citra/src/audio_core/hle/wmf_decoder.cpp

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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/hle/wmf_decoder.h"
#include "audio_core/hle/wmf_decoder_utils.h"
namespace AudioCore::HLE {
class WMFDecoder::Impl {
public:
explicit Impl(Memory::MemorySystem& memory);
~Impl();
std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request);
private:
std::optional<BinaryResponse> Initalize(const BinaryRequest& request);
void Clear();
std::optional<BinaryResponse> Decode(const BinaryRequest& request);
int DecodingLoop(ADTSData adts_header, std::array<std::vector<u8>, 2>& out_streams);
bool initalized = false;
bool selected = false;
Memory::MemorySystem& memory;
IMFTransform* transform = nullptr;
DWORD in_stream_id = 0;
DWORD out_stream_id = 0;
};
WMFDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
MFCoInit();
}
WMFDecoder::Impl::~Impl() = default;
std::optional<BinaryResponse> WMFDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
if (request.codec != DecoderCodec::AAC) {
LOG_ERROR(Audio_DSP, "Got unknown codec {}", static_cast<u16>(request.codec));
return {};
}
switch (request.cmd) {
case DecoderCommand::Init: {
LOG_INFO(Audio_DSP, "WMFDecoder initializing");
return Initalize(request);
}
case DecoderCommand::Decode: {
return Decode(request);
}
case DecoderCommand::Unknown: {
BinaryResponse response;
std::memcpy(&response, &request, sizeof(response));
response.unknown1 = 0x0;
return response;
}
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
return {};
}
}
std::optional<BinaryResponse> WMFDecoder::Impl::Initalize(const BinaryRequest& request) {
if (initalized) {
Clear();
}
BinaryResponse response;
std::memcpy(&response, &request, sizeof(response));
response.unknown1 = 0x0;
if (MFDecoderInit(&transform) != 0) {
LOG_CRITICAL(Audio_DSP, "Can't init decoder");
return response;
}
HRESULT hr = transform->GetStreamIDs(1, &in_stream_id, 1, &out_stream_id);
if (hr == E_NOTIMPL) {
// if not implemented, it means this MFT does not assign stream ID for you
in_stream_id = 0;
out_stream_id = 0;
} else if (FAILED(hr)) {
ReportError("Decoder failed to initialize the stream ID", hr);
SafeRelease(&transform);
return response;
}
initalized = true;
return response;
}
void WMFDecoder::Impl::Clear() {
if (initalized) {
MFFlush(&transform);
MFDeInit(&transform);
}
initalized = false;
selected = false;
}
int WMFDecoder::Impl::DecodingLoop(ADTSData adts_header,
std::array<std::vector<u8>, 2>& out_streams) {
int output_status = 0;
char* output_buffer = nullptr;
DWORD output_len = 0;
IMFSample* output = nullptr;
while (true) {
output_status = ReceiveSample(transform, out_stream_id, &output);
// 0 -> okay; 3 -> okay but more data available (buffer too small)
if (output_status == 0 || output_status == 3) {
CopySampleToBuffer(output, (void**)&output_buffer, &output_len);
// the following was taken from ffmpeg version of the decoder
f32 val_f32;
for (size_t i = 0; i < output_len;) {
for (std::size_t channel = 0; channel < adts_header.channels; channel++) {
std::memcpy(&val_f32, output_buffer + i, sizeof(val_f32));
s16 val = static_cast<s16>(0x7FFF * val_f32);
out_streams[channel].push_back(val & 0xFF);
out_streams[channel].push_back(val >> 8);
i += sizeof(val_f32);
}
}
if (output_buffer)
free(output_buffer);
}
// in case of "ok" only, just return quickly
if (output_status == 0)
return 0;
// for status = 2, reset MF
if (output_status == 2) {
Clear();
return -1;
}
// for status = 3, try again with new buffer
if (output_status == 3)
continue;
return output_status; // return on other status
}
return -1;
}
std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& request) {
BinaryResponse response;
response.codec = request.codec;
response.cmd = request.cmd;
response.size = request.size;
response.num_channels = 2;
response.num_samples = 1024;
if (!initalized) {
LOG_DEBUG(Audio_DSP, "Decoder not initalized");
// This is a hack to continue games that are not compiled with the aac codec
return response;
}
if (request.src_addr < Memory::FCRAM_PADDR ||
request.src_addr + request.size > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds src_addr {:08x}", request.src_addr);
return {};
}
u8* data = memory.GetFCRAMPointer(request.src_addr - Memory::FCRAM_PADDR);
std::array<std::vector<u8>, 2> out_streams;
IMFSample* sample = nullptr;
ADTSData adts_header;
char* aac_tag = (char*)calloc(1, 14);
int input_status = 0;
if (DetectMediaType((char*)data, request.size, &adts_header, &aac_tag) != 0) {
LOG_ERROR(Audio_DSP, "Unable to deduce decoding parameters from ADTS stream");
return response;
}
if (!selected) {
LOG_DEBUG(Audio_DSP, "New ADTS stream: channels = {}, sample rate = {}",
adts_header.channels, adts_header.samplerate);
SelectInputMediaType(transform, in_stream_id, adts_header, (UINT8*)aac_tag, 14);
SelectOutputMediaType(transform, out_stream_id);
SendSample(transform, in_stream_id, nullptr);
// cache the result from detect_mediatype and call select_*_mediatype only once
// This could increase performance very slightly
transform->ProcessMessage(MFT_MESSAGE_NOTIFY_BEGIN_STREAMING, 0);
selected = true;
}
sample = CreateSample((void*)data, request.size, 1, 0);
sample->SetUINT32(MFSampleExtension_CleanPoint, 1);
while (true) {
input_status = SendSample(transform, in_stream_id, sample);
if (DecodingLoop(adts_header, out_streams) < 0) {
// if the decode issues are caused by MFT not accepting new samples, try again
// NOTICE: you are required to check the output even if you already knew/guessed
// MFT didn't accept the input sample
if (input_status == 1) {
// try again
continue;
}
return response;
}
break; // jump out of the loop if at least we don't have obvious issues
}
if (out_streams[0].size() != 0) {
if (request.dst_addr_ch0 < Memory::FCRAM_PADDR ||
request.dst_addr_ch0 + out_streams[0].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0);
return {};
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR),
out_streams[0].data(), out_streams[0].size());
}
if (out_streams[1].size() != 0) {
if (request.dst_addr_ch1 < Memory::FCRAM_PADDR ||
request.dst_addr_ch1 + out_streams[1].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1);
return {};
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR),
out_streams[1].data(), out_streams[1].size());
}
response.num_channels = adts_header.channels;
return response;
}
WMFDecoder::WMFDecoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
WMFDecoder::~WMFDecoder() = default;
std::optional<BinaryResponse> WMFDecoder::ProcessRequest(const BinaryRequest& request) {
return impl->ProcessRequest(request);
}
} // namespace AudioCore::HLE