2014-04-08 23:19:26 +00:00
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// Copyright 2014 Citra Emulator Project
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2014-12-17 05:38:14 +00:00
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// Licensed under GPLv2 or any later version
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2014-04-08 23:19:26 +00:00
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// Refer to the license.txt file included.
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2013-09-05 22:33:46 +00:00
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2020-01-12 00:24:44 +00:00
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#include <fstream>
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2015-12-29 23:03:08 +00:00
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#include <memory>
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2020-03-07 21:23:08 +00:00
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#include <stdexcept>
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2017-03-09 01:21:31 +00:00
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#include <utility>
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2019-12-27 18:52:33 +00:00
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#include <boost/serialization/array.hpp>
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2017-12-20 18:44:32 +00:00
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#include "audio_core/dsp_interface.h"
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#include "audio_core/hle/hle.h"
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2018-12-06 16:13:13 +00:00
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#include "audio_core/lle/lle.h"
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2015-05-06 07:06:12 +00:00
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#include "common/logging/log.h"
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2019-08-06 15:54:12 +00:00
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#include "common/texture.h"
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2014-12-22 06:30:09 +00:00
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#include "core/arm/arm_interface.h"
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2018-01-08 16:58:24 +00:00
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#ifdef ARCHITECTURE_x86_64
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2016-09-02 03:18:01 +00:00
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#include "core/arm/dynarmic/arm_dynarmic.h"
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2018-01-08 16:58:24 +00:00
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#endif
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2014-10-25 19:54:44 +00:00
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#include "core/arm/dyncom/arm_dyncom.h"
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2018-11-17 01:01:10 +00:00
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#include "core/cheats/cheats.h"
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2016-09-21 06:52:38 +00:00
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#include "core/core.h"
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2016-09-02 03:18:01 +00:00
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#include "core/core_timing.h"
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2019-01-26 14:36:39 +00:00
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#include "core/dumping/backend.h"
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2019-08-20 06:45:39 +00:00
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#ifdef ENABLE_FFMPEG_VIDEO_DUMPER
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2019-01-26 14:41:28 +00:00
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#include "core/dumping/ffmpeg_backend.h"
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#endif
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2019-08-06 12:43:24 +00:00
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#include "core/custom_tex_cache.h"
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2016-09-02 03:18:01 +00:00
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#include "core/gdbstub/gdbstub.h"
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2019-12-25 18:51:56 +00:00
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#include "core/global.h"
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2018-04-13 03:06:21 +00:00
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#include "core/hle/kernel/client_port.h"
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2016-12-16 00:01:48 +00:00
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#include "core/hle/kernel/kernel.h"
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2017-09-26 23:17:47 +00:00
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#include "core/hle/kernel/process.h"
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2014-05-23 02:54:07 +00:00
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#include "core/hle/kernel/thread.h"
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2018-09-29 16:39:31 +00:00
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#include "core/hle/service/fs/archive.h"
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2020-01-04 00:40:32 +00:00
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#include "core/hle/service/gsp/gsp.h"
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2020-03-28 17:08:27 +00:00
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#include "core/hle/service/pm/pm_app.h"
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2016-12-16 05:37:38 +00:00
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#include "core/hle/service/service.h"
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2018-04-13 03:06:21 +00:00
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#include "core/hle/service/sm/sm.h"
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2019-08-07 01:53:56 +00:00
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#include "core/hw/gpu.h"
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2014-10-25 19:54:44 +00:00
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#include "core/hw/hw.h"
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2019-08-07 01:53:56 +00:00
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#include "core/hw/lcd.h"
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2016-12-16 00:01:48 +00:00
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#include "core/loader/loader.h"
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2017-12-17 03:43:09 +00:00
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#include "core/movie.h"
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2018-09-11 20:00:12 +00:00
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#include "core/rpc/rpc_server.h"
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2016-09-02 03:18:01 +00:00
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#include "core/settings.h"
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2017-08-19 17:14:33 +00:00
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#include "network/network.h"
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2016-12-16 00:01:48 +00:00
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#include "video_core/video_core.h"
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2015-09-02 12:56:38 +00:00
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2013-09-05 22:33:46 +00:00
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namespace Core {
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2016-12-16 00:01:48 +00:00
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/*static*/ System System::s_instance;
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2019-12-25 18:51:56 +00:00
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template <>
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2019-12-27 21:07:29 +00:00
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Core::System& Global() {
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return System::GetInstance();
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}
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2019-12-25 18:51:56 +00:00
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template <>
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2019-12-27 21:07:29 +00:00
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Kernel::KernelSystem& Global() {
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return System::GetInstance().Kernel();
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}
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2019-12-25 18:51:56 +00:00
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2020-03-28 15:47:36 +00:00
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template <>
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Core::Timing& Global() {
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return System::GetInstance().CoreTiming();
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}
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2020-02-18 05:19:52 +00:00
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System::~System() = default;
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2017-12-03 02:57:08 +00:00
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System::ResultStatus System::RunLoop(bool tight_loop) {
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2017-06-02 21:03:38 +00:00
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status = ResultStatus::Success;
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2020-02-21 18:31:32 +00:00
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if (std::any_of(cpu_cores.begin(), cpu_cores.end(),
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[](std::shared_ptr<ARM_Interface> ptr) { return ptr == nullptr; })) {
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2016-12-16 00:01:48 +00:00
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return ResultStatus::ErrorNotInitialized;
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}
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2013-09-05 22:33:46 +00:00
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2016-12-15 21:19:30 +00:00
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if (GDBStub::IsServerEnabled()) {
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2015-09-02 12:56:38 +00:00
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GDBStub::HandlePacket();
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2016-09-18 00:38:01 +00:00
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// If the loop is halted and we want to step, use a tiny (1) number of instructions to
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2016-09-19 01:01:46 +00:00
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// execute. Otherwise, get out of the loop function.
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2015-09-02 12:56:38 +00:00
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if (GDBStub::GetCpuHaltFlag()) {
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if (GDBStub::GetCpuStepFlag()) {
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2018-08-16 09:40:52 +00:00
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tight_loop = false;
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2015-09-02 12:56:38 +00:00
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} else {
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2016-12-16 00:01:48 +00:00
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return ResultStatus::Success;
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2015-09-02 12:56:38 +00:00
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}
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}
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}
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2020-02-21 18:31:32 +00:00
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// All cores should have executed the same amount of ticks. If this is not the case an event was
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// scheduled with a cycles_into_future smaller then the current downcount.
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// So we have to get those cores to the same global time first
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u64 global_ticks = timing->GetGlobalTicks();
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s64 max_delay = 0;
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std::shared_ptr<ARM_Interface> current_core_to_execute = nullptr;
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for (auto& cpu_core : cpu_cores) {
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if (cpu_core->GetTimer()->GetTicks() < global_ticks) {
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s64 delay = global_ticks - cpu_core->GetTimer()->GetTicks();
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cpu_core->GetTimer()->Advance(delay);
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if (max_delay < delay) {
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max_delay = delay;
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current_core_to_execute = cpu_core;
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}
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}
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}
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if (max_delay > 0) {
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LOG_TRACE(Core_ARM11, "Core {} running (delayed) for {} ticks",
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current_core_to_execute->GetID(),
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current_core_to_execute->GetTimer()->GetDowncount());
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running_core = current_core_to_execute.get();
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kernel->SetRunningCPU(current_core_to_execute);
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if (kernel->GetCurrentThreadManager().GetCurrentThread() == nullptr) {
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LOG_TRACE(Core_ARM11, "Core {} idling", current_core_to_execute->GetID());
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current_core_to_execute->GetTimer()->Idle();
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PrepareReschedule();
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2017-12-03 02:57:08 +00:00
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} else {
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2020-02-21 18:31:32 +00:00
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if (tight_loop) {
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current_core_to_execute->Run();
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} else {
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current_core_to_execute->Step();
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}
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}
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} else {
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// Now all cores are at the same global time. So we will run them one after the other
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// with a max slice that is the minimum of all max slices of all cores
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// TODO: Make special check for idle since we can easily revert the time of idle cores
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s64 max_slice = Timing::MAX_SLICE_LENGTH;
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for (const auto& cpu_core : cpu_cores) {
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max_slice = std::min(max_slice, cpu_core->GetTimer()->GetMaxSliceLength());
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}
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for (auto& cpu_core : cpu_cores) {
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cpu_core->GetTimer()->Advance(max_slice);
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2017-12-03 02:57:08 +00:00
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}
