#pragma once namespace settings { extern int VERBOSITY; extern int LOGINPORT; extern bool LOGINRANDCHARACTERS; extern bool APPROVEALLNAMES; extern int SHARDPORT; extern std::string SHARDSERVERIP; extern int PLAYERDISTANCE; extern int NPCDISTANCE; extern int SPAWN_X; extern int SPAWN_Y; extern int SPAWN_Z; extern int SPAWN_ANGLE; extern std::string MOTDSTRING; extern std::string NPCJSON; extern std::string XDTJSON; extern std::string MOBJSON; extern bool GM; void init(); }