print("Hello wtf!") function onJoin(plr) print(plr.type .. " " .. plr.name .. " joined from LUA!!") plr.onChat:listen(function(msg) print(plr.name .. " said : \'" .. msg .. "\'") if msg == "kickme" then plr:kick() elseif msg == "hi" then print("hello " .. plr.name) elseif msg == "pet" then local dog = NPC.new(plr.x, plr.y, plr.z, 3054) while wait(2) and plr:exists() do dog:moveTo(plr.x + math.random(-500, 500), plr.y + math.random(-500, 500), plr.z) end end end) end World.onPlayerAdded:listen(onJoin) for i, plr in ipairs(World.players) do onJoin(plr) end wait(2) print("Hello world ~2 seconds later! running protcol version " .. World.version)