var remote = require("remote"); var remotefs = remote.require("fs-extra"); var dns = remote.require("dns"); var path = remote.require("path"); var dialog = remote.require("dialog"); var net = remote.require("net"); var spawn = require("child_process").spawn; var userData = remote.require("app").getPath("userData"); var configPath = path.join(userData, "config.json"); var serversPath = path.join(userData, "servers.json"); var versionsPath = path.join(userData, "versions.json"); var cacheRoot = path.join( userData, "/../../LocalLow/Unity/Web Player/Cache" ); var offlineRoot = path.join(cacheRoot, "Offline"); var versionArray; var serverArray; var config; function enableServerListButtons() { $("#of-connect-button").removeClass("disabled"); $("#of-connect-button").prop("disabled", false); $("#of-editserver-button").removeClass("disabled"); $("#of-editserver-button").prop("disabled", false); $("#of-deleteserver-button").removeClass("disabled"); $("#of-deleteserver-button").prop("disabled", false); } function disableServerListButtons() { $("#of-connect-button").addClass("disabled"); $("#of-connect-button").prop("disabled", true); $("#of-editserver-button").addClass("disabled"); $("#of-editserver-button").prop("disabled", true); $("#of-deleteserver-button").addClass("disabled"); $("#of-deleteserver-button").prop("disabled", true); } function getAppVersion() { appVersion = remote.require("app").getVersion(); // Simplify version, ex. 1.4.0 -> 1.4, // but only if a revision number isn't present if (appVersion.endsWith(".0")) { return appVersion.substr(0, appVersion.length - 2); } else { return appVersion; } } function setAppVersionText() { $("#of-aboutversionnumber").text("Version " + getAppVersion()); $("#of-versionnumber").text("v" + getAppVersion()); } function addServer() { var jsonToModify = JSON.parse(remotefs.readFileSync(serversPath)); var server = {}; server["uuid"] = uuidv4(); server["description"] = $("#addserver-descinput").val().length == 0 ? "My OpenFusion Server" : $("#addserver-descinput").val(); server["ip"] = $("#addserver-ipinput").val().length == 0 ? "127.0.0.1:23000" : $("#addserver-ipinput").val(); server["version"] = $("#addserver-versionselect option:selected").text(); //server['endpoint'] = jsonToModify["servers"].push(server); console.log(serversPath); console.log(JSON.stringify(jsonToModify, null, 4)); remotefs.writeFileSync(serversPath, JSON.stringify(jsonToModify, null, 4)); loadServerList(); } function editServer() { var jsonToModify = JSON.parse(remotefs.readFileSync(serversPath)); $.each(jsonToModify["servers"], function (key, value) { if (value["uuid"] == getSelectedServer()) { value["description"] = $("#editserver-descinput").val().length == 0 ? value["description"] : $("#editserver-descinput").val(); value["ip"] = $("#editserver-ipinput").val().length == 0 ? value["ip"] : $("#editserver-ipinput").val(); value["version"] = $( "#editserver-versionselect option:selected" ).text(); } }); remotefs.writeFileSync(serversPath, JSON.stringify(jsonToModify, null, 4)); loadServerList(); } function deleteServer() { var jsonToModify = JSON.parse(remotefs.readFileSync(serversPath)); var result = jsonToModify["servers"].filter(function (obj) { return obj.uuid === getSelectedServer(); })[0]; var resultindex = jsonToModify["servers"].indexOf(result); jsonToModify["servers"].splice(resultindex, 1); remotefs.writeFileSync(serversPath, JSON.stringify(jsonToModify, null, 4)); loadServerList(); } function restoreDefaultServers() { remotefs.copySync( path.join(__dirname, "/defaults/servers.json"), serversPath ); loadServerList(); } function loadGameVersions() { var versionJson = remotefs.readJsonSync(versionsPath); versionArray = versionJson["versions"]; $.each(versionArray, function (key, value) { $(new Option(value.name, "val")).appendTo("#addserver-versionselect"); $(new Option(value.name, "val")).appendTo("#editserver-versionselect"); }); } function loadConfig() { // Load config object globally config = remotefs.readJsonSync(configPath); } function