#include #include "Defines.hpp" #include "Packets.hpp" #include "CNStructs.hpp" #define PACKET(id) {id, {id, sizeof(s##id), #id}} #define MANUAL(id) {id, {id, sizeof(s##id), #id}} #define VAR_PACKET(id, memb, tr) {id, {id, sizeof(s##id), #id, offsetof(s##id, memb), sizeof(tr)}} /* * This map defines descriptors for all packets, and is used by the new system * for validation. From now on, we have to convert new variadic packets from * PACKET to VAR_PACKET in this list to use them. * * MANUAL is just a form of documentation stating that the packet is variadic * and atypically encoded, so it won't be able to pass outbound validation and * will need to be manually validated and sent using the legacy sendPacket() * invocation pattern. */ std::map Packets::packets = { // CL2LS PACKET(P_CL2LS_REQ_LOGIN), PACKET(P_CL2LS_REQ_CHECK_CHAR_NAME), PACKET(P_CL2LS_REQ_SAVE_CHAR_NAME), PACKET(P_CL2LS_REQ_CHAR_CREATE), PACKET(P_CL2LS_REQ_CHAR_SELECT), PACKET(P_CL2LS_REQ_CHAR_DELETE), PACKET(P_CL2LS_REQ_SHARD_SELECT), PACKET(P_CL2LS_REQ_SHARD_LIST_INFO), PACKET(P_CL2LS_CHECK_NAME_LIST), PACKET(P_CL2LS_REQ_SAVE_CHAR_TUTOR), PACKET(P_CL2LS_REQ_PC_EXIT_DUPLICATE), PACKET(P_CL2LS_REP_LIVE_CHECK), PACKET(P_CL2LS_REQ_CHANGE_CHAR_NAME), PACKET(P_CL2LS_REQ_SERVER_SELECT), // CL2FE PACKET(P_CL2FE_REQ_PC_ENTER), PACKET(P_CL2FE_REQ_PC_EXIT), PACKET(P_CL2FE_REQ_PC_MOVE), PACKET(P_CL2FE_REQ_PC_STOP), PACKET(P_CL2FE_REQ_PC_JUMP), VAR_PACKET(P_CL2FE_REQ_PC_ATTACK_NPCs, iNPCCnt, int32_t), PACKET(P_CL2FE_REQ_SEND_FREECHAT_MESSAGE), PACKET(P_CL2FE_REQ_SEND_MENUCHAT_MESSAGE), PACKET(P_CL2FE_REQ_PC_REGEN), PACKET(P_CL2FE_REQ_ITEM_MOVE), PACKET(P_CL2FE_REQ_PC_TASK_START), PACKET(P_CL2FE_REQ_PC_TASK_END), PACKET(P_CL2FE_REQ_NANO_EQUIP), PACKET(P_CL2FE_REQ_NANO_UNEQUIP), PACKET(P_CL2FE_REQ_NANO_ACTIVE), PACKET(P_CL2FE_REQ_NANO_TUNE), VAR_PACKET(P_CL2FE_REQ_NANO_SKILL_USE, iTargetCnt, int32_t), PACKET(P_CL2FE_REQ_PC_TASK_STOP), PACKET(P_CL2FE_REQ_PC_TASK_CONTINUE), PACKET(P_CL2FE_REQ_PC_GOTO), PACKET(P_CL2FE_REQ_CHARGE_NANO_STAMINA), PACKET(P_CL2FE_REQ_PC_KILL_QUEST_NPCs), PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_BUY), PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_SELL), PACKET(P_CL2FE_REQ_PC_ITEM_DELETE), PACKET(P_CL2FE_REQ_PC_GIVE_ITEM), PACKET(P_CL2FE_REQ_PC_ROCKET_STYLE_READY), PACKET(P_CL2FE_REQ_PC_ROCKET_STYLE_FIRE), VAR_PACKET(P_CL2FE_REQ_PC_ROCKET_STYLE_HIT, iTargetCnt, int64_t), PACKET(P_CL2FE_REQ_PC_GRENADE_STYLE_READY), PACKET(P_CL2FE_REQ_PC_GRENADE_STYLE_FIRE), PACKET(P_CL2FE_REQ_PC_GRENADE_STYLE_HIT), PACKET(P_CL2FE_REQ_PC_NANO_CREATE), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_CANCEL), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_ACCEPT), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_REFUSAL), PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_ABORT), PACKET(P_CL2FE_REQ_PC_TRADE_CONFIRM), PACKET(P_CL2FE_REQ_PC_TRADE_CONFIRM_CANCEL), PACKET(P_CL2FE_REQ_PC_TRADE_CONFIRM_ABORT), PACKET(P_CL2FE_REQ_PC_TRADE_ITEM_REGISTER), PACKET(P_CL2FE_REQ_PC_TRADE_ITEM_UNREGISTER), PACKET(P_CL2FE_REQ_PC_TRADE_CASH_REGISTER), PACKET(P_CL2FE_REQ_PC_TRADE_EMOTES_CHAT), PACKET(P_CL2FE_REQ_PC_BANK_OPEN), PACKET(P_CL2FE_REQ_PC_BANK_CLOSE), PACKET(P_CL2FE_REQ_PC_VENDOR_START), PACKET(P_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE), PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_RESTORE_BUY), PACKET(P_CL2FE_REQ_PC_COMBAT_BEGIN), PACKET(P_CL2FE_REQ_PC_COMBAT_END), PACKET(P_CL2FE_REQ_REQUEST_MAKE_BUDDY), PACKET(P_CL2FE_REQ_ACCEPT_MAKE_BUDDY), PACKET(P_CL2FE_REQ_SEND_BUDDY_FREECHAT_MESSAGE), PACKET(P_CL2FE_REQ_SEND_BUDDY_MENUCHAT_MESSAGE), PACKET(P_CL2FE_REQ_GET_BUDDY_STYLE), PACKET(P_CL2FE_REQ_SET_BUDDY_BLOCK), PACKET(P_CL2FE_REQ_REMOVE_BUDDY), PACKET(P_CL2FE_REQ_GET_BUDDY_STATE), PACKET(P_CL2FE_REQ_PC_JUMPPAD), PACKET(P_CL2FE_REQ_PC_LAUNCHER), PACKET(P_CL2FE_REQ_PC_ZIPLINE), PACKET(P_CL2FE_REQ_PC_MOVEPLATFORM), PACKET(P_CL2FE_REQ_PC_SLOPE), PACKET(P_CL2FE_REQ_PC_STATE_CHANGE), PACKET(P_CL2FE_REQ_PC_MAP_WARP), PACKET(P_CL2FE_REQ_PC_GIVE_NANO), PACKET(P_CL2FE_REQ_NPC_SUMMON), PACKET(P_CL2FE_REQ_NPC_UNSUMMON), PACKET(P_CL2FE_REQ_ITEM_CHEST_OPEN), PACKET(P_CL2FE_REQ_PC_GIVE_NANO_SKILL), PACKET(P_CL2FE_DOT_DAMAGE_ONOFF), PACKET(P_CL2FE_REQ_PC_VENDOR_BATTERY_BUY), PACKET(P_CL2FE_REQ_PC_WARP_USE_NPC), PACKET(P_CL2FE_REQ_PC_GROUP_INVITE), PACKET(P_CL2FE_REQ_PC_GROUP_INVITE_REFUSE), PACKET(P_CL2FE_REQ_PC_GROUP_JOIN), PACKET(P_CL2FE_REQ_PC_GROUP_LEAVE), PACKET(P_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT), PACKET(P_CL2FE_REQ_PC_BUDDY_WARP), PACKET(P_CL2FE_REQ_GET_MEMBER_STYLE), PACKET(P_CL2FE_REQ_GET_GROUP_STYLE), PACKET(P_CL2FE_REQ_PC_CHANGE_MENTOR), PACKET(P_CL2FE_REQ_GET_BUDDY_LOCATION), PACKET(P_CL2FE_REQ_NPC_GROUP_SUMMON), PACKET(P_CL2FE_REQ_PC_WARP_TO_PC), PACKET(P_CL2FE_REQ_EP_RANK_GET_LIST), PACKET(P_CL2FE_REQ_EP_RANK_GET_DETAIL), PACKET(P_CL2FE_REQ_EP_RANK_GET_PC_INFO), PACKET(P_CL2FE_REQ_EP_RACE_START), PACKET(P_CL2FE_REQ_EP_RACE_END), PACKET(P_CL2FE_REQ_EP_RACE_CANCEL), PACKET(P_CL2FE_REQ_EP_GET_RING), PACKET(P_CL2FE_REQ_IM_CHANGE_SWITCH_STATUS), PACKET(P_CL2FE_REQ_SHINY_PICKUP), PACKET(P_CL2FE_REQ_SHINY_SUMMON), PACKET(P_CL2FE_REQ_PC_MOVETRANSPORTATION), PACKET(P_CL2FE_REQ_SEND_ALL_GROUP_FREECHAT_MESSAGE), PACKET(P_CL2FE_REQ_SEND_ANY_GROUP_FREECHAT_MESSAGE), PACKET(P_CL2FE_REQ_BARKER), PACKET(P_CL2FE_REQ_SEND_ALL_GROUP_MENUCHAT_MESSAGE), PACKET(P_CL2FE_REQ_SEND_ANY_GROUP_MENUCHAT_MESSAGE), PACKET(P_CL2FE_REQ_REGIST_TRANSPORTATION_LOCATION), PACKET(P_CL2FE_REQ_PC_WARP_USE_TRANSPORTATION), PACKET(P_CL2FE_GM_REQ_PC_SPECIAL_STATE_SWITCH), PACKET(P_CL2FE_GM_REQ_PC_SET_VALUE), PACKET(P_CL2FE_GM_REQ_KICK_PLAYER), PACKET(P_CL2FE_GM_REQ_TARGET_PC_TELEPORT), PACKET(P_CL2FE_GM_REQ_PC_LOCATION), PACKET(P_CL2FE_GM_REQ_PC_ANNOUNCE), PACKET(P_CL2FE_REQ_SET_PC_BLOCK), PACKET(P_CL2FE_REQ_REGIST_RXCOM), PACKET(P_CL2FE_GM_REQ_PC_MOTD_REGISTER), PACKET(P_CL2FE_REQ_ITEM_USE), PACKET(P_CL2FE_REQ_WARP_USE_RECALL), PACKET(P_CL2FE_REP_LIVE_CHECK), PACKET(P_CL2FE_REQ_PC_MISSION_COMPLETE), PACKET(P_CL2FE_REQ_PC_TASK_COMPLETE), PACKET(P_CL2FE_REQ_NPC_INTERACTION), PACKET(P_CL2FE_DOT_HEAL_ONOFF), PACKET(P_CL2FE_REQ_PC_SPECIAL_STATE_SWITCH), PACKET(P_CL2FE_REQ_PC_EMAIL_UPDATE_CHECK), PACKET(P_CL2FE_REQ_PC_READ_EMAIL), PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST), PACKET(P_CL2FE_REQ_PC_DELETE_EMAIL), PACKET(P_CL2FE_REQ_PC_SEND_EMAIL), PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_ITEM), PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_CANDY), PACKET(P_CL2FE_GM_REQ_TARGET_PC_SPECIAL_STATE_ONOFF), PACKET(P_CL2FE_REQ_PC_SET_CURRENT_MISSION_ID), PACKET(P_CL2FE_REQ_NPC_GROUP_INVITE), PACKET(P_CL2FE_REQ_NPC_GROUP_KICK), PACKET(P_CL2FE_REQ_PC_FIRST_USE_FLAG_SET), PACKET(P_CL2FE_REQ_PC_TRANSPORT_WARP), PACKET(P_CL2FE_REQ_PC_TIME_TO_GO_WARP), PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL), PACKET(P_CL2FE_REQ_CHANNEL_INFO), PACKET(P_CL2FE_REQ_PC_CHANNEL_NUM), PACKET(P_CL2FE_REQ_PC_WARP_CHANNEL), PACKET(P_CL2FE_REQ_PC_LOADING_COMPLETE), PACKET(P_CL2FE_REQ_PC_FIND_NAME_MAKE_BUDDY), PACKET(P_CL2FE_REQ_PC_FIND_NAME_ACCEPT_BUDDY), VAR_PACKET(P_CL2FE_REQ_PC_ATTACK_CHARs, iTargetCnt, sGM_PVPTarget), PACKET(P_CL2FE_PC_STREETSTALL_REQ_READY), PACKET(P_CL2FE_PC_STREETSTALL_REQ_CANCEL), PACKET(P_CL2FE_PC_STREETSTALL_REQ_REGIST_ITEM), PACKET(P_CL2FE_PC_STREETSTALL_REQ_UNREGIST_ITEM), PACKET(P_CL2FE_PC_STREETSTALL_REQ_SALE_START), PACKET(P_CL2FE_PC_STREETSTALL_REQ_ITEM_LIST), PACKET(P_CL2FE_PC_STREETSTALL_REQ_ITEM_BUY), PACKET(P_CL2FE_REQ_PC_ITEM_COMBINATION), PACKET(P_CL2FE_GM_REQ_SET_PC_SKILL), PACKET(P_CL2FE_REQ_PC_SKILL_ADD), PACKET(P_CL2FE_REQ_PC_SKILL_DEL), PACKET(P_CL2FE_REQ_PC_SKILL_USE), PACKET(P_CL2FE_REQ_PC_ROPE), PACKET(P_CL2FE_REQ_PC_BELT), PACKET(P_CL2FE_REQ_PC_VEHICLE_ON), PACKET(P_CL2FE_REQ_PC_VEHICLE_OFF), PACKET(P_CL2FE_REQ_PC_REGIST_QUICK_SLOT), PACKET(P_CL2FE_REQ_PC_DISASSEMBLE_ITEM), PACKET(P_CL2FE_GM_REQ_REWARD_RATE), PACKET(P_CL2FE_REQ_PC_ITEM_ENCHANT), // LS2CL