2019-01-26 14:41:28 +00:00
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "core/dumping/ffmpeg_backend.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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extern "C" {
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#include <libavutil/opt.h>
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}
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namespace VideoDumper {
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void InitializeFFmpegLibraries() {
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static bool initialized = false;
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if (initialized)
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return;
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#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100)
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av_register_all();
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#endif
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avformat_network_init();
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initialized = true;
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}
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FFmpegStream::~FFmpegStream() {
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Free();
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}
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bool FFmpegStream::Init(AVFormatContext* format_context_) {
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InitializeFFmpegLibraries();
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format_context = format_context_;
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return true;
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}
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void FFmpegStream::Free() {
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codec_context.reset();
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}
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void FFmpegStream::Flush() {
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SendFrame(nullptr);
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}
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void FFmpegStream::WritePacket(AVPacket& packet) {
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if (packet.pts != static_cast<s64>(AV_NOPTS_VALUE)) {
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packet.pts = av_rescale_q(packet.pts, codec_context->time_base, stream->time_base);
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}
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if (packet.dts != static_cast<s64>(AV_NOPTS_VALUE)) {
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packet.dts = av_rescale_q(packet.dts, codec_context->time_base, stream->time_base);
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}
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packet.stream_index = stream->index;
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av_interleaved_write_frame(format_context, &packet);
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}
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void FFmpegStream::SendFrame(AVFrame* frame) {
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// Initialize packet
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AVPacket packet;
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av_init_packet(&packet);
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packet.data = nullptr;
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packet.size = 0;
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// Encode frame
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if (avcodec_send_frame(codec_context.get(), frame) < 0) {
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LOG_ERROR(Render, "Frame dropped: could not send frame");
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return;
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}
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int error = 1;
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while (error >= 0) {
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error = avcodec_receive_packet(codec_context.get(), &packet);
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if (error == AVERROR(EAGAIN) || error == AVERROR_EOF)
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return;
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if (error < 0) {
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LOG_ERROR(Render, "Frame dropped: could not encode audio");
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return;
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} else {
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// Write frame to video file
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WritePacket(packet);
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}
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}
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}
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FFmpegVideoStream::~FFmpegVideoStream() {
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Free();
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}
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bool FFmpegVideoStream::Init(AVFormatContext* format_context, AVOutputFormat* output_format,
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const Layout::FramebufferLayout& layout_) {
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InitializeFFmpegLibraries();
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if (!FFmpegStream::Init(format_context))
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return false;
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layout = layout_;
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frame_count = 0;
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// Initialize video codec
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// Ensure VP9 codec here, also to avoid patent issues
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constexpr AVCodecID codec_id = AV_CODEC_ID_VP9;
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const AVCodec* codec = avcodec_find_encoder(codec_id);
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codec_context.reset(avcodec_alloc_context3(codec));
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if (!codec || !codec_context) {
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LOG_ERROR(Render, "Could not find video encoder or allocate video codec context");
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return false;
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}
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// Configure video codec context
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codec_context->codec_type = AVMEDIA_TYPE_VIDEO;
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codec_context->bit_rate = 2500000;
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codec_context->width = layout.width;
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codec_context->height = layout.height;
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codec_context->time_base.num = 1;
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codec_context->time_base.den = 60;
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codec_context->gop_size = 12;
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codec_context->pix_fmt = AV_PIX_FMT_YUV420P;
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codec_context->thread_count = 8;
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if (output_format->flags & AVFMT_GLOBALHEADER)
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codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
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av_opt_set_int(codec_context.get(), "cpu-used", 5, 0);
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if (avcodec_open2(codec_context.get(), codec, nullptr) < 0) {
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LOG_ERROR(Render, "Could not open video codec");
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return false;
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}
