#pragma once #include "CNProtocol.hpp" #include "CNShared.hpp" #include "CNShardServer.hpp" namespace MobManager { void init(); void pcAttackNpcs(CNSocket *sock, CNPacketData *data); void combatBegin(CNSocket *sock, CNPacketData *data); void combatEnd(CNSocket *sock, CNPacketData *data); void dotDamageOnOff(CNSocket *sock, CNPacketData *data); void giveReward(CNSocket *sock); }