diff --git a/src/GroupManager.cpp b/src/GroupManager.cpp index d3902f0..d7c1ddd 100644 --- a/src/GroupManager.cpp +++ b/src/GroupManager.cpp @@ -95,7 +95,7 @@ void GroupManager::joinGroup(CNSocket* sock, CNPacketData* data) { // fail if the group is full the other player is already in a group if (plr->groupCnt > 1 || plr->iIDGroup != plr->iID || otherPlr->groupCnt >= 4) { - INITSTRUCT(sP_FE2CL_PC_GROUP_INVITE_FAIL, resp); + INITSTRUCT(sP_FE2CL_PC_GROUP_JOIN_FAIL, resp); sock->sendPacket((void*)&resp, P_FE2CL_PC_GROUP_JOIN_FAIL, sizeof(sP_FE2CL_PC_GROUP_JOIN_FAIL)); return; }