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116 lines
4.8 KiB
C
116 lines
4.8 KiB
C
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cassert>
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#include <chrono>
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#include <string>
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#include "common/common_types.h"
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namespace Log {
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/// Specifies the severity or level of detail of the log message.
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enum class Level : u8 {
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Trace, ///< Extremely detailed and repetitive debugging information that is likely to
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/// pollute logs.
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Debug, ///< Less detailed debugging information.
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Info, ///< Status information from important points during execution.
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Warning, ///< Minor or potential problems found during execution of a task.
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Error, ///< Major problems found during execution of a task that prevent it from being
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/// completed.
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Critical, ///< Major problems during execution that threathen the stability of the entire
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/// application.
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Count ///< Total number of logging levels
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};
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typedef u8 ClassType;
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/**
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* Specifies the sub-system that generated the log message.
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*
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* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in log.cpp.
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*/
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enum class Class : ClassType {
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Log, ///< Messages about the log system itself
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Common, ///< Library routines
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Common_Filesystem, ///< Filesystem interface library
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Common_Memory, ///< Memory mapping and management functions
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Core, ///< LLE emulation core
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Core_ARM11, ///< ARM11 CPU core
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Config, ///< Emulator configuration (including commandline)
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Debug, ///< Debugging tools
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Debug_Emulated, ///< Debug messages from the emulated programs
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Debug_GPU, ///< GPU debugging tools
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Debug_Breakpoint, ///< Logging breakpoints and watchpoints
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Kernel, ///< The HLE implementation of the CTR kernel
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Kernel_SVC, ///< Kernel system calls
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Service, ///< HLE implementation of system services. Each major service
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/// should have its own subclass.
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Service_SRV, ///< The SRV (Service Directory) implementation
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Service_FS, ///< The FS (Filesystem) service implementation
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Service_APT, ///< The APT (Applets) service
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Service_GSP, ///< The GSP (GPU control) service
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Service_AC, ///< The AC (WiFi status) service
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Service_PTM, ///< The PTM (Power status & misc.) service
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Service_CFG, ///< The CFG (Configuration) service
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Service_DSP, ///< The DSP (DSP control) service
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Service_HID, ///< The HID (User input) service
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HW, ///< Low-level hardware emulation
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HW_Memory, ///< Memory-map and address translation
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HW_GPU, ///< GPU control emulation
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Frontend, ///< Emulator UI
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Render, ///< Emulator video output and hardware acceleration
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Render_Software, ///< Software renderer backend
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Render_OpenGL, ///< OpenGL backend
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Loader, ///< ROM loader
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Count ///< Total number of logging classes
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};
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/**
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* Level below which messages are simply discarded without buffering regardless of the display
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* settings.
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*/
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const Level MINIMUM_LEVEL =
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#ifdef _DEBUG
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Level::Trace;
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#else
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Level::Debug;
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#endif
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/**
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* Logs a message to the global logger. This proxy exists to avoid exposing the details of the
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* Logger class, including the ConcurrentRingBuffer template, to all files that desire to log
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* messages, reducing unecessary recompilations.
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*/
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void LogMessage(Class log_class, Level log_level,
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const char* filename, unsigned int line_nr, const char* function,
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#ifdef _MSC_VER
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_Printf_format_string_
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#endif
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const char* format, ...)
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#ifdef __GNUC__
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__attribute__((format(printf, 6, 7)))
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#endif
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;
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} // namespace Log
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#define LOG_GENERIC(log_class, log_level, ...) \
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do { \
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if (::Log::Level::log_level >= ::Log::MINIMUM_LEVEL) \
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::Log::LogMessage(::Log::Class::log_class, ::Log::Level::log_level, \
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__FILE__, __LINE__, __func__, __VA_ARGS__); \
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} while (0)
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#define LOG_TRACE( log_class, ...) LOG_GENERIC(log_class, Trace, __VA_ARGS__)
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#define LOG_DEBUG( log_class, ...) LOG_GENERIC(log_class, Debug, __VA_ARGS__)
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#define LOG_INFO( log_class, ...) LOG_GENERIC(log_class, Info, __VA_ARGS__)
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#define LOG_WARNING( log_class, ...) LOG_GENERIC(log_class, Warning, __VA_ARGS__)
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#define LOG_ERROR( log_class, ...) LOG_GENERIC(log_class, Error, __VA_ARGS__)
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#define LOG_CRITICAL(log_class, ...) LOG_GENERIC(log_class, Critical, __VA_ARGS__)
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