return true;
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            return true;
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        }
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    } else {
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					    } else {
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        ERROR_LOG(KERNEL, "thread 0x%08X does not exist", thread);
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					        ERROR_LOG(KERNEL, "thread 0x%08X does not exist", thread);
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					        return false;
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    }
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					    }
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    return false;
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					    return false;
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}
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					}
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