citra/src/core/arm/arm_interface.h

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include "common/common_types.h"
#include "core/arm/skyeye_common/arm_regformat.h"
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#include "core/arm/skyeye_common/vfp/asm_vfp.h"
/// Generic ARM11 CPU interface
class ARM_Interface : NonCopyable {
public:
virtual ~ARM_Interface() {}
class ThreadContext {
public:
virtual ~ThreadContext() = default;
virtual void Reset() = 0;
virtual u32 GetCpuRegister(std::size_t index) const = 0;
virtual void SetCpuRegister(std::size_t index, u32 value) = 0;
virtual u32 GetCpsr() const = 0;
virtual void SetCpsr(u32 value) = 0;
virtual u32 GetFpuRegister(std::size_t index) const = 0;
virtual void SetFpuRegister(std::size_t index, u32 value) = 0;
virtual u32 GetFpscr() const = 0;
virtual void SetFpscr(u32 value) = 0;
virtual u32 GetFpexc() const = 0;
virtual void SetFpexc(u32 value) = 0;
u32 GetStackPointer() const {
return GetCpuRegister(13);
}
void SetStackPointer(u32 value) {
return SetCpuRegister(13, value);
}
u32 GetLinkRegister() const {
return GetCpuRegister(14);
}
void SetLinkRegister(u32 value) {
return SetCpuRegister(14, value);
}
u32 GetProgramCounter() const {
return GetCpuRegister(15);
}
void SetProgramCounter(u32 value) {
return SetCpuRegister(15, value);
}
};
/// Runs the CPU until an event happens
virtual void Run() = 0;
/// Step CPU by one instruction
virtual void Step() = 0;
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
/**
* Invalidate the code cache at a range of addresses.
* @param start_address The starting address of the range to invalidate.
* @param length The length (in bytes) of the range to invalidate.
*/
virtual void InvalidateCacheRange(u32 start_address, std::size_t length) = 0;
/// Notify CPU emulation that page tables have changed
virtual void PageTableChanged() = 0;
/**
* Set the Program Counter to an address
* @param addr Address to set PC to
*/
virtual void SetPC(u32 addr) = 0;
/*
* Get the current Program Counter
* @return Returns current PC
*/
virtual u32 GetPC() const = 0;
/**
* Get an ARM register
* @param index Register index (0-15)
* @return Returns the value in the register
*/
virtual u32 GetReg(int index) const = 0;
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/**
* Set an ARM register
* @param index Register index (0-15)
* @param value Value to set register to
*/
virtual void SetReg(int index, u32 value) = 0;
/**
* Gets the value of a VFP register
* @param index Register index (0-31)
* @return Returns the value in the register
*/
virtual u32 GetVFPReg(int index) const = 0;
/**
* Sets a VFP register to the given value
* @param index Register index (0-31)
* @param value Value to set register to
*/
virtual void SetVFPReg(int index, u32 value) = 0;
/**
* Gets the current value within a given VFP system register
* @param reg The VFP system register
* @return The value within the VFP system register
*/
virtual u32 GetVFPSystemReg(VFPSystemRegister reg) const = 0;
/**
* Sets the VFP system register to the given value
* @param reg The VFP system register
* @param value Value to set the VFP system register to
*/
virtual void SetVFPSystemReg(VFPSystemRegister reg, u32 value) = 0;
/**
* Get the current CPSR register
* @return Returns the value of the CPSR register
*/
virtual u32 GetCPSR() const = 0;
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/**
* Set the current CPSR register
* @param cpsr Value to set CPSR to
*/
virtual void SetCPSR(u32 cpsr) = 0;
/**
* Gets the value stored in a CP15 register.
* @param reg The CP15 register to retrieve the value from.
* @return the value stored in the given CP15 register.
*/
virtual u32 GetCP15Register(CP15Register reg) = 0;
/**
* Stores the given value into the indicated CP15 register.
* @param reg The CP15 register to store the value into.
* @param value The value to store into the CP15 register.
*/
virtual void SetCP15Register(CP15Register reg, u32 value) = 0;
/**
* Creates a CPU context
* @note The created context may only be used with this instance.
*/
virtual std::unique_ptr<ThreadContext> NewContext() const = 0;
/**
* Saves the current CPU context
* @param ctx Thread context to save
*/
virtual void SaveContext(const std::unique_ptr<ThreadContext>& ctx) = 0;
/**
* Loads a CPU context
* @param ctx Thread context to load
*/
virtual void LoadContext(const std::unique_ptr<ThreadContext>& ctx) = 0;
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
};