PACKET(P_LS2CL_REP_LOGIN_SUCC), PACKET(P_LS2CL_REP_LOGIN_FAIL), PACKET(P_LS2CL_REP_CHAR_INFO), PACKET(P_LS2CL_REP_CHECK_CHAR_NAME_SUCC), PACKET(P_LS2CL_REP_CHECK_CHAR_NAME_FAIL), PACKET(P_LS2CL_REP_SAVE_CHAR_NAME_SUCC), PACKET(P_LS2CL_REP_SAVE_CHAR_NAME_FAIL), PACKET(P_LS2CL_REP_CHAR_CREATE_SUCC), PACKET(P_LS2CL_REP_CHAR_CREATE_FAIL), PACKET(P_LS2CL_REP_CHAR_SELECT_SUCC), PACKET(P_LS2CL_REP_CHAR_SELECT_FAIL), PACKET(P_LS2CL_REP_CHAR_DELETE_SUCC), PACKET(P_LS2CL_REP_CHAR_DELETE_FAIL), PACKET(P_LS2CL_REP_SHARD_SELECT_SUCC), PACKET(P_LS2CL_REP_SHARD_SELECT_FAIL), PACKET(P_LS2CL_REP_VERSION_CHECK_SUCC), PACKET(P_LS2CL_REP_VERSION_CHECK_FAIL), PACKET(P_LS2CL_REP_CHECK_NAME_LIST_SUCC), PACKET(P_LS2CL_REP_CHECK_NAME_LIST_FAIL), PACKET(P_LS2CL_REP_PC_EXIT_DUPLICATE), PACKET(P_LS2CL_REQ_LIVE_CHECK), PACKET(P_LS2CL_REP_CHANGE_CHAR_NAME_SUCC), PACKET(P_LS2CL_REP_CHANGE_CHAR_NAME_FAIL), PACKET(P_LS2CL_REP_SHARD_LIST_INFO_SUCC), // FE2CL PACKET(P_FE2CL_ERROR), PACKET(P_FE2CL_REP_PC_ENTER_FAIL), PACKET(P_FE2CL_REP_PC_ENTER_SUCC), PACKET(P_FE2CL_PC_NEW), PACKET(P_FE2CL_REP_PC_EXIT_FAIL), PACKET(P_FE2CL_REP_PC_EXIT_SUCC), PACKET(P_FE2CL_PC_EXIT), PACKET(P_FE2CL_PC_AROUND), PACKET(P_FE2CL_PC_MOVE), PACKET(P_FE2CL_PC_STOP), PACKET(P_FE2CL_PC_JUMP), PACKET(P_FE2CL_NPC_ENTER), PACKET(P_FE2CL_NPC_EXIT), PACKET(P_FE2CL_NPC_MOVE), PACKET(P_FE2CL_NPC_NEW), PACKET(P_FE2CL_NPC_AROUND), PACKET(P_FE2CL_AROUND_DEL_PC), PACKET(P_FE2CL_AROUND_DEL_NPC), PACKET(P_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC), PACKET(P_FE2CL_REP_SEND_FREECHAT_MESSAGE_FAIL), VAR_PACKET(P_FE2CL_PC_ATTACK_NPCs_SUCC, iNPCCnt, sAttackResult), PACKET(P_FE2CL_PC_ATTACK_NPCs), VAR_PACKET(P_FE2CL_NPC_ATTACK_PCs, iPCCnt, sAttackResult), PACKET(P_FE2CL_REP_PC_REGEN_SUCC), PACKET(P_FE2CL_REP_SEND_MENUCHAT_MESSAGE_SUCC), PACKET(P_FE2CL_REP_SEND_MENUCHAT_MESSAGE_FAIL), PACKET(P_FE2CL_PC_ITEM_MOVE_SUCC), PACKET(P_FE2CL_PC_EQUIP_CHANGE), PACKET(P_FE2CL_REP_PC_TASK_START_SUCC), PACKET(P_FE2CL_REP_PC_TASK_START_FAIL), PACKET(P_FE2CL_REP_PC_TASK_END_SUCC), PACKET(P_FE2CL_REP_PC_TASK_END_FAIL), PACKET(P_FE2CL_NPC_SKILL_READY), PACKET(P_FE2CL_NPC_SKILL_FIRE), MANUAL(P_FE2CL_NPC_SKILL_HIT), // variadic, trailer type depends on power PACKET(P_FE2CL_NPC_SKILL_CORRUPTION_READY), VAR_PACKET(P_FE2CL_NPC_SKILL_CORRUPTION_HIT, iTargetCnt, sCAttackResult), PACKET(P_FE2CL_NPC_SKILL_CANCEL), PACKET(P_FE2CL_REP_NANO_EQUIP_SUCC), PACKET(P_FE2CL_REP_NANO_UNEQUIP_SUCC), PACKET(P_FE2CL_REP_NANO_ACTIVE_SUCC), PACKET(P_FE2CL_REP_NANO_TUNE_SUCC), PACKET(P_FE2CL_NANO_ACTIVE), MANUAL(P_FE2CL_NANO_SKILL_USE_SUCC), // variadic, trailer type depends on power PACKET(P_FE2CL_NANO_SKILL_USE), PACKET(P_FE2CL_REP_PC_TASK_STOP_SUCC), PACKET(P_FE2CL_REP_PC_TASK_STOP_FAIL), PACKET(P_FE2CL_REP_PC_TASK_CONTINUE_SUCC), PACKET(P_FE2CL_REP_PC_TASK_CONTINUE_FAIL), PACKET(P_FE2CL_REP_PC_GOTO_SUCC), PACKET(P_FE2CL_REP_CHARGE_NANO_STAMINA), PACKET(P_FE2CL_REP_PC_TICK), PACKET(P_FE2CL_REP_PC_KILL_QUEST_NPCs_SUCC), PACKET(P_FE2CL_REP_PC_VENDOR_ITEM_BUY_SUCC), PACKET(P_FE2CL_REP_PC_VENDOR_ITEM_BUY_FAIL), PACKET(P_FE2CL_REP_PC_VENDOR_ITEM_SELL_SUCC), PACKET(P_FE2CL_REP_PC_VENDOR_ITEM_SELL_FAIL), PACKET(P_FE2CL_REP_PC_ITEM_DELETE_SUCC), PACKET(P_FE2CL_PC_ROCKET_STYLE_READY), PACKET(P_FE2CL_REP_PC_ROCKET_STYLE_FIRE_SUCC), PACKET(P_FE2CL_PC_ROCKET_STYLE_FIRE), PACKET(P_FE2CL_PC_ROCKET_STYLE_HIT), PACKET(P_FE2CL_PC_GRENADE_STYLE_READY), PACKET(P_FE2CL_REP_PC_GRENADE_STYLE_FIRE_SUCC), PACKET(P_FE2CL_PC_GRENADE_STYLE_FIRE), VAR_PACKET(P_FE2CL_PC_GRENADE_STYLE_HIT, iTargetCnt, sAttackResult), PACKET(P_FE2CL_REP_PC_TRADE_OFFER), PACKET(P_FE2CL_REP_PC_TRADE_OFFER_CANCEL), PACKET(P_FE2CL_REP_PC_TRADE_OFFER_SUCC), PACKET(P_FE2CL_REP_PC_TRADE_OFFER_REFUSAL), PACKET(P_FE2CL_REP_PC_TRADE_OFFER_ABORT), PACKET(P_FE2CL_REP_PC_TRADE_CONFIRM), PACKET(P_FE2CL_REP_PC_TRADE_CONFIRM_CANCEL), PACKET(P_FE2CL_REP_PC_TRADE_CONFIRM_ABORT), PACKET(P_FE2CL_REP_PC_TRADE_CONFIRM_SUCC), PACKET(P_FE2CL_REP_PC_TRADE_CONFIRM_FAIL), PACKET(P_FE2CL_REP_PC_TRADE_ITEM_REGISTER_SUCC), PACKET(P_FE2CL_REP_PC_TRADE_ITEM_REGISTER_FAIL), PACKET(P_FE2CL_REP_PC_TRADE_ITEM_UNREGISTER_SUCC), PACKET(P_FE2CL_REP_PC_TRADE_ITEM_UNREGISTER_FAIL), PACKET(P_FE2CL_REP_PC_TRADE_CASH_REGISTER_SUCC), PACKET(P_FE2CL_REP_PC_TRADE_CASH_REGISTER_FAIL), PACKET(P_FE2CL_REP_PC_TRADE_EMOTES_CHAT), PACKET(P_FE2CL_REP_PC_NANO_CREATE_SUCC), PACKET(P_FE2CL_REP_PC_NANO_CREATE_FAIL), PACKET(P_FE2CL_REP_NANO_TUNE_FAIL), PACKET(P_FE2CL_REP_PC_BANK_OPEN_SUCC), PACKET(P_FE2CL_REP_PC_BANK_OPEN_FAIL), PACKET(P_FE2CL_REP_PC_BANK_CLOSE_SUCC), PACKET(P_FE2CL_REP_PC_BANK_CLOSE_FAIL), PACKET(P_FE2CL_REP_PC_VENDOR_START_SUCC), PACKET(P_FE2CL_REP_PC_VENDOR_START_FAIL), PACKET(P_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC), PACKET(P_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_FAIL), PACKET(P_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_SUCC), PACKET(P_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_FAIL), PACKET(P_FE2CL_CHAR_TIME_BUFF_TIME_OUT), PACKET(P_FE2CL_REP_PC_GIVE_ITEM_SUCC), PACKET(P_FE2CL_REP_PC_GIVE_ITEM_FAIL), VAR_PACKET(P_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC, iBuddyCnt, sBuddyBaseInfo), PACKET(P_FE2CL_REP_PC_BUDDYLIST_INFO_FAIL), PACKET(P_FE2CL_REP_REQUEST_MAKE_BUDDY_SUCC), PACKET(P_FE2CL_REP_REQUEST_MAKE_BUDDY_FAIL), PACKET(P_FE2CL_REP_ACCEPT_MAKE_BUDDY_SUCC), PACKET(P_FE2CL_REP_ACCEPT_MAKE_BUDDY_FAIL), PACKET(P_FE2CL_REP_SEND_BUDDY_FREECHAT_MESSAGE_SUCC), PACKET(P_FE2CL_REP_SEND_BUDDY_FREECHAT_MESSAGE_FAIL), PACKET(P_FE2CL_REP_SEND_BUDDY_MENUCHAT_MESSAGE_SUCC), PACKET(P_FE2CL_REP_SEND_BUDDY_MENUCHAT_MESSAGE_FAIL), PACKET(P_FE2CL_REP_GET_BUDDY_STYLE_SUCC), PACKET(P_FE2CL_REP_GET_BUDDY_STYLE_FAIL), PACKET(P_FE2CL_REP_GET_BUDDY_STATE_SUCC), PACKET(P_FE2CL_REP_GET_BUDDY_STATE_FAIL), PACKET(P_FE2CL_REP_SET_BUDDY_BLOCK_SUCC), PACKET(P_FE2CL_REP_SET_BUDDY_BLOCK_FAIL), PACKET(P_FE2CL_REP_REMOVE_BUDDY_SUCC), PACKET(P_FE2CL_REP_REMOVE_BUDDY_FAIL), PACKET(P_FE2CL_PC_JUMPPAD), PACKET(P_FE2CL_PC_LAUNCHER), PACKET(P_FE2CL_PC_ZIPLINE), PACKET(P_FE2CL_PC_MOVEPLATFORM), PACKET(P_FE2CL_PC_SLOPE), PACKET(P_FE2CL_PC_STATE_CHANGE), PACKET(P_FE2CL_REP_REQUEST_MAKE_BUDDY_SUCC_TO_ACCEPTER), VAR_PACKET(P_FE2CL_REP_REWARD_ITEM, iItemCnt, sItemReward), PACKET(P_FE2CL_REP_ITEM_CHEST_OPEN_SUCC), PACKET(P_FE2CL_REP_ITEM_CHEST_OPEN_FAIL), MANUAL(P_FE2CL_CHAR_TIME_BUFF_TIME_TICK), // variadic, depends