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2020-02-21 18:31:32 +00:00
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for (auto& cpu_core : cpu_cores) {
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LOG_TRACE(Core_ARM11, "Core {} running for {} ticks", cpu_core->GetID(),
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cpu_core->GetTimer()->GetDowncount());
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running_core = cpu_core.get();
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kernel->SetRunningCPU(cpu_core);
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// If we don't have a currently active thread then don't execute instructions,
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// instead advance to the next event and try to yield to the next thread
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if (kernel->GetCurrentThreadManager().GetCurrentThread() == nullptr) {
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LOG_TRACE(Core_ARM11, "Core {} idling", cpu_core->GetID());
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cpu_core->GetTimer()->Idle();
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PrepareReschedule();
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} else {
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if (tight_loop) {
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cpu_core->Run();
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} else {
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cpu_core->Step();
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}
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}
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2017-12-03 02:57:08 +00:00
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}
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2020-02-21 18:31:32 +00:00
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timing->AddToGlobalTicks(max_slice);
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2015-01-07 15:10:58 +00:00
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}
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2018-08-16 09:40:52 +00:00
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if (GDBStub::IsServerEnabled()) {
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GDBStub::SetCpuStepFlag(false);
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}
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2014-08-30 03:24:32 +00:00
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HW::Update();
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2016-12-16 05:37:38 +00:00
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Reschedule();
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2013-09-27 02:01:09 +00:00
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2020-02-18 05:19:52 +00:00
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Signal signal{Signal::None};
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u32 param{};
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{
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std::lock_guard lock{signal_mutex};
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if (current_signal != Signal::None) {
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signal = current_signal;
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param = signal_param;
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current_signal = Signal::None;
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}
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}
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2020-01-12 00:24:44 +00:00
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switch (signal) {
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case Signal::Reset:
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2018-07-18 12:07:00 +00:00
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Reset();
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2020-01-12 00:24:44 +00:00
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break;
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case Signal::Shutdown:
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2018-07-18 12:07:00 +00:00
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return ResultStatus::ShutdownRequested;
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2020-01-12 00:24:44 +00:00
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break;
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case Signal::Load: {
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2020-01-16 00:53:20 +00:00
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LOG_INFO(Core, "Begin load");
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2020-02-18 05:19:52 +00:00
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System::LoadState(param);
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2020-01-16 00:53:20 +00:00
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LOG_INFO(Core, "Load completed");
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2020-03-31 16:54:28 +00:00
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break;
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}
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2020-01-12 00:24:44 +00:00
