2014-09-13 00:06:13 +00:00
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// Copyright 2014 Citra Emulator Project
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2014-12-17 05:38:14 +00:00
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// Licensed under GPLv2 or any later version
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2014-09-13 00:06:13 +00:00
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// Refer to the license.txt file included.
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#pragma once
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2015-06-20 03:34:45 +00:00
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#include <array>
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2019-01-18 21:32:16 +00:00
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#include <atomic>
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2016-09-18 00:38:01 +00:00
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#include <string>
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2018-08-09 19:10:11 +00:00
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#include <unordered_map>
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2018-12-29 00:24:56 +00:00
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#include <vector>
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2016-04-30 15:34:51 +00:00
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#include "common/common_types.h"
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2020-08-17 22:26:20 +00:00
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#include "core/hle/service/cam/cam_params.h"
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2014-12-06 22:00:08 +00:00
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2014-09-13 00:06:13 +00:00
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namespace Settings {
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2018-08-26 17:47:45 +00:00
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enum class InitClock {
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SystemTime = 0,
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FixedTime = 1,
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};
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2016-05-03 06:07:17 +00:00
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enum class LayoutOption {
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Default,
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SingleScreen,
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LargeScreen,
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2017-08-25 21:53:07 +00:00
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SideScreen,
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2019-07-21 02:59:38 +00:00
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// Similiar to default, but better for mobile devices in portrait mode. Top screen in clamped to
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// the top of the frame, and the bottom screen is enlarged to match the top screen.
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MobilePortrait,
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// Similiar to LargeScreen, but better for mobile devices in landscape mode. The screens are
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// clamped to the top of the frame, and the bottom screen is a bit bigger.
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MobileLandscape,
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2016-05-03 06:07:17 +00:00
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};
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2019-03-06 18:16:43 +00:00
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enum class MicInputType {
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None,
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Real,
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Static,
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};
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2020-10-16 16:41:08 +00:00
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enum class StereoRenderOption { Off, SideBySide, Anaglyph, Interlaced, ReverseInterlaced };
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2019-08-09 18:00:47 +00:00
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2017-01-20 20:46:39 +00:00
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namespace NativeButton {
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enum Values {
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A,
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B,
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X,
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Y,
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Up,
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Down,
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Left,
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Right,
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L,
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R,
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Start,
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Select,
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2018-12-28 19:33:54 +00:00
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Debug,
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Gpio14,
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ZL,
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ZR,
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Home,
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NumButtons,
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};
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constexpr int BUTTON_HID_BEGIN = A;
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constexpr int BUTTON_IR_BEGIN = ZL;
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constexpr int BUTTON_NS_BEGIN = Home;
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constexpr int BUTTON_HID_END = BUTTON_IR_BEGIN;
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constexpr int BUTTON_IR_END = BUTTON_NS_BEGIN;
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constexpr int BUTTON_NS_END = NumButtons;
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constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
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constexpr int NUM_BUTTONS_IR = BUTTON_IR_END - BUTTON_IR_BEGIN;
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constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
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static const std::array<const char*, NumButtons> mapping = {{
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2018-03-09 17:54:43 +00:00
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"button_a",
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"button_b",
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"button_x",
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"button_y",
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"button_up",
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"button_down",
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"button_left",
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"button_right",
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"button_l",
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"button_r",
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"button_start",
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"button_select",
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"button_debug",
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"button_gpio14",
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2018-03-09 17:54:43 +00:00
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"button_zl",
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"button_zr",
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"button_home",
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2017-01-20 20:46:39 +00:00
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}};
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} // namespace NativeButton
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2017-01-20 21:58:03 +00:00
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namespace NativeAnalog {
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enum Values {
