# verbosity level # 0 = mostly silence # 1 = debug prints and unknown packets # 2 = print all packets except LIVE_CHECK and movement # 3 = print all packets verbosity=1 # sandbox the process on supported platforms sandbox=true # Login Server configuration [login] # must be kept in sync with loginInfo.php port=23000 # will all custom names be approved instantly? acceptallcustomnames=true # should attempts to log into non-existent accounts # automatically create them? autocreateaccounts=true # list of supported authentication methods (comma-separated) # password = allow logging in with plaintext passwords # cookie = allow logging in with one-shot auth cookies authmethods=password # how often should everything be flushed to the database? # the default is 4 minutes dbsaveinterval=240 # Shard Server configuration [shard] port=23001 ip=127.0.0.1 # distance at which other players and NPCs become visible. # this value is used for calculating chunk size viewdistance=16000 # time, in milliseconds, to wait before kicking a non-responsive client # default is 1 minute timeout=60000 # should mobs move around and fight back? # can be disabled for easier mob placement simulatemobs=true # little message players see when they enter the game motd=Welcome to OpenFusion! # The following are the default locations of the JSON files the server # requires to run. You can override them by changing their values and # uncommenting them (removing the leading # character from that line). # location of the tabledata folder #tdatadir=tdata/ # location of the patch folder #patchdir=tdata/patch/ # Space-separated list of patch folders in patchdir to load from. # If you uncomment this, note that Academy builds *must* contain 1013, # and pre-Academy builds must *not* contain it. #enabledpatches=1013 # xdt json filename #xdtdata=xdt.json # NPC json filename #npcdata=NPCs.json # mob json filename #mobdata=mobs.json # path json filename #pathdata=paths.json # drop json filename #dropdata=drops.json # gruntwork output filename (this is what you submit) #gruntwork=gruntwork.json # location of the database #dbpath=database.db # should there be a score cap for infected zone races? #izracescorecapped=true # should tutorial flags be disabled off the bat? disablefirstuseflag=true # account permission level that will be set upon character creation # 1 = default, will allow *all* commands # 30 = allow some more "abusable" commands such as /summon # 50 = only allow cheat commands, like /itemN and /speed # 99 = standard user account, no cheats allowed # any number higher than 50 will disable commands accountlevel=1 # should mobs drop event crates? # 0 = no event # 1 = Knishmas # 2 = Halloween # 3 = Easter eventmode=0 # you can override the default spawn point. # these example coords are for the Future (Z is height): #spawnx=632032 #spawny=187177 #spawnz=-5500 # Player location monitor interface configuration [monitor] enabled=false # the port to listen for connections on port=8003 # The local IP to listen on. # Do not change this unless you know what you're doing. listenip=127.0.0.1 # how often the listeners should be updated (in milliseconds) interval=5000