diff --git a/src/NanoManager.cpp b/src/NanoManager.cpp index a86494c..b824523 100644 --- a/src/NanoManager.cpp +++ b/src/NanoManager.cpp @@ -671,7 +671,7 @@ bool doHeal(CNSocket *sock, sSkillResult_Heal_HP *respdata, int i, int32_t targe return false; } - int healedAmount = PC_MAXHEALTH(plr->level) * amount / 1500; + int healedAmount = PC_MAXHEALTH(plr->level) * amount / 1000; // do not heal dead players if (plr->HP <= 0)