# verbosity level # 0 = mostly silence # 1 = debug prints and unknown packets # 2 = print all packets except LIVE_CHECK and movement # 3 = print all packets verbosity=1 # Login Server configuration [login] # must be kept in sync with loginInfo.php port=8001 # will all custom names be approved instantly? acceptallcustomnames=true # how often should everything be flushed to the database? # the default is 4 minutes dbsaveinterval=240 # Shard Server configuration [shard] port=8002 ip=127.0.0.1 # distance at which other players and NPCs become visible. # this value is used for calculating chunk size viewdistance=25600 # time, in milliseconds, to wait before kicking a non-responsive client # default is 1 minute timeout=60000 # should mobs move around and fight back? # can be disabled for easier mob placement simulatemobs=true # little message players see when they enter the game motd=Welcome to OpenFusion! # NPC json data npcdata=tdata/NPCs.json # xdt json data xdtdata=tdata/xdt.json # mob json mobdata=tdata/mobs.json # path json pathdata=tdata/paths.json # drop json dropdata=tdata/drops.json # gruntwork output (this is what you submit) gruntwork=tdata/gruntwork.json # account permission level that will be set upon character creation # 1 = default, will allow *all* commands # 30 = allow some more "abusable" commands such as /summon # 50 = only allow cheat commands, like /itemN and /speed # 99 = standard user account, no cheats allowed # any number higher than 50 will disable commands accountlevel=1 # should mobs drop event crates? # 0 = no event # 1 = Knishmas # 2 = Halloween # 3 = Easter eventmode=0 # percent chance of an event crate dropping each kill eventcratechance=10 # spawn coordinates (Z is height) # the supplied defaults are at Sector V (future) spawnx=632032 spawny=187177 spawnz=-5500