on skill type PACKET(P_FE2CL_REP_PC_VENDOR_BATTERY_BUY_SUCC), PACKET(P_FE2CL_REP_PC_VENDOR_BATTERY_BUY_FAIL), PACKET(P_FE2CL_NPC_ROCKET_STYLE_FIRE), PACKET(P_FE2CL_NPC_GRENADE_STYLE_FIRE), PACKET(P_FE2CL_NPC_BULLET_STYLE_HIT), PACKET(P_FE2CL_CHARACTER_ATTACK_CHARACTERs), PACKET(P_FE2CL_PC_GROUP_INVITE), PACKET(P_FE2CL_PC_GROUP_INVITE_FAIL), PACKET(P_FE2CL_PC_GROUP_INVITE_REFUSE), MANUAL(P_FE2CL_PC_GROUP_JOIN), // double-variadic, incompatible with this system PACKET(P_FE2CL_PC_GROUP_JOIN_FAIL), PACKET(P_FE2CL_PC_GROUP_JOIN_SUCC), // probably these ones too, but we don't use them anyway MANUAL(P_FE2CL_PC_GROUP_LEAVE), // double-variadic, incompatible with this system PACKET(P_FE2CL_PC_GROUP_LEAVE_FAIL), PACKET(P_FE2CL_PC_GROUP_LEAVE_SUCC), // see GROUP_JOIN_SUCC MANUAL(P_FE2CL_PC_GROUP_MEMBER_INFO), // double-variadic, incompatible with this system PACKET(P_FE2CL_REP_PC_WARP_USE_NPC_SUCC), PACKET(P_FE2CL_REP_PC_WARP_USE_NPC_FAIL), PACKET(P_FE2CL_REP_PC_AVATAR_EMOTES_CHAT), PACKET(P_FE2CL_REP_PC_CHANGE_MENTOR_SUCC), PACKET(P_FE2CL_REP_PC_CHANGE_MENTOR_FAIL), PACKET(P_FE2CL_REP_GET_MEMBER_STYLE_FAIL), PACKET(P_FE2CL_REP_GET_MEMBER_STYLE_SUCC), PACKET(P_FE2CL_REP_GET_GROUP_STYLE_FAIL), PACKET(P_FE2CL_REP_GET_GROUP_STYLE_SUCC), PACKET(P_FE2CL_PC_REGEN), PACKET(P_FE2CL_INSTANCE_MAP_INFO), PACKET(P_FE2CL_TRANSPORTATION_ENTER), PACKET(P_FE2CL_TRANSPORTATION_EXIT), PACKET(P_FE2CL_TRANSPORTATION_MOVE), PACKET(P_FE2CL_TRANSPORTATION_NEW), PACKET(P_FE2CL_TRANSPORTATION_AROUND), PACKET(P_FE2CL_AROUND_DEL_TRANSPORTATION), PACKET(P_FE2CL_REP_EP_RANK_LIST), PACKET(P_FE2CL_REP_EP_RANK_DETAIL), PACKET(P_FE2CL_REP_EP_RANK_PC_INFO), PACKET(P_FE2CL_REP_EP_RACE_START_SUCC), PACKET(P_FE2CL_REP_EP_RACE_START_FAIL), PACKET(P_FE2CL_REP_EP_RACE_END_SUCC), PACKET(P_FE2CL_REP_EP_RACE_END_FAIL), PACKET(P_FE2CL_REP_EP_RACE_CANCEL_SUCC), PACKET(P_FE2CL_REP_EP_RACE_CANCEL_FAIL), PACKET(P_FE2CL_REP_EP_GET_RING_SUCC), PACKET(P_FE2CL_REP_EP_GET_RING_FAIL), PACKET(P_FE2CL_REP_IM_CHANGE_SWITCH_STATUS), PACKET(P_FE2CL_SHINY_ENTER), PACKET(P_FE2CL_SHINY_EXIT), PACKET(P_FE2CL_SHINY_NEW), PACKET(P_FE2CL_SHINY_AROUND), PACKET(P_FE2CL_AROUND_DEL_SHINY), PACKET(P_FE2CL_REP_SHINY_PICKUP_FAIL), PACKET(P_FE2CL_REP_SHINY_PICKUP_SUCC), PACKET(P_FE2CL_PC_MOVETRANSPORTATION), PACKET(P_FE2CL_REP_SEND_ALL_GROUP_FREECHAT_MESSAGE_SUCC), PACKET(P_FE2CL_REP_SEND_ALL_GROUP_FREECHAT_MESSAGE_FAIL), PACKET(P_FE2CL_REP