diff --git a/src/PlayerManager.cpp b/src/PlayerManager.cpp index 27d17e4..f1ef7d3 100644 --- a/src/PlayerManager.cpp +++ b/src/PlayerManager.cpp @@ -299,10 +299,6 @@ static void enterPlayer(CNSocket* sock, CNPacketData* data) { sock->sendPacket(response, P_FE2CL_REP_PC_ENTER_SUCC); - // Academy builds receive nanos separately. Need to send this ASAP after P_FE2CL_REP_PC_ENTER_SUCC - // because the client will fail to render equipped nanos if it's sent too late - - // transfer ownership of Player object into the shard (still valid in this function though) addPlayer(sock, plr);