2015-05-19 04:21:33 +00:00
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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2019-09-07 22:11:09 +00:00
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#include <atomic>
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#include <functional>
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2015-06-27 16:56:17 +00:00
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#include "common/common_types.h"
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2016-04-16 22:57:57 +00:00
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#include "core/hw/gpu.h"
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2018-11-17 07:29:10 +00:00
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namespace OpenGL {
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2016-04-16 22:57:57 +00:00
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struct ScreenInfo;
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2018-11-17 07:29:10 +00:00
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}
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2016-04-16 22:57:57 +00:00
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2019-02-19 08:09:57 +00:00
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namespace Pica::Shader {
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2015-06-27 16:56:17 +00:00
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struct OutputVertex;
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2019-02-19 08:09:57 +00:00
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} // namespace Pica::Shader
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2015-05-19 04:21:33 +00:00
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2015-12-07 03:06:12 +00:00
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namespace VideoCore {
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2019-09-07 22:11:09 +00:00
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enum class LoadCallbackStage {
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Prepare,
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Decompile,
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Build,
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Complete,
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};
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using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size_t, std::size_t)>;
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2015-12-07 03:06:12 +00:00
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class RasterizerInterface {
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2015-05-19 04:21:33 +00:00
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public:
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2016-09-19 01:01:46 +00:00
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virtual ~RasterizerInterface() {}
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2015-05-19 04:21:33 +00:00
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/// Queues the primitive formed by the given vertices for rendering
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2015-07-21 23:04:05 +00:00
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virtual void AddTriangle(const Pica::Shader::OutputVertex& v0,
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const Pica::Shader::OutputVertex& v1,
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const Pica::Shader::OutputVertex& v2) = 0;
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2015-05-19 04:21:33 +00:00
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/// Draw the current batch of triangles
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virtual void DrawTriangles() = 0;
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/// Notify rasterizer that the specified PICA register has been changed
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virtual void NotifyPicaRegisterChanged(u32 id) = 0;
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2016-04-16 22:57:57 +00:00
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/// Notify rasterizer that all caches should be flushed to 3DS memory
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virtual void FlushAll() = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
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2015-12-07 01:56:45 +00:00
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virtual void FlushRegion(PAddr addr, u32 size) = 0;
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2015-05-19 04:21:33 +00:00
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2017-11-23 17:43:12 +00:00
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/// Notify rasterizer that any caches of the specified region should be invalidated
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virtual void InvalidateRegion(PAddr addr, u32 size) = 0;
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2016-09-18 00:38:01 +00:00
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/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
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/// and invalidated
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2016-04-16 22:57:57 +00:00
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virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0;
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2016-09-27 10:09:53 +00:00
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
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2016-09-18 00:38:01 +00:00
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virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
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return false;
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}
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2016-04-16 22:57:57 +00:00
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2016-09-27 10:09:53 +00:00
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
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virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
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return false;
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}
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2016-04-16 22:57:57 +00:00
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/// Attempt to use a faster method to fill a region
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2016-09-18 00:38:01 +00:00
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virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
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return false;
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}
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2016-04-16 22:57:57 +00:00
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/// Attempt to use a faster method to display the framebuffer to screen
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2016-09-18 00:38:01 +00:00
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virtual bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config,
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PAddr framebuffer_addr, u32 pixel_stride,
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2018-11-17 07:29:10 +00:00
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OpenGL::ScreenInfo& screen_info) {
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2016-09-18 00:38:01 +00:00
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return false;
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}
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2018-05-11 13:41:26 +00:00
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/// Attempt to draw using hardware shaders
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virtual bool AccelerateDrawBatch(bool is_indexed) {
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return false;
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}
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2019-09-07 22:11:09 +00:00
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virtual void LoadDiskResources(const std::atomic_bool& stop_loading,
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const DiskResourceLoadCallback& callback) {}
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2015-05-19 04:21:33 +00:00
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};
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2018-03-09 17:54:43 +00:00
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} // namespace VideoCore
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