From 2f1358c1245a54c3749cacf04a6659fe5687b5cd Mon Sep 17 00:00:00 2001 From: dongresource Date: Tue, 25 Aug 2020 01:57:53 +0200 Subject: [PATCH] Potential solution for the tutorial problem. Will need to be tested on the public server. --- src/CNLoginServer.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/CNLoginServer.cpp b/src/CNLoginServer.cpp index 63a7824..724468c 100644 --- a/src/CNLoginServer.cpp +++ b/src/CNLoginServer.cpp @@ -275,7 +275,6 @@ void CNLoginServer::handlePacket(CNSocket* sock, CNPacketData* data) { CNSharedData::setPlayer(resp.iEnterSerialKey, loginSessions[sock].characters[loginSessions[sock].selectedChar]); sock->sendPacket((void*)&resp, P_LS2CL_REP_SHARD_SELECT_SUCC, sizeof(sP_LS2CL_REP_SHARD_SELECT_SUCC)); - sock->kill(); // client should connect to the Shard server now break; } default: