2019-08-06 16:24:07 +00:00
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// Copyright 2019 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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2019-08-06 12:43:24 +00:00
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#pragma once
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#include <unordered_map>
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2019-08-14 05:04:50 +00:00
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#include <unordered_set>
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2019-08-06 12:43:24 +00:00
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#include <vector>
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#include "common/common_types.h"
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namespace Core {
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struct CustomTexInfo {
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u32 width;
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u32 height;
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std::vector<u8> tex;
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};
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// TODO: think of a better name for this class...
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class CustomTexCache {
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public:
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2019-08-14 14:43:24 +00:00
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explicit CustomTexCache();
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2019-08-06 16:24:07 +00:00
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~CustomTexCache();
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bool IsTextureDumped(u64 hash) const;
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void SetTextureDumped(u64 hash);
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2019-08-06 12:43:24 +00:00
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2019-08-06 16:24:07 +00:00
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bool IsTextureCached(u64 hash) const;
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2019-08-14 05:04:50 +00:00
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const CustomTexInfo& LookupTexture(u64 hash) const;
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2019-08-06 16:24:07 +00:00
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void CacheTexture(u64 hash, const std::vector<u8>& tex, u32 width, u32 height);
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2019-08-06 12:43:24 +00:00
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private:
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2019-08-14 05:04:50 +00:00
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std::unordered_set<u64> dumped_textures;
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2019-08-06 12:43:24 +00:00
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std::unordered_map<u64, CustomTexInfo> custom_textures;
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};
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} // namespace Core
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