mirror of
https://github.com/citra-emu/citra.git
synced 2024-12-20 04:50:07 +00:00
50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
|
// Copyright 2017 Citra Emulator Project
|
||
|
// Licensed under GPLv2 or any later version
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <memory>
|
||
|
#include "video_core/shader/shader.h"
|
||
|
|
||
|
namespace Pica {
|
||
|
|
||
|
struct State;
|
||
|
|
||
|
class GeometryPipelineBackend;
|
||
|
|
||
|
/// A pipeline receiving from vertex shader and sending to geometry shader and primitive assembler
|
||
|
class GeometryPipeline {
|
||
|
public:
|
||
|
explicit GeometryPipeline(State& state);
|
||
|
~GeometryPipeline();
|
||
|
|
||
|
/// Sets the handler for receiving vertex outputs from vertex shader
|
||
|
void SetVertexHandler(Shader::VertexHandler vertex_handler);
|
||
|
|
||
|
/**
|
||
|
* Setup the geometry shader unit if it is in use
|
||
|
* @param shader_engine the shader engine for the geometry shader to run
|
||
|
*/
|
||
|
void Setup(Shader::ShaderEngine* shader_engine);
|
||
|
|
||
|
/// Reconfigures the pipeline according to current register settings
|
||
|
void Reconfigure();
|
||
|
|
||
|
/// Checks if the pipeline needs a direct input from index buffer
|
||
|
bool NeedIndexInput() const;
|
||
|
|
||
|
/// Submits an index from index buffer. Call this only when NeedIndexInput returns true
|
||
|
void SubmitIndex(unsigned int val);
|
||
|
|
||
|
/// Submits vertex attributes output from vertex shader
|
||
|
void SubmitVertex(const Shader::AttributeBuffer& input);
|
||
|
|
||
|
private:
|
||
|
Shader::VertexHandler vertex_handler;
|
||
|
Shader::ShaderEngine* shader_engine;
|
||
|
std::unique_ptr<GeometryPipelineBackend> backend;
|
||
|
State& state;
|
||
|
};
|
||
|
} // namespace Pica
|