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// Create video stream
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stream = avformat_new_stream(format_context, codec);
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if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) {
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LOG_ERROR(Render, "Could not create video stream");
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return false;
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}
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// Allocate frames
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current_frame.reset(av_frame_alloc());
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scaled_frame.reset(av_frame_alloc());
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scaled_frame->format = codec_context->pix_fmt;
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scaled_frame->width = layout.width;
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scaled_frame->height = layout.height;
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if (av_frame_get_buffer(scaled_frame.get(), 1) < 0) {
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LOG_ERROR(Render, "Could not allocate frame buffer");
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return false;
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}
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// Create SWS Context
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auto* context = sws_getCachedContext(
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sws_context.get(), layout.width, layout.height, pixel_format, layout.width, layout.height,
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codec_context->pix_fmt, SWS_BICUBIC, nullptr, nullptr, nullptr);
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if (context != sws_context.get())
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sws_context.reset(context);
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return true;
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}
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void FFmpegVideoStream::Free() {
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FFmpegStream::Free();
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current_frame.reset();
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scaled_frame.reset();
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sws_context.reset();
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}
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void FFmpegVideoStream::ProcessFrame(VideoFrame& frame) {
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if (frame.width != layout.width || frame.height != layout.height) {
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LOG_ERROR(Render, "Frame dropped: resolution does not match");
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return;
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}
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// Prepare frame
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current_frame->data[0] = frame.data.data();
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current_frame->linesize[0] = frame.stride;
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current_frame->format = pixel_format;
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current_frame->width = layout.width;
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current_frame->height = layout.height;
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// Scale the frame
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if (sws_context) {
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sws_scale(sws_context.get(), current_frame->data, current_frame->linesize, 0, layout.height,
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scaled_frame->data, scaled_frame->linesize);
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}
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scaled_frame->pts = frame_count++;
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// Encode frame
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SendFrame(scaled_frame.get());
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}
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FFmpegAudioStream::~FFmpegAudioStream() {
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Free();
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}
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bool FFmpegAudioStream::Init(AVFormatContext* format_context) {
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InitializeFFmpegLibraries();
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if (!FFmpegStream::Init(format_context))
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return false;
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sample_count = 0;
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// Initialize audio codec
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constexpr AVCodecID codec_id = AV_CODEC_ID_VORBIS;
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const AVCodec* codec = avcodec_find_encoder(codec_id);
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codec_context.reset(avcodec_alloc_context3(codec));
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if (!codec || !codec_context) {
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LOG_ERROR(Render, "Could not find audio encoder or allocate audio codec context");
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return false;
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}
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// Configure audio codec context
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codec_context->codec_type = AVMEDIA_TYPE_AUDIO;
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codec_context->bit_rate = 64000;
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codec_context->sample_fmt = codec->sample_fmts[0];
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codec_context->sample_rate = AudioCore::native_sample_rate;
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codec_context->channel_layout = AV_CH_LAYOUT_STEREO;
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codec_context->channels = 2;
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if (avcodec_open2(codec_context.get(), codec, nullptr) < 0) {
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LOG_ERROR(Render, "Could not open audio codec");
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return false;
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}
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// Create audio stream
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stream = avformat_new_stream(format_context, codec);
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if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) {
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LOG_ERROR(Render, "Could not create audio stream");
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return false;
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}
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// Allocate frame
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audio_frame.reset(av_frame_alloc());
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audio_frame->format = codec_context->sample_fmt;
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audio_frame->channel_layout = codec_context->channel_layout;
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audio_frame->channels = codec_context->channels;
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// Allocate SWR context
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auto* context =
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swr_alloc_set_opts(nullptr, codec_context->channel_layout, codec_context->sample_fmt,
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codec_context->sample_rate, codec_context->channel_layout,
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AV_SAMPLE_FMT_S16P, AudioCore::native_sample_rate, 0, nullptr);
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if (!context) {
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LOG_ERROR(Render, "Could not create SWR context");
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return false;
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}
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swr_context.reset(context);
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if (swr_init(swr_context.get()) < 0) {
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LOG_ERROR(Render, "Could not init SWR context");
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return false;
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}
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// Allocate resampled data
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int error =
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av_samples_alloc_array_and_samples(&resampled_data, nullptr, codec_context->channels,
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codec_context->frame_size, codec_context->sample_fmt, 0);
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if (error < 0) {
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LOG_ERROR(Render, "Could not allocate samples storage");
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return false;
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}
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return true;
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}
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void FFmpegAudioStream::Free() {
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FFmpegStream::Free();
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audio_frame.reset();
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swr_context.reset();
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// Free resampled data
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if (resampled_data) {
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av_freep(&resampled_data[0]);
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}
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av_freep(&resampled_data);
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}
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void FFmpegAudioStream::ProcessFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1) {
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ASSERT_MSG(channel0.size() == channel1.size(),
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"Frames of the two channels must have the same number of samples");
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std::array<const u8*, 2> src_data = {reinterpret_cast<u8*>(channel0.data()),
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reinterpret_cast<u8*>(channel1.data())};
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if (swr_convert(swr_context.get(), resampled_data, channel0.size(), src_data.data(),
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channel0.size()) < 0) {
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LOG_ERROR(Render, "Audio frame dropped: Could not resample data");
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return;
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}
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// Prepare frame
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audio_frame->nb_samples = channel0.size();
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audio_frame->data[0] = resampled_data[0];
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audio_frame->data[1] = resampled_data[1];
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audio_frame->pts = sample_count;
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sample_count += channel0.size();
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SendFrame(audio_frame.get());
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}
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std::size_t FFmpegAudioStream::GetAudioFrameSize() const {
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ASSERT_MSG(codec_context, "Codec context is not initialized yet!");
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return codec_context->frame_size;
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}
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FFmpegMuxer::~FFmpegMuxer() {
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Free();
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}
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bool FFmpegMuxer::Init(const std::string& path, const std::string& format,
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const Layout::FramebufferLayout& layout) {
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InitializeFFmpegLibraries();
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if (!FileUtil::CreateFullPath(path)) {
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return false;
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}
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// Get output format
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// Ensure webm here to avoid patent issues
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ASSERT_MSG(format == "webm", "Only webm is allowed for frame dumping");
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auto* output_format = av_guess_format(format.c_str(), path.c_str(), "video/webm");
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if (!output_format) {
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LOG_ERROR(Render, "Could not get format {}", format);
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return false;
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}
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// Initialize format context
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auto* format_context_raw = format_context.get();
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if (avformat_alloc_output_context2(&format_context_raw, output_format, nullptr, path.c_str()) <
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0) {
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LOG_ERROR(Render, "Could not allocate output context");
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return false;
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}
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format_context.reset(format_context_raw);
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if (!video_stream.Init(format_context.get(), output_format, layout))
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return false;
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if (!audio_stream.Init(format_context.get()))
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return false;
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// Open video file
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if (avio_open(&format_context->pb, path.c_str(), AVIO_FLAG_WRITE) < 0 ||
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avformat_write_header(format_context.get(), nullptr)) {
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LOG_ERROR(Render, "Could not open {}", path);
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return false;
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}
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LOG_INFO(Render, "Dumping frames to {} ({}x{})", path, layout.width, layout.height);
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return true;
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}
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void FFmpegMuxer::Free() {
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video_stream.Free();
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audio_stream.Free();
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format_context.reset();
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}
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void FFmpegMuxer::ProcessVideoFrame(VideoFrame& frame) {
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video_stream.ProcessFrame(frame);
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}
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void FFmpegMuxer::ProcessAudioFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1) {
