Client/resources/app/files/assets/js/serverselector.js
2020-12-22 12:02:30 -06:00

114 lines
4.0 KiB
JavaScript

var remote = require("remote");
var remotefs = remote.require('fs');
var userdir = remote.require('app').getPath('userData');
var versionarray
var serverarray
function enableServerListButtons() {
$('#of-connect-button').removeClass('disabled');
$('#of-connect-button').prop('disabled', false);
$('#of-deleteserver-button').removeClass('disabled');
$('#of-deleteserver-button').prop('disabled', false);
}
function disableServerListButtons() {
$('#of-connect-button').addClass('disabled');
$('#of-connect-button').prop('disabled', true);
$('#of-deleteserver-button').addClass('disabled');
$('#of-deleteserver-button').prop('disabled', true);
}
function loadGameVersions() {
var versionjson = JSON.parse(remotefs.readFileSync(userdir+"\\versions.json"));
versionarray = versionjson['versions'];
$.each(versionarray, function( key, value ) {
$(new Option(value.name, 'val')).appendTo('#addserver-versionselect');
});
}
function loadConfig() {
// TODO: actually use these values
var configjson = JSON.parse(remotefs.readFileSync(userdir+"\\config.json"));
}
function loadServerList() {
var serverjson = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
serverarray = serverjson['servers'];
$(".server-listing-entry").remove(); // clear out old stuff, if any
disableServerListButtons();
if (serverarray.length > 0) {
$("#server-listing-placeholder").attr("hidden",true);
$.each(serverarray, function( key, value ) {
var row = document.createElement('tr');
row.className = 'server-listing-entry'
row.setAttribute('id', value.uuid)
var cellName = document.createElement('td');
cellName.textContent = value.description
var cellVersion = document.createElement('td');
cellVersion.textContent = value.version
cellVersion.className = 'text-monospace'
row.appendChild(cellName);
row.appendChild(cellVersion);
document.getElementById('server-tablebody').appendChild(row);
});
} else {
// no servers added, make sure placeholder is visible
$("#server-listing-placeholder").attr("hidden",false);
}
}
// For writing loginInfo.php, assetInfo.php, etc.
function setGameInfo(serverUUID) {
var result = serverarray.filter(function(obj) {return (obj.uuid === serverUUID);})[0];
var gameversion = versionarray.filter(function(obj) {return (obj.name === result.version);})[0];
window.asseturl = gameversion.url
remotefs.writeFileSync(__dirname+"\\assetInfo.php", asseturl);
remotefs.writeFileSync(__dirname+"\\loginInfo.php", result.ip);
if (result.hasOwnProperty('endpoint')) {
var rankurl = result.endpoint.replace("https://", "http://") + "getranks"
console.log("Using rank endpoint " + rankurl)
remotefs.writeFileSync(__dirname+"\\rankurl.txt", rankurl);
} else {
if (remotefs.existsSync(__dirname+"\\rankurl.txt")) {
// delete the file, this server won't be using it
remotefs.unlinkSync(__dirname+"\\rankurl.txt");
}
}
}
function getSelectedServer() {
return $("tr.bg-primary").prop("id");
}
function connectToServer() {
// Get ID of the selected server, which corresponds to its UUID in the json
var uuid = getSelectedServer();
console.log("Connecting to server with UUID of " + uuid);
// prevent the user from clicking anywhere else during the transition
$('body,html').css('pointer-events','none');
stopEasterEggs();
$('#of-serverselector').fadeOut('slow', function() {
setTimeout(function(){
$('body,html').css('pointer-events','');
setGameInfo(uuid);
launchGame();
}, 200);
});
}
$('#server-table').on('click', '.server-listing-entry', function(event) {
enableServerListButtons();
$(this).addClass('bg-primary').siblings().removeClass('bg-primary');
});
$('#server-table').on('dblclick', '.server-listing-entry', function(event) {
$(this).addClass('bg-primary').siblings().removeClass('bg-primary');
connectToServer();
});