_SEND_ANY_GROUP_FREECHAT_MESSAGE_SUCC), PACKET(P_FE2CL_REP_SEND_ANY_GROUP_FREECHAT_MESSAGE_FAIL), PACKET(P_FE2CL_REP_BARKER), PACKET(P_FE2CL_REP_SEND_ALL_GROUP_MENUCHAT_MESSAGE_SUCC), PACKET(P_FE2CL_REP_SEND_ALL_GROUP_MENUCHAT_MESSAGE_FAIL), PACKET(P_FE2CL_REP_SEND_ANY_GROUP_MENUCHAT_MESSAGE_SUCC), PACKET(P_FE2CL_REP_SEND_ANY_GROUP_MENUCHAT_MESSAGE_FAIL), PACKET(P_FE2CL_REP_PC_REGIST_TRANSPORTATION_LOCATION_FAIL), PACKET(P_FE2CL_REP_PC_REGIST_TRANSPORTATION_LOCATION_SUCC), PACKET(P_FE2CL_REP_PC_WARP_USE_TRANSPORTATION_FAIL), PACKET(P_FE2CL_REP_PC_WARP_USE_TRANSPORTATION_SUCC), PACKET(P_FE2CL_ANNOUNCE_MSG), PACKET(P_FE2CL_REP_PC_SPECIAL_STATE_SWITCH_SUCC), PACKET(P_FE2CL_PC_SPECIAL_STATE_CHANGE), PACKET(P_FE2CL_GM_REP_PC_SET_VALUE), PACKET(P_FE2CL_GM_PC_CHANGE_VALUE), PACKET(P_FE2CL_GM_REP_PC_LOCATION), PACKET(P_FE2CL_GM_REP_PC_ANNOUNCE), PACKET(P_FE2CL_REP_PC_BUDDY_WARP_FAIL), PACKET(P_FE2CL_REP_PC_CHANGE_LEVEL), PACKET(P_FE2CL_REP_SET_PC_BLOCK_SUCC), PACKET(P_FE2CL_REP_SET_PC_BLOCK_FAIL), PACKET(P_FE2CL_REP_REGIST_RXCOM), PACKET(P_FE2CL_REP_REGIST_RXCOM_FAIL), PACKET(P_FE2CL_PC_INVEN_FULL_MSG), PACKET(P_FE2CL_REQ_LIVE_CHECK), PACKET(P_FE2CL_PC_MOTD_LOGIN), PACKET(P_FE2CL_REP_PC_ITEM_USE_FAIL), VAR_PACKET(P_FE2CL_REP_PC_ITEM_USE_SUCC, iTargetCnt, sSkillResult_Buff), PACKET(P_FE2CL_PC_ITEM_USE), PACKET(P_FE2CL_REP_GET_BUDDY_LOCATION_SUCC), PACKET(P_FE2CL_REP_GET_BUDDY_LOCATION_FAIL), PACKET(P_FE2CL_REP_PC_RIDING_FAIL), PACKET(P_FE2CL_REP_PC_RIDING_SUCC), PACKET(P_FE2CL_PC_RIDING), PACKET(P_FE2CL_PC_BROOMSTICK_MOVE), PACKET(P_FE2CL_REP_PC_BUDDY_WARP_OTHER_SHARD_SUCC), PACKET(P_FE2CL_REP_WARP_USE_RECALL_FAIL), PACKET(P_FE2CL_REP_PC_EXIT_DUPLICATE), PACKET(P_FE2CL_REP_PC_MISSION_COMPLETE_SUCC), PACKET(P_FE2CL_PC_BUFF_UPDATE), PACKET(P_FE2CL_REP_PC_NEW_EMAIL), PACKET(P_FE2CL_REP_PC_READ_EMAIL_SUCC), PACKET(P_FE2CL_REP_PC_READ_EMAIL_FAIL), PACKET(P_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_SUCC), PACKET(P_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_FAIL), PACKET(P_FE2CL_REP_PC_DELETE_EMAIL_SUCC), PACKET(P_FE2CL_REP_PC_DELETE_EMAIL_FAIL), PACKET(P_FE2CL_REP_PC_SEND_EMAIL_SUCC), PACKET(P_FE2CL_REP_PC_SEND_EMAIL_FAIL), PACKET(P_FE2CL_REP_PC_RECV_EMAIL_ITEM_SUCC), PACKET(P_FE2CL_REP_PC_RECV_EMAIL_ITEM_FAIL), PACKET(P_FE2CL_REP_PC_RECV_EMAIL_CANDY_SUCC), PACKET(P_FE2CL_REP_PC_RECV_EMAIL_CANDY_FAIL), PACKET(P_FE2CL_PC_SUDDEN_DEAD), PACKET(P_FE2CL_REP_GM_REQ_TARGET_PC_SPECIAL_STATE_ONOFF_SUCC), PACKET(P_FE2CL_REP_PC_SET_CURRENT_MISSION_ID), PACKET(P_FE2CL_REP_NPC_GROUP_INVITE_FAIL), PACKET(P_FE2CL_REP_NPC_GROUP_INVITE_SUCC), PACKET(P_FE2CL_REP_NPC_GROUP_KICK_FAIL), PACKET(P_FE2CL_REP_NPC_GROUP_KICK_SUCC), PACKET(P_FE2CL_PC_EVENT), PACKET(P_FE2CL_REP_PC_TRANSPORT_WARP_SUCC), PACKET(P_FE2CL_REP_PC_TRADE_EMOTES_CHAT_FAIL), PACKET