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case Signal::Save: {
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2020-01-16 00:53:20 +00:00
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LOG_INFO(Core, "Begin save");
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2020-02-18 05:19:52 +00:00
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System::SaveState(param);
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2020-01-16 00:53:20 +00:00
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LOG_INFO(Core, "Save completed");
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2020-03-31 16:54:28 +00:00
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break;
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}
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2020-01-12 00:24:44 +00:00
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default:
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break;
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2018-07-18 12:07:00 +00:00
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}
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2017-06-02 21:03:38 +00:00
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return status;
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2013-09-05 22:33:46 +00:00
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}
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2020-02-18 05:19:52 +00:00
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bool System::SendSignal(System::Signal signal, u32 param) {
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std::lock_guard lock{signal_mutex};
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if (current_signal != signal && current_signal != Signal::None) {
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LOG_ERROR(Core, "Unable to {} as {} is ongoing", signal, current_signal);
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2020-01-12 00:24:44 +00:00
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return false;
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}
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2020-02-18 05:19:52 +00:00
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current_signal = signal;
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signal_param = param;
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2020-01-12 00:24:44 +00:00
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return true;
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}
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2016-12-16 00:01:48 +00:00
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System::ResultStatus System::SingleStep() {
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2017-12-03 02:57:08 +00:00
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return RunLoop(false);
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2013-09-27 02:01:09 +00:00
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}
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2018-08-12 00:20:19 +00:00
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System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
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2020-04-04 23:20:59 +00:00
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FileUtil::SetCurrentRomPath(filepath);
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2016-12-16 00:01:48 +00:00
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app_loader = Loader::GetLoader(filepath);
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if (!app_loader) {
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2018-06-29 11:18:07 +00:00
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LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
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2016-12-16 00:01:48 +00:00
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return ResultStatus::ErrorGetLoader;
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}
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2018-10-05 10:37:55 +00:00
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std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
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2017-03-09 01:21:31 +00:00
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app_loader->LoadKernelSystemMode();
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2016-12-16 00:01:48 +00:00
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2017-03-09 01:21:31 +00:00
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if (system_mode.second != Loader::ResultStatus::Success) {
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2018-06-29 11:18:07 +00:00
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LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
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2018-06-29 13:56:12 +00:00
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static_cast<int>(system_mode.second));
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2017-03-08 21:28:30 +00:00
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2017-03-09 01:21:31 +00:00
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switch (system_mode.second) {
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2017-03-08 21:28:30 +00:00
