diff --git a/src/Abilities.cpp b/src/Abilities.cpp index 929a4a3..cc2900e 100644 --- a/src/Abilities.cpp +++ b/src/Abilities.cpp @@ -414,12 +414,6 @@ int Abilities::getCSTBFromST(SkillType skillType) { case SkillType::PROTECTINFECTION: result = ECSB_PROTECT_INFECTION; break; - case SkillType::SNARE: - result = ECSB_DN_MOVE_SPEED; - break; - case SkillType::SLEEP: - result = ECSB_MEZ; - break; case SkillType::MINIMAPENEMY: result = ECSB_MINIMAP_ENEMY; break; @@ -432,15 +426,9 @@ int Abilities::getCSTBFromST(SkillType skillType) { case SkillType::REWARDCASH: result = ECSB_REWARD_CASH; break; - case SkillType::INFECTIONDAMAGE: - result = ECSB_INFECTION; - break; case SkillType::FREEDOM: result = ECSB_FREEDOM; break; - case SkillType::BOUNDINGBALL: - result = ECSB_BOUNDINGBALL; - break; case SkillType::INVULNERABLE: result = ECSB_INVULNERABLE; break; @@ -449,6 +437,22 @@ int Abilities::getCSTBFromST(SkillType skillType) { break; case SkillType::NANOSTIMPAK: result = ECSB_STIMPAKSLOT1; + // shift as necessary + break; + case SkillType::SNARE: + result = ECSB_DN_MOVE_SPEED; + break; + case SkillType::STUN: + result = ECSB_STUN; + break; + case SkillType::SLEEP: + result = ECSB_MEZ; + break; + case SkillType::INFECTIONDAMAGE: + result = ECSB_INFECTION; + break; + case SkillType::BOUNDINGBALL: + result = ECSB_BOUNDINGBALL; break; default: break;