#include #include "Defines.hpp" #include "Packets.hpp" #include "CNStructs.hpp" #define PACKET(id) {id, {id, sizeof(s##id), #id}} #define VAR_PACKET(id, memb, tr) {id, {id, sizeof(s##id), #id, offsetof(s##id, memb), sizeof(tr)}} std::map Packets::packets = { // CL2LS PACKET(P_CL2LS_REQ_LOGIN), PACKET(P_CL2LS_REQ_CHECK_CHAR_NAME), PACKET(P_CL2LS_REQ_SAVE_CHAR_NAME), PACKET(P_CL2LS_REQ_CHAR_CREATE), PACKET(P_CL2LS_REQ_CHAR_SELECT), PACKET(P_CL2LS_REQ_CHAR_DELETE), PACKET(P_CL2LS_REQ_SHARD_SELECT), PACKET(P_CL2LS_REQ_SHARD_LIST_INFO), PACKET(P_CL2LS_CHECK_NAME_LIST), PACKET(P_CL2LS_REQ_SAVE_CHAR_TUTOR), PACKET(P_CL2LS_REQ_PC_EXIT_DUPLICATE), PACKET(P_CL2LS_REP_LIVE_CHECK), PACKET(P_CL2LS_REQ_CHANGE_CHAR_NAME), PACKET(P_CL2LS_REQ_SERVER_SELECT), // CL2FE PACKET(P_CL2FE_REQ_PC_ENTER), PACKET(P_CL2FE_REQ_PC_EXIT), PACKET(P_CL2FE_REQ_PC_MOVE), PACKET(P_CL2FE_REQ_PC_STOP), PACKET(P_CL2FE_REQ_PC_JUMP), VAR_PACKET(P_CL2FE_REQ_PC_ATTACK_NPCs, iNPCCnt, int32_t), PACKET(P_CL2FE_REQ_SEND_FREECHAT_MESSAGE), PACKET(P_CL2FE_REQ_SEND_MENUCHAT_MESSAGE), PACKET(P_CL2FE_REQ_PC_REGEN), PACKET(P_CL2FE_REQ_ITEM_MOVE), PACKET(P_CL2FE_REQ_PC_TASK_START), PACKET(P_CL2FE_REQ_PC_TASK_END), PACKET(P_CL2FE_REQ_NANO_EQUIP), PACKET(P_CL2FE_REQ_NANO_UNEQUIP), PACKET(P_CL2FE_REQ_NANO_ACTIVE), PACKET(P_CL2FE_REQ_NANO_TUNE), VAR_PACKET(P_CL2FE_REQ_NANO_SKILL_USE, iTargetCnt, int32_t), PACKET(P_CL2FE_REQ_PC_TASK_STOP), PACKET(P_CL2FE_REQ_PC_TASK_CONTINUE), PACKET(P_CL2FE_REQ_PC_GOTO), PACKET(P_CL2FE_REQ_CHARGE_NANO_STAMINA), PACKET(P_CL2FE_REQ_PC_KILL_QUEST_NPCs), PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_BUY), PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_SELL), PACKET(P_CL2FE_REQ_PC_ITEM_DELETE), PACKET(P_CL2FE_REQ_PC_GIVE_ITEM), PACKET(P_CL2FE_REQ_PC_ROCKET_STYLE_READY), PACKET(P_CL2FE_REQ_PC_ROCKET_STYLE_FIRE), VAR_PACKET(P_CL2FE_REQ_PC_ROCKET_STYLE_HIT, iTargetCnt, int64_t), PACKET(P_CL2FE_REQ_PC_GRENADE_STYLE_READY), PACKET(P_CL2FE_REQ_PC_GRENADE_STYLE_FIRE), PACKET(P_CL2FE_REQ_PC_GRENADE_STYLE_HIT), PACKET(P_CL2FE_REQ_PC_NANO_CREATE), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_CANCEL), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_ACCEPT), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_REFUSAL), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_ABORT), PACKET(P_CL2FE_REQ_PC_TRADE_CONFIRM), PACKET(P_CL2FE_REQ_PC_TRADE_CONFIRM_CANCEL), PACKET(P_CL2FE_REQ_PC_TRADE_CONFIRM_ABORT), PACKET(P_CL2FE_REQ_PC_TRADE_ITEM_REGISTER), PACKET(P_CL2FE_REQ_PC_TRADE_ITEM_UNREGISTER), PACKET(P_CL2FE_REQ_PC_TRADE_CASH_REGISTER), PACKET(P_CL2FE_REQ_PC_TRADE_EMOTES_CHAT), PACKET(P_CL2FE_REQ_PC_BANK_OPEN), PACKET(P_CL2FE_REQ_PC_BANK_CLOSE), PACKET(P_CL2FE_REQ_PC_VENDOR_START), PACKET(P_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE), PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_RESTORE_BUY), PACKET(P_CL2FE_REQ_PC_COMBAT_BEGIN), PACKET(P_CL2FE_REQ_PC_COMBAT_END), PACKET(P_CL2FE_REQ_REQUEST_MAKE_BUDDY), PACKET(P_CL2FE_REQ_ACCEPT_MAKE_BUDDY), PACKET(P_CL2FE_REQ_SEND_BUDDY_FREECHAT_MESSAGE), PACKET(P_CL2FE_REQ_SEND_BUDDY_MENUCHAT_MESSAGE), PACKET(P_CL2FE_REQ_GET_BUDDY_STYLE), PACKET(P_CL2FE_REQ_SET_BUDDY_BLOCK), PACKET(P_CL2FE_REQ_REMOVE_BUDDY), PACKET(P_CL2FE_REQ_GET_BUDDY_STATE), PACKET(P_CL2FE_REQ_PC_JUMPPAD), PACKET(P_CL2FE_REQ_PC_LAUNCHER), PACKET(P_CL2FE_REQ_PC_ZIPLINE), PACKET(P_CL2FE_REQ_PC_MOVEPLATFORM), PACKET(P_CL2FE_REQ_PC_SLOPE), PACKET(P_CL2FE_REQ_PC_STATE_CHANGE), PACKET(P_CL2FE_REQ_PC_MAP_WARP), PACKET(P_CL2FE_REQ_PC_GIVE_NANO), PACKET(P_CL2FE_REQ_NPC_SUMMON), PACKET(P_CL2FE_REQ_NPC_UNSUMMON), PACKET(P_CL2FE_REQ_ITEM_CHEST_OPEN), PACKET(P_CL2FE_REQ_PC_GIVE_NANO_SKILL), PACKET(P_CL2FE_DOT_DAMAGE_ONOFF), PACKET(P_CL2FE_REQ_PC_VENDOR_BATTERY_BUY), PACKET(P_CL2FE_REQ_PC_WARP_USE_NPC), PACKET(P_CL2FE_REQ_PC_GROUP_INVITE), PACKET(P_CL2FE_REQ_PC_GROUP_INVITE_REFUSE), PACKET(P_CL2FE_REQ_PC_GROUP_JOIN), PACKET(P_CL2FE_REQ_PC_GROUP_LEAVE), PACKET(P_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT), PACKET(P_CL2FE_REQ_PC_BUDDY_WARP), PACKET(P_CL2FE_REQ_GET_MEMBER_STYLE), PACKET(P_CL2FE_REQ_GET_GROUP_STYLE), PACKET(P_CL2FE_REQ_PC_CHANGE_MENTOR), PACKET(P_CL2FE_REQ_GET_BUDDY_LOCATION), PACKET(P_CL2FE_REQ_NPC_GROUP_SUMMON), PACKET(P_CL2FE_REQ_PC_WARP_TO_PC), PACKET(P_CL2FE_REQ_EP_RANK_GET_LIST), PACKET(P_CL2FE_REQ_EP_RANK_GET_DETAIL), PACKET(P_CL2FE_REQ_EP_RANK_GET_PC_INFO), PACKET(P_CL2FE_REQ_EP_RACE_START), PACKET(P_CL2FE_REQ_EP_RACE_END), PACKET(P_CL2FE_REQ_EP_RACE_CANCEL), PACKET(P_CL2FE_REQ_EP_GET_RING), PACKET(P_CL2FE_REQ_IM_CHANGE_SWITCH_STATUS), PACKET(P_CL2FE_REQ_SHINY_PICKUP), PACKET(P_CL2FE_REQ_SHINY_SUMMON), PACKET(P_CL2FE_REQ_PC_MOVETRANSPORTATION), PACKET(P_CL2FE_REQ_SEND_ALL_GROUP_FREECHAT_MESSAGE), PACKET(P_CL2FE_REQ_SEND_ANY_GROUP_FREECHAT_MESSAGE), PACKET(P_CL2FE_REQ_BARKER), PACKET(P_CL2FE_REQ_SEND_ALL_GROUP_MENUCHAT_MESSAGE), PACKET(P_CL2FE_REQ_SEND_ANY_GROUP_MENUCHAT_MESSAGE), PACKET(P_CL2FE_REQ_REGIST_TRANSPORTATION_LOCATION), PACKET(P_CL2FE_REQ_PC_WARP_USE_TRANSPORTATION), PACKET(P_CL2FE_GM_REQ_PC_SPECIAL_STATE_SWITCH), PACKET(P_CL2FE_GM_REQ_PC_SET_VALUE), PACKET(P_CL2FE_GM_REQ_KICK_PLAYER), PACKET(P_CL2FE_GM_REQ_TARGET_PC_TELEPORT), PACKET(P_CL2FE_GM_REQ_PC_LOCATION), PACKET(P_CL2FE_GM_REQ_PC_ANNOUNCE), PACKET(P_CL2FE_REQ_SET_PC_BLOCK), PACKET(P_CL2FE_REQ_REGIST_RXCOM), PACKET(P_CL2FE_GM_REQ_PC_MOTD_REGISTER), PACKET(P_CL2FE_REQ_ITEM_USE), PACKET(P_CL2FE_REQ_WARP_USE_RECALL), PACKET(P_CL2FE_REP_LIVE_CHECK), PACKET(P_CL2FE_REQ_PC_MISSION_COMPLETE), PACKET(P_CL2FE_REQ_PC_TASK_COMPLETE), PACKET(P_CL2FE_REQ_NPC_INTERACTION), PACKET(P_CL2FE_DOT_HEAL_ONOFF), PACKET(P_CL2FE_REQ_PC_SPECIAL_STATE_SWITCH), PACKET(P_CL2FE_REQ_PC_EMAIL_UPDATE_CHECK), PACKET(P_CL2FE_REQ_PC_READ_EMAIL), PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST), PACKET(P_CL2FE_REQ_PC_DELETE_EMAIL), PACKET(P_CL2FE_REQ_PC_SEND_EMAIL), PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_ITEM), PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_CANDY), PACKET(P_CL2FE_GM_REQ_TARGET_PC_SPECIAL_STATE_ONOFF), PACKET(P_CL2FE_REQ_PC_SET_CURRENT_MISSION_ID), PACKET(P_CL2FE_REQ_NPC_GROUP_INVITE), PACKET(P_CL2FE_REQ_NPC_GROUP_KICK), PACKET(P_CL2FE_REQ_PC_FIRST_USE_FLAG_SET), PACKET(P_CL2FE_REQ_PC_TRANSPORT_WARP), PACKET(P_CL2FE_REQ_PC_TIME_TO_GO_WARP), PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL), PACKET(P_CL2FE_REQ_CHANNEL_INFO), PACKET(P_CL2FE_REQ_PC_CHANNEL_NUM), PACKET(P_CL2FE_REQ_PC_WARP_CHANNEL), PACKET(P_CL2FE_REQ_PC_LOADING_COMPLETE), PACKET(P_CL2FE_REQ_PC_FIND_NAME_MAKE_BUDDY), PACKET(P_CL2FE_REQ_PC_FIND_NAME_ACCEPT_BUDDY), VAR_PACKET(P_CL2FE_REQ_PC_ATTACK_CHARs, iTargetCnt, sGM_PVPTarget), PACKET(P_CL2FE_PC_STREETSTALL_REQ_READY), PACKET(P_CL2FE_PC_STREETSTALL_REQ_CANCEL), PACKET(P_CL2FE_PC_STREETSTALL_REQ_REGIST_ITEM), PACKET(P_CL2FE_PC_STREETSTALL_REQ_UNREGIST_ITEM), PACKET(P_CL2FE_PC_STREETSTALL_REQ_SALE_START), PACKET(P_CL2FE_PC_STREETSTALL_REQ_ITEM_LIST), PACKET(P_CL2FE_PC_STREETSTALL_REQ_ITEM_BUY), PACKET(P_CL2FE_REQ_PC_ITEM_COMBINATION), PACKET(P_CL2FE_GM_REQ_SET_PC_SKILL), PACKET(P_CL2FE_REQ_PC_SKILL_ADD), PACKET(P_CL2FE_REQ_PC_SKILL_DEL), PACKET(P_CL2FE_REQ_PC_SKILL_USE), PACKET(P_CL2FE_REQ_PC_ROPE), PACKET(P_CL2FE_REQ_PC_BELT), PACKET(P_CL2FE_REQ_PC_VEHICLE_ON), PACKET(P_CL2FE_REQ_PC_VEHICLE_OFF), PACKET(P_CL2FE_REQ_PC_REGIST_QUICK_SLOT), PACKET(P_CL2FE_REQ_PC_DISASSEMBLE_ITEM), PACKET(P_CL2FE_GM_REQ_REWARD_RATE), PACKET(P_CL2FE_REQ_PC_ITEM_ENCHANT), }; std::string Packets::p2str(int val) { if (packets.find(val) == packets.end()) return "UNKNOWN"; return packets[val].name; }