From 0e19603eab19a1c86a253680e0a4d1a5432f5ab7 Mon Sep 17 00:00:00 2001 From: kamilprzyb Date: Wed, 16 Sep 2020 16:27:26 +0200 Subject: [PATCH] fixed dbsaveinterval being in [login] instead of [shard] --- src/settings.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/settings.cpp b/src/settings.cpp index 9fb3b22..a0f409d 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1,4 +1,5 @@ #include +#include #include "settings.hpp" #include "contrib/INIReader.hpp" @@ -42,7 +43,7 @@ void settings::init() { LOGINPORT = reader.GetInteger("login", "port", LOGINPORT); SHARDPORT = reader.GetInteger("shard", "port", SHARDPORT); SHARDSERVERIP = reader.Get("shard", "ip", "127.0.0.1"); - DBSAVEINTERVAL = reader.GetInteger("login", "dbsaveinterval", DBSAVEINTERVAL); + DBSAVEINTERVAL = reader.GetInteger("shard", "dbsaveinterval", DBSAVEINTERVAL); PLAYERDISTANCE = reader.GetInteger("shard", "playerdistance", PLAYERDISTANCE); NPCDISTANCE = reader.GetInteger("shard", "npcdistance", NPCDISTANCE); SPAWN_X = reader.GetInteger("shard", "spawnx", SPAWN_X);