#include "CNShardServer.hpp" #include "CNStructs.hpp" #include "RacingManager.hpp" #include "PlayerManager.hpp" #include "MissionManager.hpp" #include "ItemManager.hpp" std::map RacingManager::EPData; std::map RacingManager::EPRaces; void RacingManager::init() { REGISTER_SHARD_PACKET(P_CL2FE_REQ_EP_RACE_START, racingStart); REGISTER_SHARD_PACKET(P_CL2FE_REQ_EP_GET_RING, racingGetPod); REGISTER_SHARD_PACKET(P_CL2FE_REQ_EP_RACE_CANCEL, racingCancel); REGISTER_SHARD_PACKET(P_CL2FE_REQ_EP_RACE_END, racingEnd); } void RacingManager::racingStart(CNSocket* sock, CNPacketData* data) { if (data->size != sizeof(sP_CL2FE_REQ_EP_RACE_START)) return; // malformed packet sP_CL2FE_REQ_EP_RACE_START* req = (sP_CL2FE_REQ_EP_RACE_START*)data->buf; // make ongoing race entry EPRace race = { 0, req->iEPRaceMode, req->iEPTicketItemSlotNum, getTime() / 1000 }; EPRaces[sock] = race; INITSTRUCT(sP_FE2CL_REP_EP_RACE_START_SUCC, resp); resp.iStartTick = 0; // ignored resp.iLimitTime = 60 * 20; // TODO: calculate(?) this properly sock->sendPacket((void*)&resp, P_FE2CL_REP_EP_RACE_START_SUCC, sizeof(sP_FE2CL_REP_EP_RACE_START_SUCC)); } void RacingManager::racingGetPod(CNSocket* sock, CNPacketData* data) { if (data->size != sizeof(sP_CL2FE_REQ_EP_GET_RING)) return; // malformed packet if (EPRaces.find(sock) == EPRaces.end()) return; // race not found sP_CL2FE_REQ_EP_GET_RING* req = (sP_CL2FE_REQ_EP_GET_RING*)data->buf; EPRaces[sock].ringCount++; INITSTRUCT(sP_FE2CL_REP_EP_GET_RING_SUCC, resp); resp.iRingLID = req->iRingLID; resp.iRingCount_Get = EPRaces[sock].ringCount; sock->sendPacket((void*)&resp, P_FE2CL_REP_EP_GET_RING_SUCC, sizeof(sP_FE2CL_REP_EP_GET_RING_SUCC)); } void RacingManager::racingCancel(CNSocket* sock, CNPacketData* data) { if (data->size != sizeof(sP_CL2FE_REQ_EP_RACE_CANCEL)) return; // malformed packet if (EPRaces.find(sock) == EPRaces.end()) return; // race not found EPRaces.erase(sock); INITSTRUCT(sP_FE2CL_REP_EP_RACE_CANCEL_SUCC, resp); sock->sendPacket((void*)&resp, P_FE2CL_REP_EP_RACE_CANCEL_SUCC, sizeof(sP_FE2CL_REP_EP_RACE_CANCEL_SUCC)); } void RacingManager::racingEnd(CNSocket* sock, CNPacketData* data) { if (data->size != sizeof(sP_CL2FE_REQ_EP_RACE_END)) return; // malformed packet if (EPRaces.find(sock) == EPRaces.end()) return; // race not found sP_CL2FE_REQ_EP_RACE_END* req = (sP_CL2FE_REQ_EP_RACE_END*)data->buf; Player* plr = PlayerManager::getPlayer(sock); int timeDiff = getTime() / 1000 - EPRaces[sock].startTime; int score = 500 * EPRaces[sock].ringCount - 10 * timeDiff; INITSTRUCT(sP_FE2CL_REP_EP_RACE_END_SUCC, resp); resp.iEPRaceTime = timeDiff; resp.iEPRaceMode = EPRaces[sock].mode; resp.iEPRank = 3; // TODO resp.iEPScore = score; resp.iEPRewardFM = score * plr->level * 1.0f/36 * 1.0f/3; // TODO resp.iEPRingCnt = EPRaces[sock].ringCount; resp.iEPTopRank = 0; // TODO resp.iEPTopRingCount = 0; // TODO resp.iEPTopScore = 0; // TODO resp.iEPTopTime = 0; // TODO MissionManager::updateFusionMatter(sock, resp.iEPRewardFM); resp.iFusionMatter = plr->fusionmatter; resp.iFatigue = 50; resp.iFatigue_Level = 1; sItemReward reward; reward.iSlotNum = ItemManager::findFreeSlot(plr); reward.eIL = 1; sItemBase item; item.iID = 96; item.iType = 0; item.iOpt = 1; reward.sItem = item; if (reward.iSlotNum >= 0) { resp.RewardItem = reward; plr->Inven[reward.iSlotNum] = item; } sock->sendPacket((void*)&resp, P_FE2CL_REP_EP_RACE_END_SUCC, sizeof(sP_FE2CL_REP_EP_RACE_END_SUCC)); }