179 lines
5.6 KiB
JavaScript
179 lines
5.6 KiB
JavaScript
var app = require('app'); // Module to control application life.
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var ipc = require('ipc');
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var fs = require('fs');
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var os = require('os');
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var dialog = require('dialog');
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var BrowserWindow = require('browser-window');
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var mainWindow = null;
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app.commandLine.appendSwitch('--enable-npapi');
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// this should be placed at top of main.js to handle setup events quickly
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if (handleSquirrelEvent()) {
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// squirrel event handled and app will exit in 1000ms, so don't do anything else
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return;
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}
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function handleSquirrelEvent() {
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"use strict"
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if (process.argv.length === 1) {
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return false;
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}
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const ChildProcess = require('child_process');
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const path = require('path');
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const appFolder = path.resolve(process.execPath, '..');
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const rootAtomFolder = path.resolve(appFolder, '..');
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const updateDotExe = path.resolve(path.join(rootAtomFolder, 'Update.exe'));
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const exeName = path.basename(process.execPath);
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const spawn = function(command, args) {
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let spawnedProcess, error;
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try {
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spawnedProcess = ChildProcess.spawn(command, args, {detached: true});
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} catch (error) {}
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return spawnedProcess;
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};
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const spawnUpdate = function(args) {
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return spawn(updateDotExe, args);
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};
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const squirrelEvent = process.argv[1];
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switch (squirrelEvent) {
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case '--squirrel-install':
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case '--squirrel-updated':
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// Optionally do things such as:
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// - Add your .exe to the PATH
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// - Write to the registry for things like file associations and
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// explorer context menus
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// Install desktop and start menu shortcuts
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spawnUpdate(['--createShortcut', exeName]);
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setTimeout(app.quit, 1000);
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return true;
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case '--squirrel-uninstall':
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// Undo anything you did in the --squirrel-install and
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// --squirrel-updated handlers
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// Remove desktop and start menu shortcuts
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spawnUpdate(['--removeShortcut', exeName]);
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setTimeout(app.quit, 1000);
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return true;
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case '--squirrel-obsolete':
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// This is called on the outgoing version of your app before
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// we update to the new version - it's the opposite of
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// --squirrel-updated
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app.quit();
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return true;
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}
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};
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// Node version is too old to have a built-in function
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function copyFile(src, dst) {
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fs.createReadStream(src).pipe(fs.createWriteStream(dst));
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}
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function initialSetup() {
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// Display a small window to inform the user that the app is working
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setupWindow = new BrowserWindow({width: 275, height: 450, resizable: false, center:true, frame:false});
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setupWindow.loadUrl('file://' + __dirname + '/initialsetup.html');
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// Exec installUnity.bat and wait for it to finish.
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var child = require('child_process').spawn('cmd.exe', ['/c', 'utils\\installUnity.bat']);
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child.on('exit', function() {
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console.log("Unity installed.");
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// Copy over files with default values
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copyFile(__dirname+"\\defaults\\config.json", app.getPath('userData')+"\\config.json");
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copyFile(__dirname+"\\default\\servers.json", app.getPath('userData')+"\\servers.json");
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copyFile(__dirname+"\\default\\versions.json", app.getPath('userData')+"\\versions.json");
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console.log("JSON files copied.");
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setupWindow.destroy();
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showMainWindow();
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})
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}
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ipc.on("exit", function(id) {
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mainWindow.destroy();
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});
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// Quit when all windows are closed.
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app.on('window-all-closed', function() {
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if (process.platform != 'darwin')
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app.quit();
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});
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app.on('ready', function() {
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// Check just in case the user forgot to extract the zip.
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zip_check = app.getPath('exe').includes(os.tmpdir());
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if (zip_check) {
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errormsg =
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("It has been detected that OpenFusionClient is running from the TEMP folder.\n\n"+
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"Please extract the entire Client folder to a location of your choice before starting OpenFusionClient.");
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dialog.showErrorBox("Error!", errormsg);
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return;
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}
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// Create the browser window.
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mainWindow = new BrowserWindow({width: 1280, height: 720, show: false, "web-preferences": {"plugins": true}});
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mainWindow.setMinimumSize(640, 480);
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// Check for first run
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try {
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if (!fs.existsSync(app.getPath('userData')+"\\config.json")) {
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console.log("Config file not found. Running initial setup.");
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initialSetup();
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} else {
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showMainWindow();
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}
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} catch(e) {
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console.log("An error occurred while checking for the config.");
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}
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// Makes it so external links are opened in the system browser, not Electron
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mainWindow.webContents.on('new-window', function(e, url) {
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e.preventDefault();
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require('shell').openExternal(url);
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});
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mainWindow.on('closed', function() {
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mainWindow = null;
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});
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});
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function showMainWindow() {
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// and load the index.html of the app.
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mainWindow.loadUrl('file://' + __dirname + '/index.html');
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// Reduces white flash when opening the program
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// Eliminating it entirely requires a newer Electron ver :(
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mainWindow.webContents.on('did-finish-load', function() {
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mainWindow.show();
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mainWindow.webContents.executeJavaScript("loadConfig();");
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mainWindow.webContents.executeJavaScript("loadGameVersions();");
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mainWindow.webContents.executeJavaScript("loadServerList();");
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});
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mainWindow.webContents.on('plugin-crashed', function() {
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console.log("Unity Web Player crashed.");
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});
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mainWindow.webContents.on('will-navigate', function(evt, url) {
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evt.preventDefault();
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console.log(url);
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});
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//mainWindow.webContents.openDevTools()
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}
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