diff --git a/src/Abilities.hpp b/src/Abilities.hpp index 2470516..100dadf 100644 --- a/src/Abilities.hpp +++ b/src/Abilities.hpp @@ -15,12 +15,12 @@ constexpr size_t MAX_SKILLRESULT_SIZE = sizeof(sSkillResult_BatteryDrain); enum class SkillType { DAMAGE = 1, HEAL_HP = 2, - KNOCKDOWN = 3, // dnd - SLEEP = 4, // dnd - SNARE = 5, // dnd + KNOCKDOWN = 3, // uses DamageNDebuff + SLEEP = 4, // uses DamageNDebuff + SNARE = 5, // uses DamageNDebuff HEAL_STAMINA = 6, STAMINA_SELF = 7, - STUN = 8, // dnd + STUN = 8, // uses DamageNDebuff WEAPONSLOW = 9, JUMP = 10, RUN = 11, diff --git a/src/Combat.cpp b/src/Combat.cpp index d204f99..87c10a7 100644 --- a/src/Combat.cpp +++ b/src/Combat.cpp @@ -175,7 +175,7 @@ void Player::step(time_t currTime) { #pragma endregion #pragma region CombatNPC -bool CombatNPC::addBuff(int buffId, BuffCallback onUpdate, BuffCallback onTick, BuffStack* stack) { /* stubbed */ +bool CombatNPC::addBuff(int buffId, BuffCallback onUpdate, BuffCallback onTick, BuffStack* stack) { if(!isAlive()) return false; @@ -192,7 +192,7 @@ bool CombatNPC::addBuff(int buffId, BuffCallback onUpdate, Buff return false; } -Buff* CombatNPC::getBuff(int buffId) { /* stubbed */ +Buff* CombatNPC::getBuff(int buffId) { if(hasBuff(buffId)) { return buffs[buffId]; }