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CirclePad,
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CStick,
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NumAnalogs,
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};
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static const std::array<const char*, NumAnalogs> mapping = {{
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"circle_pad",
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"c_stick",
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}};
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} // namespace NativeAnalog
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2017-01-20 21:58:03 +00:00
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2018-12-29 00:24:56 +00:00
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struct InputProfile {
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std::string name;
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2017-01-20 20:46:39 +00:00
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std::array<std::string, NativeButton::NumButtons> buttons;
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std::array<std::string, NativeAnalog::NumAnalogs> analogs;
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2017-08-06 19:54:19 +00:00
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std::string motion_device;
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std::string touch_device;
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2020-04-01 18:07:16 +00:00
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bool use_touch_from_button;
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int touch_from_button_map_index;
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2018-01-18 15:43:17 +00:00
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std::string udp_input_address;
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u16 udp_input_port;
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2018-08-10 06:15:26 +00:00
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u8 udp_pad_index;
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2018-12-29 00:24:56 +00:00
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};
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2020-04-01 18:07:16 +00:00
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struct TouchFromButtonMap {
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std::string name;
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std::vector<std::string> buttons;
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};
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2014-09-13 00:06:13 +00:00
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struct Values {
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2016-04-20 10:12:05 +00:00
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// CheckNew3DS
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2016-05-24 21:22:44 +00:00
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bool is_new_3ds;
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2016-04-20 10:12:05 +00:00
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2018-12-29 04:31:55 +00:00
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// Controls
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InputProfile current_input_profile; ///< The current input profile
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int current_input_profile_index; ///< The current input profile index
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2018-12-29 02:00:09 +00:00
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std::vector<InputProfile> input_profiles; ///< The list of input profiles
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2020-04-01 18:07:16 +00:00
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std::vector<TouchFromButtonMap> touch_from_button_maps;
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2017-01-20 20:46:39 +00:00
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2014-10-25 19:54:44 +00:00
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// Core
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2016-09-02 03:18:01 +00:00
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bool use_cpu_jit;
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2019-12-16 05:04:33 +00:00
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int cpu_clock_percentage;
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2014-10-25 19:54:44 +00:00
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// Data Storage
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2014-10-10 02:43:40 +00:00
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bool use_virtual_sd;
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2021-04-07 22:20:52 +00:00
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std::string nand_dir;
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std::string sdmc_dir;
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2014-10-27 21:18:28 +00:00
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2018-08-26 17:47:45 +00:00
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// System
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2015-01-31 23:11:51 +00:00
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int region_value;
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2018-08-26 17:47:45 +00:00
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InitClock init_clock;
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u64 init_time;
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2015-01-31 23:11:51 +00:00
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2015-04-03 22:35:51 +00:00
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// Renderer
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2019-01-30 20:11:39 +00:00
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bool use_gles;
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2015-05-03 19:34:48 +00:00
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bool use_hw_renderer;
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2018-05-13 07:44:47 +00:00
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bool use_hw_shader;
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2020-04-18 13:55:19 +00:00
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bool separable_shader;
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2019-09-07 21:23:35 +00:00
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bool use_disk_shader_cache;
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2018-05-13 07:44:47 +00:00
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bool shaders_accurate_mul;
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2015-07-23 03:25:30 +00:00
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bool use_shader_jit;
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2017-11-14 05:30:11 +00:00
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u16 resolution_factor;
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2020-06-20 18:52:14 +00:00
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bool use_frame_limit_alternate;
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2018-01-26 05:24:40 +00:00
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u16 frame_limit;
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2020-06-20 18:52:14 +00:00
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u16 frame_limit_alternate;
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2020-03-16 14:42:05 +00:00
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std::string texture_filter_name;
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2015-05-03 19:34:48 +00:00
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2016-05-03 06:07:17 +00:00
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LayoutOption layout_option;
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bool swap_screen;
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2019-10-25 23:21:10 +00:00
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bool upright_screen;
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2017-02-01 08:22:47 +00:00
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bool custom_layout;
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u16 custom_top_left;
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u16 custom_top_top;