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case Loader::ResultStatus::ErrorEncrypted:
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return ResultStatus::ErrorLoader_ErrorEncrypted;
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case Loader::ResultStatus::ErrorInvalidFormat:
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return ResultStatus::ErrorLoader_ErrorInvalidFormat;
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default:
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return ResultStatus::ErrorSystemMode;
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}
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2016-12-16 00:01:48 +00:00
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}
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2018-10-05 14:51:33 +00:00
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ASSERT(system_mode.first);
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2020-02-29 18:48:27 +00:00
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auto n3ds_mode = app_loader->LoadKernelN3dsMode();
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ASSERT(n3ds_mode.first);
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ResultStatus init_result{Init(emu_window, *system_mode.first, *n3ds_mode.first)};
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2016-12-16 00:01:48 +00:00
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if (init_result != ResultStatus::Success) {
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2018-06-29 11:18:07 +00:00
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LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
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2018-06-29 13:56:12 +00:00
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static_cast<u32>(init_result));
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2016-12-16 00:01:48 +00:00
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System::Shutdown();
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return init_result;
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}
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2019-05-29 01:12:23 +00:00
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telemetry_session->AddInitialInfo(*app_loader);
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2019-03-23 20:04:19 +00:00
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std::shared_ptr<Kernel::Process> process;
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2018-10-17 19:23:56 +00:00
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const Loader::ResultStatus load_result{app_loader->Load(process)};
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kernel->SetCurrentProcess(process);
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2017-06-02 21:03:38 +00:00
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if (Loader::ResultStatus::Success != load_result) {
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2018-06-29 11:18:07 +00:00
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LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<u32>(load_result));
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2016-12-16 00:01:48 +00:00
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System::Shutdown();
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switch (load_result) {
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case Loader::ResultStatus::ErrorEncrypted:
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return ResultStatus::ErrorLoader_ErrorEncrypted;
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case Loader::ResultStatus::ErrorInvalidFormat:
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return ResultStatus::ErrorLoader_ErrorInvalidFormat;
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default:
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return ResultStatus::ErrorLoader;
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}
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}
|
2018-11-17 01:01:10 +00:00
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|
|
cheat_engine = std::make_unique<Cheats::CheatEngine>(*this);
|
2020-02-18 05:19:52 +00:00
|
|
|
title_id = 0;
|
2019-08-13 04:15:00 +00:00
|
|
|
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
|
|
|
|
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
|
|
|
|
static_cast<u32>(load_result));
|
|
|
|
}
|
|
|
|
perf_stats = std::make_unique<PerfStats>(title_id);
|
2019-08-06 12:43:24 +00:00
|
|
|
custom_tex_cache = std::make_unique<Core::CustomTexCache>();
|
2019-08-14 05:04:50 +00:00
|
|
|
if (Settings::values.custom_textures) {
|
2019-08-08 20:55:36 +00:00
|
|
|
FileUtil::CreateFullPath(fmt::format("{}textures/{:016X}/",
|
|
|
|
FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
|
|
|
|
Kernel().GetCurrentProcess()->codeset->program_id));
|
2019-08-17 02:34:22 +00:00
|
|
|
custom_tex_cache->FindCustomTextures();
|
2019-08-14 05:04:50 +00:00
|
|
|
}
|
2019-08-06 16:24:07 +00:00
|
|
|
if (Settings::values.preload_textures)
|
2019-08-17 02:34:22 +00:00
|
|
|
custom_tex_cache->PreloadTextures();
|
2017-03-08 21:28:30 +00:00
|
|
|
status = ResultStatus::Success;
|
2018-07-18 12:07:00 +00:00
|
|
|
m_emu_window = &emu_window;
|
|
|
|
m_filepath = filepath;
|