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audio_stream.ProcessFrame(channel0, channel1);
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}
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void FFmpegMuxer::FlushVideo() {
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video_stream.Flush();
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}
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void FFmpegMuxer::FlushAudio() {
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audio_stream.Flush();
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}
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std::size_t FFmpegMuxer::GetAudioFrameSize() const {
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return audio_stream.GetAudioFrameSize();
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}
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void FFmpegMuxer::WriteTrailer() {
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av_write_trailer(format_context.get());
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}
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FFmpegBackend::FFmpegBackend() = default;
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FFmpegBackend::~FFmpegBackend() {
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ASSERT_MSG(!IsDumping(), "Dumping must be stopped first");
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if (video_processing_thread.joinable())
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video_processing_thread.join();
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if (audio_processing_thread.joinable())
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audio_processing_thread.join();
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ffmpeg.Free();
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}
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bool FFmpegBackend::StartDumping(const std::string& path, const std::string& format,
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const Layout::FramebufferLayout& layout) {
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InitializeFFmpegLibraries();
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if (!ffmpeg.Init(path, format, layout)) {
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ffmpeg.Free();
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return false;
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}
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video_layout = layout;
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if (video_processing_thread.joinable())
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video_processing_thread.join();
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video_processing_thread = std::thread([&] {
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event1.Set();
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while (true) {
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event2.Wait();
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current_buffer = (current_buffer + 1) % 2;
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next_buffer = (current_buffer + 1) % 2;
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event1.Set();
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// Process this frame
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auto& frame = video_frame_buffers[current_buffer];
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if (frame.width == 0 && frame.height == 0) {
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// An empty frame marks the end of frame data
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|
|
ffmpeg.FlushVideo();
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break;
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}
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ffmpeg.ProcessVideoFrame(frame);
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}
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|
// Finish audio execution first if not done yet
|
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|
|
if (audio_processing_thread.joinable())
|
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|
|
audio_processing_thread.join();
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|
|
EndDumping();
|
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|
|
});
|
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|
|
if (audio_processing_thread.joinable())
|
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|
|
audio_processing_thread.join();
|
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|
|
audio_processing_thread = std::thread([&] {
|
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|
|
VariableAudioFrame channel0, channel1;
|
|
|
|
while (true) {
|
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|
|
channel0 = audio_frame_queues[0].PopWait();
|
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|
|
channel1 = audio_frame_queues[1].PopWait();
|
|
|
|
if (channel0.empty()) {
|
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|
|
// An empty frame marks the end of frame data
|
|
|
|
ffmpeg.FlushAudio();
|
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|
|
break;
|
|
|
|
}
|
|
|
|
ffmpeg.ProcessAudioFrame(channel0, channel1);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
VideoCore::g_renderer->PrepareVideoDumping();
|
|
|
|
is_dumping = true;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2020-01-28 14:19:36 +00:00
|
|
|
void FFmpegBackend::AddVideoFrame(VideoFrame frame) {
|
2019-01-26 14:41:28 +00:00
|
|
|
event1.Wait();
|
|
|
|
video_frame_buffers[next_buffer] = std::move(frame);
|
|
|
|
event2.Set();
|
|
|
|
}
|
|
|
|
|
2020-01-28 14:19:36 +00:00
|
|
|
void FFmpegBackend::AddAudioFrame(AudioCore::StereoFrame16 frame) {
|
2019-01-26 14:41:28 +00:00
|
|
|
std::array<std::array<s16, 160>, 2> refactored_frame;
|
|
|
|
for (std::size_t i = 0; i < frame.size(); i++) {
|
|
|
|
refactored_frame[0][i] = frame[i][0];
|
|
|
|
refactored_frame[1][i] = frame[i][1];
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto i : {0, 1}) {
|
|
|
|
audio_buffers[i].insert(audio_buffers[i].end(), refactored_frame[i].begin(),
|
|
|
|
refactored_frame[i].end());
|
|
|
|
}
|
|
|
|
CheckAudioBuffer();
|
|
|
|
}
|
|
|
|
|
|
|
|
void FFmpegBackend::AddAudioSample(const std::array<s16, 2>& sample) {
|
|
|
|
for (auto i : {0, 1}) {
|
|
|
|
audio_buffers[i].push_back(sample[i]);
|
|
|
|
}
|
|
|
|
CheckAudioBuffer();
|
|
|
|
}
|
|
|
|
|
|
|
|
void FFmpegBackend::StopDumping() {
|
|
|
|
is_dumping = false;
|
|
|
|
VideoCore::g_renderer->CleanupVideoDumping();
|
|
|
|
|
|
|
|
// Flush the video processing queue
|
|
|
|
AddVideoFrame(VideoFrame());
|
|
|
|
for (auto i : {0, 1}) {
|
|
|
|
// Add remaining data to audio queue
|
|
|
|
if (audio_buffers[i].size() >= 0) {
|
|
|
|
VariableAudioFrame buffer(audio_buffers[i].begin(), audio_buffers[i].end());
|
|
|
|
audio_frame_queues[i].Push(std::move(buffer));
|
|
|
|
audio_buffers[i].clear();
|
|
|
|
}
|
|
|
|
// Flush the audio processing queue
|
|
|
|
audio_frame_queues[i].Push(VariableAudioFrame());
|
|
|
|
}
|
|
|
|
// Wait until processing ends
|
|
|
|
processing_ended.Wait();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool FFmpegBackend::IsDumping() const {
|
|
|
|
return is_dumping.load(std::memory_order_relaxed);
|
|
|
|
}
|
|
|
|
|
|
|
|
Layout::FramebufferLayout FFmpegBackend::GetLayout() const {
|
|
|
|
return video_layout;
|
|
|
|
}
|
|
|
|
|
|
|
|
void FFmpegBackend::EndDumping() {
|
|
|
|
LOG_INFO(Render, "Ending frame dumping");
|
|
|
|
|
|
|
|
ffmpeg.WriteTrailer();
|
|
|
|
ffmpeg.Free();
|
|
|
|
processing_ended.Set();
|
|
|
|
}
|
|
|
|
|
|
|
|
void FFmpegBackend::CheckAudioBuffer() {
|
|
|
|
for (auto i : {0, 1}) {
|
|
|
|
const std::size_t frame_size = ffmpeg.GetAudioFrameSize();
|
|
|
|
// Add audio data to the queue when there is enough to form a frame
|
|
|
|
while (audio_buffers[i].size() >= frame_size) {
|
|
|
|
VariableAudioFrame buffer(audio_buffers[i].begin(),
|
|
|
|
audio_buffers[i].begin() + frame_size);
|
|
|
|
audio_frame_queues[i].Push(std::move(buffer));
|
|
|
|
|
|
|
|
audio_buffers[i].erase(audio_buffers[i].begin(), audio_buffers[i].begin() + frame_size);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace VideoDumper
|