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Video_Core : Type fixes
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@ -103,7 +103,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
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case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[0], 0x23c):
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case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[0], 0x23c):
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case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[1], 0x23d):
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case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[1], 0x23d):
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{
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{
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unsigned index = static_cast<int>(id - PICA_REG_INDEX(command_buffer.trigger[0]));
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unsigned index = static_cast<unsigned>(id - PICA_REG_INDEX(command_buffer.trigger[0]));
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u32* head_ptr = (u32*)Memory::GetPhysicalPointer(regs.command_buffer.GetPhysicalAddress(index));
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u32* head_ptr = (u32*)Memory::GetPhysicalPointer(regs.command_buffer.GetPhysicalAddress(index));
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g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = head_ptr;
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g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = head_ptr;
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g_state.cmd_list.length = regs.command_buffer.GetSize(index) / sizeof(u32);
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g_state.cmd_list.length = regs.command_buffer.GetSize(index) / sizeof(u32);
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@ -85,7 +85,7 @@ void GeometryDumper::AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2) {
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vertices.push_back(v1);
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vertices.push_back(v1);
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vertices.push_back(v2);
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vertices.push_back(v2);
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int num_vertices = static_cast<int>(vertices.size());
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size_t num_vertices = vertices.size();
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faces.push_back({ num_vertices-3, num_vertices-2, num_vertices-1 });
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faces.push_back({ num_vertices-3, num_vertices-2, num_vertices-1 });
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}
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}
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