2019-08-17 03:33:16 +00:00
|
|
|
|
|
|
|
// Reset counters and set time origin to current frame
|
|
|
|
GetAndResetPerfStats();
|
|
|
|
perf_stats->BeginSystemFrame();
|
2017-06-02 21:03:38 +00:00
|
|
|
return status;
|
2013-09-05 22:33:46 +00:00
|
|
|
}
|
|
|
|
|
2016-12-16 05:37:38 +00:00
|
|
|
void System::PrepareReschedule() {
|
2020-02-21 18:31:32 +00:00
|
|
|
running_core->PrepareReschedule();
|
2016-12-16 05:37:38 +00:00
|
|
|
reschedule_pending = true;
|
|
|
|
}
|
|
|
|
|
2017-02-19 22:34:47 +00:00
|
|
|
PerfStats::Results System::GetAndResetPerfStats() {
|
2020-04-01 21:50:19 +00:00
|
|
|
return (perf_stats && timing) ? perf_stats->GetAndResetStats(timing->GetGlobalTimeUs())
|
|
|
|
: PerfStats::Results{};
|
2017-02-19 22:34:47 +00:00
|
|
|
}
|
|
|
|
|
2016-12-16 05:37:38 +00:00
|
|
|
void System::Reschedule() {
|
|
|
|
if (!reschedule_pending) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
reschedule_pending = false;
|
2020-02-21 18:31:32 +00:00
|
|
|
for (const auto& core : cpu_cores) {
|
|
|
|
LOG_TRACE(Core_ARM11, "Reschedule core {}", core->GetID());
|
|
|
|
kernel->GetThreadManager(core->GetID()).Reschedule();
|
|
|
|
}
|
2016-12-16 05:37:38 +00:00
|
|
|
}
|
|
|
|
|
2020-02-29 18:48:27 +00:00
|
|
|
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mode, u8 n3ds_mode) {
|
2018-06-29 11:18:07 +00:00
|
|
|
LOG_DEBUG(HW_Memory, "initialized OK");
|
2016-12-16 00:01:48 +00:00
|
|
|
|
2020-03-28 09:59:45 +00:00
|
|
|
u32 num_cores = 2;
|
2020-02-21 18:31:32 +00:00
|
|
|
if (Settings::values.is_new_3ds) {
|
|
|
|
num_cores = 4;
|
|
|
|
}
|
|
|
|
|
2018-11-21 03:38:47 +00:00
|
|
|
memory = std::make_unique<Memory::MemorySystem>();
|
|
|
|
|
2019-12-16 05:04:33 +00:00
|
|
|
timing = std::make_unique<Timing>(num_cores, Settings::values.cpu_clock_percentage);
|
2017-12-20 18:44:32 +00:00
|
|
|
|
2020-02-21 18:31:32 +00:00
|
|
|
kernel = std::make_unique<Kernel::KernelSystem>(
|
2020-02-29 18:48:27 +00:00
|
|
|
*memory, *timing, [this] { PrepareReschedule(); }, system_mode, num_cores, n3ds_mode);
|
2018-11-05 15:38:35 +00:00
|
|
|
|
2016-09-02 03:18:01 +00:00
|
|
|
if (Settings::values.use_cpu_jit) {
|
2018-01-08 16:58:24 +00:00
|
|
|
#ifdef ARCHITECTURE_x86_64
|
2020-03-28 09:59:45 +00:00
|
|
|
for (u32 i = 0; i < num_cores; ++i) {
|
2020-02-21 18:31:32 +00:00
|
|
|
cpu_cores.push_back(
|
|
|
|
std::make_shared<ARM_Dynarmic>(this, *memory, USER32MODE, i, timing->GetTimer(i)));
|
|
|
|
}
|
2018-01-08 16:58:24 +00:00
|
|
|
#else
|
2020-03-28 09:59:45 +00:00
|
|
|
for (u32 i = 0; i < num_cores; ++i) {
|
2020-02-21 18:31:32 +00:00
|
|
|
cpu_cores.push_back(
|
|
|
|
std::make_shared<ARM_DynCom>(this, *memory, USER32MODE, i, timing->GetTimer(i)));
|
|
|
|
}
|
2018-06-29 11:18:07 +00:00
|
|
|
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
2018-01-08 16:58:24 +00:00
|
|
|
#endif
|
2016-09-02 03:18:01 +00:00
|
|
|
} else {
|
2020-03-28 09:59:45 +00:00
|
|
|
for (u32 i = 0; i < num_cores; ++i) {
|
2020-02-21 18:31:32 +00:00
|
|
|
cpu_cores.push_back(
|
|
|
|
std::make_shared<ARM_DynCom>(this, *memory, USER32MODE, i, timing->GetTimer(i)));
|
|
|
|
}
|
2016-12-16 00:01:48 +00:00
|
|
|
}
|
2020-02-21 18:31:32 +00:00
|
|
|
running_core = cpu_cores[0].get();
|
2016-12-16 00:01:48 +00:00
|
|
|
|
2020-02-21 18:31:32 +00:00
|
|
|
kernel->SetCPUs(cpu_cores);
|
|
|
|
kernel->SetRunningCPU(cpu_cores[0]);
|
2019-02-01 16:23:39 +00:00
|
|
|
|
2018-12-06 16:13:13 +00:00
|
|
|
if (Settings::values.enable_dsp_lle) {
|
2018-12-20 00:45:22 +00:00
|
|
|
dsp_core = std::make_unique<AudioCore::DspLle>(*memory,
|
|
|
|
Settings::values.enable_dsp_lle_multithread);
|
2018-12-06 16:13:13 +00:00
|
|
|
} else {
|
|
|
|
dsp_core = std::make_unique<AudioCore::DspHle>(*memory);
|
|
|
|
}
|
|
|
|
|
2019-02-04 02:33:20 +00:00
|
|
|
memory->SetDSP(*dsp_core);
|
|
|
|
|
2018-07-02 13:03:14 +00:00
|
|
|
dsp_core->SetSink(Settings::values.sink_id, Settings::values.audio_device_id);
|
2017-12-20 18:44:32 +00:00
|
|
|
dsp_core->EnableStretching(Settings::values.enable_audio_stretching);
|
|
|
|
|
2017-05-02 04:09:15 +00:00
|
|
|
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
2018-09-23 22:16:57 +00:00
|
|
|
|
2018-09-11 20:00:12 +00:00
|
|
|
rpc_server = std::make_unique<RPC::RPCServer>();
|
2018-09-23 22:16:57 +00:00
|
|
|
|
2019-12-23 11:41:07 +00:00
|
|
|
service_manager = std::make_unique<Service::SM::ServiceManager>(*this);
|
2018-10-13 20:11:20 +00:00
|
|
|
archive_manager = std::make_unique<Service::FS::ArchiveManager>(*this);
|
2017-05-02 04:09:15 +00:00
|
|
|
|
2018-11-21 16:53:10 +00:00
|
|
|
HW::Init(*memory);
|
2018-10-12 20:11:51 +00:00
|
|
|
Service::Init(*this);
|
2020-02-23 20:33:49 +00:00
|
|
|
GDBStub::DeferStart();
|
2016-12-16 00:01:48 +00:00
|
|
|
|
2019-09-07 22:13:10 +00:00
|
|
|
VideoCore::ResultStatus result = VideoCore::Init(emu_window, *memory);
|
|
|
|
if (result != VideoCore::ResultStatus::Success) {
|
|
|
|
switch (result) {
|
|
|
|
case VideoCore::ResultStatus::ErrorGenericDrivers:
|
|
|
|
return ResultStatus::ErrorVideoCore_ErrorGenericDrivers;
|
|
|
|
case VideoCore::ResultStatus::ErrorBelowGL33:
|
|
|
|
return ResultStatus::ErrorVideoCore_ErrorBelowGL33;
|
|
|
|
default:
|
|
|
|
return ResultStatus::ErrorVideoCore;
|
|
|
|
}
|
2016-09-02 03:18:01 +00:00
|
|
|
}
|
2014-10-25 19:54:44 +00:00
|
|
|
|
2019-08-20 06:45:39 +00:00
