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HID: Fix crash when pressing a key when the emulator is stopped
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@ -30,6 +30,8 @@ static s16 next_circle_y = 0;
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* Gets a pointer to the PadData structure inside HID shared memory
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* Gets a pointer to the PadData structure inside HID shared memory
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*/
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*/
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static inline PadData* GetPadData() {
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static inline PadData* GetPadData() {
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if (g_shared_mem == nullptr)
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return nullptr;
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return reinterpret_cast<PadData*>(g_shared_mem->GetPointer().ValueOr(nullptr));
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return reinterpret_cast<PadData*>(g_shared_mem->GetPointer().ValueOr(nullptr));
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}
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}
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