From 856a90abcf0a89cada7f0f3bee39c741da71178f Mon Sep 17 00:00:00 2001 From: Gent S Date: Fri, 4 Dec 2020 11:59:53 -0500 Subject: [PATCH] Fix nano logic in goo damage running without a nano out --- src/MobManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/MobManager.cpp b/src/MobManager.cpp index bad105c..f73bdb2 100644 --- a/src/MobManager.cpp +++ b/src/MobManager.cpp @@ -882,7 +882,7 @@ void MobManager::dealGooDamage(CNSocket *sock, int amount) { plr->HP -= amount; } - if (plr->activeNano != -1) { + if (plr->activeNano != 0) { dmg->iStamina = plr->Nanos[plr->activeNano].iStamina; if (plr->Nanos[plr->activeNano].iStamina <= 0) {