GIT_VERSION!=git describe --tags CC=clang CXX=clang++ # -w suppresses all warnings (the part that's commented out helps me find memory leaks, it ruins performance though!) # If compiling with ASAN, invoke like this: $ LSAN_OPTIONS=suppressions=suppr.txt bin/fusion CFLAGS=-O3 #-g3 -fsanitize=address CXXFLAGS=-Wall -Wno-unknown-pragmas -std=c++17 -O2 -DPROTOCOL_VERSION=$(PROTOCOL_VERSION) -DGIT_VERSION=\"$(GIT_VERSION)\" -I./vendor #-g3 -fsanitize=address LDFLAGS=-lpthread -lsqlite3 #-g3 -fsanitize=address # specifies the name of our exectuable SERVER=bin/fusion # assign protocol version # this can be overriden by ex. make PROTOCOL_VERSION=728 PROTOCOL_VERSION?=104 # Windows-specific WIN_CC=x86_64-w64-mingw32-gcc WIN_CXX=x86_64-w64-mingw32-g++ WIN_CFLAGS=-O3 #-g3 -fsanitize=address WIN_CXXFLAGS=-D_WIN32_WINNT=0x0601 -Wall -Wno-unknown-pragmas -std=c++17 -O3 -DPROTOCOL_VERSION=$(PROTOCOL_VERSION) -DGIT_VERSION=\"$(GIT_VERSION)\" -I./vendor #-g3 -fsanitize=address WIN_LDFLAGS=-static -lws2_32 -lwsock32 -lsqlite3 #-g3 -fsanitize=address WIN_SERVER=bin/winfusion.exe CSRC=\ vendor/bcrypt/bcrypt.c\ vendor/bcrypt/crypt_blowfish.c\ vendor/bcrypt/crypt_gensalt.c\ vendor/bcrypt/wrapper.c\ CXXSRC=\ src/ChatManager.cpp\ src/CustomCommands.cpp\ src/CNLoginServer.cpp\ src/CNProtocol.cpp\ src/CNShardServer.cpp\ src/CNShared.cpp\ src/Database.cpp\ src/Defines.cpp\ src/main.cpp\ src/MissionManager.cpp\ src/MobManager.cpp\ src/NanoManager.cpp\ src/ItemManager.cpp\ src/NPCManager.cpp\ src/PlayerManager.cpp\ src/PlayerMovement.cpp\ src/BuiltinCommands.cpp\ src/settings.cpp\ src/TransportManager.cpp\ src/TableData.cpp\ src/ChunkManager.cpp\ src/BuddyManager.cpp\ src/GroupManager.cpp\ src/Monitor.cpp\ src/RacingManager.cpp\ src/Vendor.cpp\ src/Trading.cpp\ # headers (for timestamp purposes) CHDR=\ vendor/bcrypt/bcrypt.h\ vendor/bcrypt/crypt_blowfish.h\ vendor/bcrypt/crypt_gensalt.h\ vendor/bcrypt/ow-crypt.h\ vendor/bcrypt/winbcrypt.h\ CXXHDR=\ vendor/bcrypt/BCrypt.hpp\ vendor/INIReader.hpp\ vendor/JSON.hpp\ src/ChatManager.hpp\ src/CustomCommands.hpp\ src/CNLoginServer.hpp\ src/CNProtocol.hpp\ src/CNShardServer.hpp\ src/CNShared.hpp\ src/CNStructs.hpp\ src/Database.hpp\ src/Defines.hpp\ vendor/INIReader.hpp\ vendor/JSON.hpp\ src/MissionManager.hpp\ src/MobManager.hpp\ src/NanoManager.hpp\ src/ItemManager.hpp\ src/NPCManager.hpp\ src/Player.hpp\ src/PlayerManager.hpp\ src/PlayerMovement.hpp\ src/BuiltinCommands.hpp\ src/settings.hpp\ src/TransportManager.hpp\ src/TableData.hpp\ src/ChunkManager.hpp\ src/BuddyManager.hpp\ src/GroupManager.hpp\ src/Monitor.hpp\ src/RacingManager.hpp\ src/Vendor.hpp\ src/Trading.hpp\ COBJ=$(CSRC:.c=.o) CXXOBJ=$(CXXSRC:.cpp=.o) OBJ=$(COBJ) $(CXXOBJ) HDR=$(CHDR) $(CXXHDR) all: $(SERVER) windows: $(SERVER) # assign Windows-specific values if targeting Windows windows : CC=$(WIN_CC) windows : CXX=$(WIN_CXX) windows : CFLAGS=$(WIN_CFLAGS) windows : CXXFLAGS=$(WIN_CXXFLAGS) windows : LDFLAGS=$(WIN_LDFLAGS) windows : SERVER=$(WIN_SERVER) .SUFFIX: .o .c .cpp .h .hpp .c.o: $(CC) -c $(CFLAGS) -o $@ $< .cpp.o: $(CXX) -c $(CXXFLAGS) -o $@ $< # header timestamps are a prerequisite for OF object files $(CXXOBJ): $(CXXHDR) $(SERVER): $(OBJ) $(CHDR) $(CXXHDR) mkdir -p bin $(CXX) $(OBJ) $(LDFLAGS) -o $(SERVER) # compatibility with how cmake injects GIT_VERSION version.h: touch version.h src/main.o: version.h .PHONY: all windows clean nuke # only gets rid of OpenFusion objects, so we don't need to # recompile the libs every time clean: rm -f src/*.o $(SERVER) $(WIN_SERVER) version.h # gets rid of all compiled objects, including the libraries nuke: rm -f $(OBJ) $(SERVER) $(WIN_SERVER) version.h