diff --git a/src/Combat.cpp b/src/Combat.cpp index 1b29eb4..37565ee 100644 --- a/src/Combat.cpp +++ b/src/Combat.cpp @@ -908,10 +908,6 @@ static void playerTick(CNServer *serv, time_t currTime) { Player *plr = pair.second; bool transmit = false; - // don't tick players that haven't loaded in yet - if (!plr->initialLoadDone) - continue; - // group ticks if (plr->group != nullptr) Groups::groupTickInfo(sock);