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Kernel: Updated various kernel function "name" arguments to be const references.
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@ -138,7 +138,7 @@ Result ClearEvent(Handle handle) {
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* @param name Optional name of event
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* @return Newly created Event object
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*/
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Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string name) {
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Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string& name) {
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Event* evt = new Event;
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handle = Kernel::g_object_pool.Create(evt);
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@ -157,7 +157,7 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string
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* @param name Optional name of event
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* @return Handle to newly created Event object
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*/
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Handle CreateEvent(const ResetType reset_type, const std::string name) {
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Handle CreateEvent(const ResetType reset_type, const std::string& name) {
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Handle handle;
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Event* evt = CreateEvent(handle, reset_type, name);
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return handle;
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@ -47,6 +47,6 @@ Result ClearEvent(Handle handle);
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* @param name Optional name of event
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* @return Handle to newly created Event object
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*/
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Handle CreateEvent(const ResetType reset_type, const std::string name="Unknown");
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Handle CreateEvent(const ResetType reset_type, const std::string& name="Unknown");
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} // namespace
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@ -137,7 +137,7 @@ Result ReleaseMutex(Handle handle) {
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* @param name Optional name of mutex
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* @return Pointer to new Mutex object
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*/
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Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string name) {
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Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string& name) {
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Mutex* mutex = new Mutex;
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handle = Kernel::g_object_pool.Create(mutex);
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@ -161,7 +161,7 @@ Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string name)
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* @param name Optional name of mutex
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* @return Handle to newly created object
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*/
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Handle CreateMutex(bool initial_locked, std::string name) {
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Handle CreateMutex(bool initial_locked, const std::string& name) {
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Handle handle;
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Mutex* mutex = CreateMutex(handle, initial_locked, name);
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return handle;
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@ -23,6 +23,6 @@ Result ReleaseMutex(Handle handle);
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* @param name Optional name of mutex
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* @return Handle to newly created object
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*/
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Handle CreateMutex(bool initial_locked, const std::string name="Unknown");
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Handle CreateMutex(bool initial_locked, const std::string& name="Unknown");
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} // namespace
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