(P_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_SUCC), PACKET(P_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_FAIL), PACKET(P_FE2CL_REP_PC_LOADING_COMPLETE_SUCC), PACKET(P_FE2CL_REP_CHANNEL_INFO), PACKET(P_FE2CL_REP_PC_CHANNEL_NUM), PACKET(P_FE2CL_REP_PC_WARP_CHANNEL_FAIL), PACKET(P_FE2CL_REP_PC_WARP_CHANNEL_SUCC), PACKET(P_FE2CL_REP_PC_FIND_NAME_MAKE_BUDDY_SUCC), PACKET(P_FE2CL_REP_PC_FIND_NAME_MAKE_BUDDY_FAIL), PACKET(P_FE2CL_REP_PC_FIND_NAME_ACCEPT_BUDDY_FAIL), PACKET(P_FE2CL_REP_PC_BUDDY_WARP_SAME_SHARD_SUCC), VAR_PACKET(P_FE2CL_PC_ATTACK_CHARs_SUCC, iTargetCnt, sAttackResult), VAR_PACKET(P_FE2CL_PC_ATTACK_CHARs, iTargetCnt, sAttackResult), PACKET(P_FE2CL_NPC_ATTACK_CHARs), PACKET(P_FE2CL_REP_PC_CHANGE_LEVEL_SUCC), PACKET(P_FE2CL_REP_PC_NANO_CREATE), PACKET(P_FE2CL_PC_STREETSTALL_REP_READY_SUCC), PACKET(P_FE2CL_PC_STREETSTALL_REP_READY_FAIL), PACKET(P_FE2CL_PC_STREETSTALL_REP_CANCEL_SUCC), PACKET(P_FE2CL_PC_STREETSTALL_REP_CANCEL_FAIL), PACKET(P_FE2CL_PC_STREETSTALL_REP_REGIST_ITEM_SUCC), PACKET(P_FE2CL_PC_STREETSTALL_REP_REGIST_ITEM_FAIL), PACKET(P_FE2CL_PC_STREETSTALL_REP_UNREGIST_ITEM_SUCC), PACKET(P_FE2CL_PC_STREETSTALL_REP_UNREGIST_ITEM_FAIL), PACKET(P_FE2CL_PC_STREETSTALL_REP_SALE_START_SUCC), PACKET(P_FE2CL_PC_STREETSTALL_REP_SALE_START_FAIL), PACKET(P_FE2CL_PC_STREETSTALL_REP_ITEM_LIST), PACKET(P_FE2CL_PC_STREETSTALL_REP_ITEM_LIST_FAIL), PACKET(P_FE2CL_PC_STREETSTALL_REP_ITEM_BUY_SUCC_BUYER), PACKET(P_FE2CL_PC_STREETSTALL_REP_ITEM_BUY_SUCC_SELLER), PACKET(P_FE2CL_PC_STREETSTALL_REP_ITEM_BUY_FAIL), PACKET(P_FE2CL_REP_PC_ITEM_COMBINATION_SUCC), PACKET(P_FE2CL_REP_PC_ITEM_COMBINATION_FAIL), PACKET(P_FE2CL_PC_CASH_BUFF_UPDATE), PACKET(P_FE2CL_REP_PC_SKILL_ADD_SUCC), PACKET(P_FE2CL_REP_PC_SKILL_ADD_FAIL), PACKET(P_FE2CL_REP_PC_SKILL_DEL_SUCC), PACKET(P_FE2CL_REP_PC_SKILL_DEL_FAIL), PACKET(P_FE2CL_REP_PC_SKILL_USE_SUCC), PACKET(P_FE2CL_REP_PC_SKILL_USE_FAIL), PACKET(P_FE2CL_PC_SKILL_USE), PACKET(P_FE2CL_PC_ROPE), PACKET(P_FE2CL_PC_BELT), PACKET(P_FE2CL_PC_VEHICLE_ON_SUCC), PACKET(P_FE2CL_PC_VEHICLE_ON_FAIL), PACKET(P_FE2CL_PC_VEHICLE_OFF_SUCC), PACKET(P_FE2CL_PC_VEHICLE_OFF_FAIL), PACKET(P_FE2CL_PC_QUICK_SLOT_INFO), PACKET(P_FE2CL_REP_PC_REGIST_QUICK_SLOT_FAIL), PACKET(P_FE2CL_REP_PC_REGIST_QUICK_SLOT_SUCC), VAR_PACKET(P_FE2CL_PC_DELETE_TIME_LIMIT_ITEM, iItemListCount, sTimeLimitItemDeleteInfo2CL), PACKET(P_FE2CL_REP_PC_DISASSEMBLE_ITEM_SUCC), PACKET(P_FE2CL_REP_PC_DISASSEMBLE_ITEM_FAIL), PACKET(P_FE2CL_GM_REP_REWARD_RATE_SUCC), PACKET(P_FE2CL_REP_PC_ITEM_ENCHANT_SUCC), PACKET(P_FE2CL_REP_PC_ITEM_ENCHANT_FAIL), #ifdef ACADEMY // Academy-specific PACKET(P_FE2CL_REP_NANO_BOOK_SUBSET), #endif }; std::string Packets::p2str(int val) { if (packets.find(val) == packets.end()) return "UNKNOWN"; return packets[val].name; }