#pragma once #include #include "contrib/JSON.hpp" #include "NPCManager.hpp" namespace TableData { extern std::map> RunningSkywayRoutes; extern std::map RunningNPCRotations; void init(); void cleanup(); void loadGruntwork(); void flush(); int getItemType(int); void loadPaths(int*); void constructPathSkyway(nlohmann::json::iterator); void constructPathSlider(nlohmann::json, int, int); void constructPathNPC(nlohmann::json::iterator); }