|
|
|
#ifdef ENABLE_FFMPEG_VIDEO_DUMPER
|
2019-01-26 14:41:28 +00:00
|
|
|
video_dumper = std::make_unique<VideoDumper::FFmpegBackend>();
|
|
|
|
#else
|
|
|
|
video_dumper = std::make_unique<VideoDumper::NullBackend>();
|
|
|
|
#endif
|
|
|
|
|
2018-06-29 11:18:07 +00:00
|
|
|
LOG_DEBUG(Core, "Initialized OK");
|
2016-12-16 00:01:48 +00:00
|
|
|
|
2020-02-21 18:31:32 +00:00
|
|
|
initalized = true;
|
|
|
|
|
2016-12-16 00:01:48 +00:00
|
|
|
return ResultStatus::Success;
|
2014-04-01 02:26:50 +00:00
|
|
|
}
|
|
|
|
|
2019-09-07 22:13:10 +00:00
|
|
|
RendererBase& System::Renderer() {
|
|
|
|
return *VideoCore::g_renderer;
|
|
|
|
}
|
|
|
|
|
2018-04-13 03:06:21 +00:00
|
|
|
Service::SM::ServiceManager& System::ServiceManager() {
|
|
|
|
return *service_manager;
|
|
|
|
}
|
|
|
|
|
|
|
|
const Service::SM::ServiceManager& System::ServiceManager() const {
|
|
|
|
return *service_manager;
|
|
|
|
}
|
|
|
|
|
2018-09-29 16:39:31 +00:00
|
|
|
Service::FS::ArchiveManager& System::ArchiveManager() {
|
|
|
|
return *archive_manager;
|
|
|
|
}
|
|
|
|
|
|
|
|
const Service::FS::ArchiveManager& System::ArchiveManager() const {
|
|
|
|
return *archive_manager;
|
|
|
|
}
|
|
|
|
|
2018-10-11 18:49:52 +00:00
|
|
|
Kernel::KernelSystem& System::Kernel() {
|
|
|
|
return *kernel;
|
|
|
|
}
|
|
|
|
|
|
|
|
const Kernel::KernelSystem& System::Kernel() const {
|
|
|
|
return *kernel;
|
|
|
|
}
|
|
|
|
|
2018-10-27 19:53:20 +00:00
|
|
|
Timing& System::CoreTiming() {
|
|
|
|
return *timing;
|
|
|
|
}
|
|
|
|
|
|
|
|
const Timing& System::CoreTiming() const {
|
|
|
|
return *timing;
|
|
|
|
}
|
|
|
|
|
2018-11-21 03:38:47 +00:00
|
|
|
Memory::MemorySystem& System::Memory() {
|
|
|
|
return *memory;
|
|
|
|
}
|
|
|
|
|
|
|
|
const Memory::MemorySystem& System::Memory() const {
|
|
|
|
return *memory;
|
|
|
|
}
|
|
|
|
|
2018-11-17 01:01:10 +00:00
|
|
|
Cheats::CheatEngine& System::CheatEngine() {
|
|
|
|
return *cheat_engine;
|
|
|
|
}
|
|
|
|
|
|
|
|
const Cheats::CheatEngine& System::CheatEngine() const {
|
|
|
|
return *cheat_engine;
|
|
|
|
}
|
|
|
|
|
2019-01-26 14:36:39 +00:00
|
|
|
VideoDumper::Backend& System::VideoDumper() {
|
|
|
|
return *video_dumper;
|
|
|
|
}
|
|
|
|
|
|
|
|
const VideoDumper::Backend& System::VideoDumper() const {
|
|
|
|
return *video_dumper;
|
2019-08-06 16:24:07 +00:00
|
|
|
}
|
|
|
|
|
2019-08-06 12:43:24 +00:00
|
|
|
Core::CustomTexCache& System::CustomTexCache() {
|
|
|
|
return *custom_tex_cache;
|
|
|
|
}
|
|
|
|
|
|
|
|
const Core::CustomTexCache& System::CustomTexCache() const {
|
|
|
|
return *custom_tex_cache;
|
2019-01-26 14:36:39 +00:00
|
|
|
}
|
|
|
|
|
2019-02-09 16:00:57 +00:00
|
|
|
void System::RegisterMiiSelector(std::shared_ptr<Frontend::MiiSelector> mii_selector) {
|
|
|
|
registered_mii_selector = std::move(mii_selector);
|
|
|
|
}
|
|
|
|
|
2018-06-20 12:01:50 +00:00
|
|
|
void System::RegisterSoftwareKeyboard(std::shared_ptr<Frontend::SoftwareKeyboard> swkbd) {
|
|
|
|
registered_swkbd = std::move(swkbd);
|
|
|
|
}
|
|
|
|
|
2019-08-07 02:56:56 +00:00
|
|
|
void System::RegisterImageInterface(std::shared_ptr<Frontend::ImageInterface> image_interface) {
|
|
|
|
registered_image_interface = std::move(image_interface);
|
|
|
|
}
|
|
|
|
|
2020-04-01 21:06:22 +00:00
|
|
|
void System::Shutdown(bool is_deserializing) {
|
2017-07-13 02:19:34 +00:00
|
|
|
// Log last frame performance stats
|
2019-03-02 20:17:40 +00:00
|
|
|
const auto perf_results = GetAndResetPerfStats();
|
|
|
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
|
|
|
perf_results.emulation_speed * 100.0);
|
|
|
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
|
|
|
perf_results.game_fps);
|
|
|
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
|
|
|
perf_results.frametime * 1000.0);
|
2019-08-17 03:33:16 +00:00
|
|
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
|
|
|
perf_stats->GetMeanFrametime());
|
2017-07-13 02:19:34 +00:00
|
|
|
|
|
|
|
// Shutdown emulation session
|
2016-12-16 00:01:48 +00:00
|
|
|
GDBStub::Shutdown();
|
|
|
|
VideoCore::Shutdown();
|
|
|
|
HW::Shutdown();
|
2020-04-01 21:06:22 +00:00
|
|
|
if (!is_deserializing) {
|
|
|
|
perf_stats.reset();
|
|
|
|
cheat_engine.reset();
|
|
|
|
app_loader.reset();
|
|
|
|
}
|
2018-04-13 03:06:21 +00:00
|
|
|
telemetry_session.reset();
|
2018-09-11 20:00:12 +00:00
|
|
|
rpc_server.reset();
|
2020-02-07 15:45:02 +00:00
|
|
|
archive_manager.reset();
|
2018-04-13 03:06:21 +00:00
|
|
|
service_manager.reset();
|
|
|
|
dsp_core.reset();
|
2020-02-21 18:31:32 +00:00
|
|
|
cpu_cores.clear();
|
2019-03-12 23:06:20 +00:00
|
|
|
kernel.reset();
|
2018-10-27 19:53:20 +00:00
|
|
|
timing.reset();
|
2017-12-20 18:44:32 +00:00
|
|
|
|
2019-01-26 14:36:39 +00:00
|
|
|
if (video_dumper->IsDumping()) {
|
|
|
|
video_dumper->StopDumping();
|
|
|
|
}
|
|
|
|
|
2017-08-19 17:14:33 +00:00
|
|
|
if (auto room_member = Network::GetRoomMember().lock()) {
|
|
|
|
Network::GameInfo game_info{};
|
|
|
|
room_member->SendGameInfo(game_info);
|
|
|
|
}
|
2014-04-05 19:26:03 +00:00
|
|
|
|
2018-06-29 11:18:07 +00:00
|
|
|
LOG_DEBUG(Core, "Shutdown OK");
|
2013-09-05 22:33:46 +00:00
|
|
|
}
|
|
|
|
|
2018-07-18 12:07:00 +00:00
|
|
|
void System::Reset() {
|
|
|
|
// This is NOT a proper reset, but a temporary workaround by shutting down the system and
|
|
|
|
// reloading.
