#pragma once #include #include "servers/CNShardServer.hpp" struct EPInfo { int zoneX, zoneY, EPID, maxScore, maxTime; }; struct EPRace { std::set collectedRings; int mode, ticketSlot; time_t startTime; }; namespace Racing { extern std::map EPData; extern std::map EPRaces; extern std::map, std::vector>> EPRewards; void init(); }