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u16 custom_top_right;
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u16 custom_top_bottom;
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u16 custom_bottom_left;
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u16 custom_bottom_top;
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u16 custom_bottom_right;
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u16 custom_bottom_bottom;
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2016-05-03 06:07:17 +00:00
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2015-04-03 22:35:51 +00:00
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float bg_red;
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float bg_green;
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float bg_blue;
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2019-08-09 18:00:47 +00:00
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StereoRenderOption render_3d;
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2019-01-18 21:32:16 +00:00
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std::atomic<u8> factor_3d;
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2018-04-06 13:21:01 +00:00
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2019-08-09 18:00:47 +00:00
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bool filter_mode;
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std::string pp_shader_name;
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2019-04-03 00:57:13 +00:00
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bool dump_textures;
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2019-08-06 12:43:24 +00:00
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bool custom_textures;
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2019-08-06 15:54:12 +00:00
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bool preload_textures;
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2019-04-03 00:57:13 +00:00
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2019-12-15 22:42:05 +00:00
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bool use_vsync_new;
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2016-04-27 12:53:23 +00:00
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// Audio
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2018-12-06 16:13:13 +00:00
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bool enable_dsp_lle;
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2018-12-20 00:45:22 +00:00
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bool enable_dsp_lle_multithread;
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2016-04-27 12:53:23 +00:00
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std::string sink_id;
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2016-08-31 15:59:37 +00:00
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bool enable_audio_stretching;
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2017-01-26 03:33:26 +00:00
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std::string audio_device_id;
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2018-06-30 12:26:38 +00:00
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float volume;
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2019-03-06 18:16:43 +00:00
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MicInputType mic_input_type;
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2019-02-27 22:13:51 +00:00
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std::string mic_input_device;
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2016-04-27 12:53:23 +00:00
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2016-12-21 18:05:56 +00:00
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// Camera
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std::array<std::string, Service::CAM::NumCameras> camera_name;
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std::array<std::string, Service::CAM::NumCameras> camera_config;
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2018-05-20 01:07:37 +00:00
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std::array<int, Service::CAM::NumCameras> camera_flip;
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2016-12-21 18:05:56 +00:00
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2015-09-02 12:56:38 +00:00
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// Debugging
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2019-08-13 04:15:00 +00:00
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bool record_frame_times;
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2015-09-02 12:56:38 +00:00
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bool use_gdbstub;
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u16 gdbstub_port;
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2018-02-20 00:51:27 +00:00
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std::string log_filter;
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2018-08-09 19:10:11 +00:00
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std::unordered_map<std::string, bool> lle_modules;
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2017-06-28 02:46:52 +00:00
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// WebService
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2017-08-23 02:37:03 +00:00
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bool enable_telemetry;
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2018-09-12 17:07:06 +00:00
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std::string web_api_url;
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2017-08-23 02:37:03 +00:00
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std::string citra_username;
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std::string citra_token;
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2020-01-29 06:54:39 +00:00
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// Video Dumping
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std::string output_format;
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std::string format_options;
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std::string video_encoder;
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std::string video_encoder_options;
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u64 video_bitrate;
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std::string audio_encoder;
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std::string audio_encoder_options;
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u64 audio_bitrate;
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2014-09-13 00:06:13 +00:00
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} extern values;
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2016-11-30 09:32:09 +00:00
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// a special value for Values::region_value indicating that citra will automatically select a region
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// value to fit the region lockout info of the game
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static constexpr int REGION_VALUE_AUTO_SELECT = -1;
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2016-04-11 12:38:42 +00:00
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void Apply();
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2018-07-17 23:39:41 +00:00
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void LogSettings();
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2018-12-29 00:24:56 +00:00
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2018-12-29 04:33:40 +00:00
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// Input profiles
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2018-12-29 00:24:56 +00:00
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void LoadProfile(int index);
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void SaveProfile(int index);
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void CreateProfile(std::string name);
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void DeleteProfile(int index);
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void RenameCurrentProfile(std::string new_name);
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2017-08-25 21:53:07 +00:00
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} // namespace Settings
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