|
|
|
|
// TODO: Properly implement the reset
|
|
|
|
|
|
|
|
Shutdown();
|
|
|
|
// Reload the system with the same setting
|
|
|
|
Load(*m_emu_window, m_filepath);
|
|
|
|
}
|
|
|
|
|
2019-12-27 21:07:29 +00:00
|
|
|
template <class Archive>
|
|
|
|
void System::serialize(Archive& ar, const unsigned int file_version) {
|
2020-04-06 20:23:39 +00:00
|
|
|
if (Archive::is_loading::value) {
|
|
|
|
// When loading, we want to make sure any lingering state gets cleared out before we begin.
|
|
|
|
// Shutdown, but persist a few things between loads...
|
|
|
|
Shutdown(true);
|
|
|
|
|
|
|
|
// Re-initialize everything like it was before
|
|
|
|
auto system_mode = this->app_loader->LoadKernelSystemMode();
|
|
|
|
auto n3ds_mode = this->app_loader->LoadKernelN3dsMode();
|
|
|
|
Init(*m_emu_window, *system_mode.first, *n3ds_mode.first);
|
|
|
|
}
|
|
|
|
|
2020-03-07 21:23:08 +00:00
|
|
|
u32 num_cores;
|
2020-03-27 21:48:58 +00:00
|
|
|
if (Archive::is_saving::value) {
|
|
|
|
num_cores = this->GetNumCores();
|
|
|
|
}
|
2020-03-07 21:23:08 +00:00
|
|
|
ar& num_cores;
|
|
|
|
if (num_cores != this->GetNumCores()) {
|
|
|
|
throw std::runtime_error("Wrong N3DS mode");
|
|
|
|
}
|
2020-01-17 06:17:55 +00:00
|
|
|
// flush on save, don't flush on load
|
|
|
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bool should_flush = !Archive::is_loading::value;
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Memory::RasterizerClearAll(should_flush);
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2020-01-12 20:01:29 +00:00
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ar&* timing.get();
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2020-03-28 09:59:45 +00:00
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for (u32 i = 0; i < num_cores; i++) {
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2020-03-07 21:23:08 +00:00
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ar&* cpu_cores[i].get();
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|
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}
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2019-12-27 21:07:29 +00:00
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ar&* service_manager.get();
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2020-03-29 17:56:25 +00:00
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|
|
ar&* archive_manager.get();
|
2019-12-27 21:07:29 +00:00
|
|
|
ar& GPU::g_regs;
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|
|
|
ar& LCD::g_regs;
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2020-03-28 09:59:45 +00:00
|
|
|
|
|
|
|
// NOTE: DSP doesn't like being destroyed and recreated. So instead we do an inline
|
|
|
|
// serialization; this means that the DSP Settings need to match for loading to work.
|
|
|
|
auto dsp_hle = dynamic_cast<AudioCore::DspHle*>(dsp_core.get());
|
|
|
|
if (dsp_hle) {
|
|
|
|
ar&* dsp_hle;
|
2020-03-31 16:54:28 +00:00
|
|
|
} else {
|
|
|
|
throw std::runtime_error("LLE audio not supported for save states");
|
2020-03-27 21:48:58 +00:00
|
|
|
}
|
2020-03-28 09:59:45 +00:00
|
|
|
|
2019-12-27 21:07:29 +00:00
|
|
|
ar&* memory.get();
|
|
|
|
ar&* kernel.get();
|
2020-04-06 20:23:39 +00:00
|
|
|
VideoCore::serialize(ar, file_version);
|
2020-04-06 21:47:52 +00:00
|
|
|
if (file_version >= 1) {
|
|
|
|
ar& Movie::GetInstance();
|
|
|
|
}
|
2020-01-04 00:40:32 +00:00
|
|
|
|
|
|
|
// This needs to be set from somewhere - might as well be here!
|
2020-01-17 01:01:18 +00:00
|
|
|
if (Archive::is_loading::value) {
|
|
|
|
Service::GSP::SetGlobalModule(*this);
|
2020-04-01 21:06:22 +00:00
|
|
|
memory->SetDSP(*dsp_core);
|
2020-04-06 20:23:39 +00:00
|
|
|
cheat_engine->Connect();
|
2020-01-17 01:01:18 +00:00
|
|
|
}
|
2019-08-07 01:53:56 +00:00
|
|
|
}
|
|
|
|
|
2020-02-18 05:19:52 +00:00
|
|
|
SERIALIZE_IMPL(System)
|
2019-08-07 01:53:56 +00:00
|
|
|
|
2017-09-26 23:17:47 +00:00
|
|
|
} // namespace Core
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