loadServerList() { var serverJson = remotefs.readJsonSync(serversPath); serverArray = serverJson["servers"]; $(".server-listing-entry").remove(); // Clear out old stuff, if any disableServerListButtons(); // Disable buttons until another server is selected if (serverArray.length > 0) { // Servers were found in the JSON $("#server-listing-placeholder").attr("hidden", true); $.each(serverArray, function (key, value) { // Create the row, and populate the cells var row = document.createElement("tr"); row.className = "server-listing-entry"; row.setAttribute("id", value.uuid); var cellName = document.createElement("td"); cellName.textContent = value.description; var cellVersion = document.createElement("td"); cellVersion.textContent = value.version; cellVersion.className = "text-monospace"; row.appendChild(cellName); row.appendChild(cellVersion); $("#server-tablebody").append(row); }); } else { // No servers are added, make sure placeholder is visible $("#server-listing-placeholder").attr("hidden", false); } } function getCacheElemID(versionString, cacheMode, elementName) { return [versionString, cacheMode, "cache", elementName].filter(function (value) { return typeof value !== "undefined"; }).join("-"); } function getCacheButtonID(versionString, cacheMode, buttonMode) { return [getCacheElemID(versionString, cacheMode), buttonMode, "button"].join("-"); } function getCacheLabelText(sizes) { var gb = 1 << 30; var labelText = (sizes.intact / gb).toFixed(2) + " / " + (sizes.total / gb).toFixed(2) + " GB"; if (sizes.altered > 0) { labelText += "
(" + (sizes.altered / gb).toFixed(2) + " GB Altered)"; } return labelText; } function getCacheInfoCell(versionString, cacheMode) { var divID = getCacheElemID(versionString, cacheMode, "div"); var labelID = getCacheElemID(versionString, cacheMode, "label"); var settings = { download: { icon: "fas fa-download", class: "btn btn-success mr-1", tooltip: "Download Cache" }, fix: { icon: "fas fa-hammer", class: "btn btn-warning mr-1", tooltip: "Fix Altered Files in Cache" }, delete: { icon: "fas fa-trash-alt", class: "btn btn-danger mr-1", tooltip: "Delete Cache" } }; var cellCache = document.createElement("td"); var divCacheAll = document.createElement("div"); var labelCache = document.createElement("label"); labelCache.setAttribute("id", labelID); labelCache.setAttribute("for", divID); labelCache.innerHTML = " 0.00 GB / 0.00 GB" var divCacheButtons = document.createElement("div"); divCacheButtons.setAttribute("id", labelID); $.each(settings, function (buttonMode, config) { if (cacheMode === "playable" && buttonMode !== "delete") { return; } var buttonID = getCacheButtonID(versionString, cacheMode, buttonMode); var iconItalic = document.createElement("i"); iconItalic.setAttribute("class", config.icon); var buttonCache = document.createElement("button"); buttonCache.setAttribute("id", buttonID); buttonCache.setAttribute("class", config.class); buttonCache.setAttribute("title", config.tooltip); buttonCache.setAttribute("type", "button"); buttonCache.setAttribute("onclick", "handleCache(\"" + buttonMode + "\", \"" + versionString + "\", \"" + cacheMode + "\");"); buttonCache.appendChild(iconItalic); divCacheButtons.appendChild(buttonCache); }); divCacheAll.appendChild(labelCache); divCacheAll.appendChild(divCacheButtons); cellCache.appendChild(divCacheAll); return cellCache; } function storageLoadingStart(vString, cMode) { var versionStrings = []; $.each(versionArray, function (key, value) { if (vString) { if (vString === value.name) versionStrings.push(value.name); } else { versionStrings.push(value.name); } }); var cacheModes = (cMode) ? [cMode] : ["offline", "playable"]; $.each(versionStrings, function (vKey, versionString) { $.each(cacheModes, function (cKey, cacheMode) { var buttonDelete = document.getElementById(getCacheButtonID(versionString, cacheMode, "delete")); var buttonDownload = document.getElementById(getCacheButtonID(versionString, cacheMode, "download")); var buttonFix = document.getElementById(getCacheButtonID(versionString, cacheMode, "fix")); if (!buttonDelete) return; buttonDelete.setAttribute("disabled", ""); buttonDelete.children[0].setAttribute("class", "fas fa-spinner fa-spin fa-fw"); if (cacheMode === "offline") { buttonDownload.setAttribute("disabled", ""); buttonDownload.children[0].setAttribute("class", "fas fa-spinner fa-spin fa-fw"); buttonFix.setAttribute("disabled", ""); buttonFix.children[0].setAttribute("class", "fas fa-spinner fa-spin fa-fw"); } }); }); } function storageLoadingUpdate(allSizes) { $.each(allSizes, function (versionString, vSizes) { $.each(vSizes, function (cacheMode, sizes) { var label = document.getElementById(getCacheElemID(versionString, cacheMode, "label")); if (!label) return; label.innerHTML = getCacheLabelText(sizes); }); }); } function storageLoadingComplete(allSizes) { $.each(allSizes, function (versionString, vSizes) { $.each(vSizes, function (cacheMode, sizes) { var buttonDelete = document.getElementById(getCacheButtonID(versionString, cacheMode, "delete")); var buttonDownload = document.getElementById(getCacheButtonID(versionString, cacheMode, "download")); var buttonFix = document.getElementById(getCacheButtonID(versionString, cacheMode, "fix")); if (!buttonDelete) return; buttonDelete.children[0].setAttribute("class", "fas fa-trash-alt"); if (cacheMode === "offline") { buttonDownload.children[0].setAttribute("class", "fas fa-download"); buttonFix.children[0].setAttribute("class", "fas fa-hammer"); } if (sizes.intact > 0 || sizes.altered > 0) { buttonDelete.removeAttribute("disabled"); if (cacheMode === "offline") { buttonDownload.setAttribute("disabled", ""); if (sizes.altered > 0 || sizes.intact < sizes.total) { buttonFix.removeAttribute("disabled"); } } } else { buttonDelete.setAttribute("disabled", ""); if (cacheMode === "offline") { buttonDownload.removeAttribute("disabled"); buttonFix.setAttribute("disabled", ""); } } }); }); } function handleCache(mode, versionString, cacheMode, callback) { var versions = versionArray.filter(function (obj) { return obj.name === versionString; }); var cdnRoot = (versions.length === 0) ? "http://cdn.dexlabs.systems/ff/big" : path.dirname(versions[0].url); var lastSizes = { intact: 0, altered: 0, total: 0 }; var buf = ""; storageLoadingStart(versionString, cacheMode); var server = net.createServer(function (sock) { sock.setEncoding("utf8"); sock.on("data", function (data) { buf += data; var end = buf.indexOf("\n"); while (end > 0) { var sub = buf.substring(0, end); buf = buf.substring(end + 1); lastSizes = JSON.parse(sub); storageLoadingUpdate(lastSizes); end = buf.indexOf("\n"); } }); }); server.listen(0, "localhost", function () { spawn(path.join(__dirname, "lib", "cache_handler.exe"), [ "--mode", (mode === "fix") ? "download" : mode, "--playable-root", cacheRoot, "--offline-root", offlineRoot, "--user-dir", userData, "--cdn-root", cdnRoot, "--cache-mode", (cacheMode) ? cacheMode : "all", "--cache-version", (versionString) ? versionString : "all", "--port", server.address().port ]).on("exit", function (code, signal) { if (code !== 0 || signal) { dialog.showErrorBox( "Sorry!", "Process \"" + mode + "\" failed with code " + code + " and signal " + signal + "." ); } server.close(); storageLoadingComplete(lastSizes); if (callback) callback(lastSizes); }); }); } function loadCacheList() { var versionjson = remotefs.readJsonSync(versionsPath); versionArray = versionjson["versions"]; $(".cache-listing-entry").remove(); $.each(versionArray, function (key, value) { var row = document.createElement("tr"); row.className = "cache-listing-entry" row.setAttribute("id", value.name); var cellVersion = document.createElement("td"); cellVersion.textContent = value.name; cellVersion.className = "text-monospace"; var cellPlayableCache = getCacheInfoCell(value.name, "playable"); var cellOfflineCache = getCacheInfoCell(value.name, "offline"); row.appendChild(cellVersion); row.appendChild(cellPlayableCache); row.appendChild(cellOfflineCache); $("#cache-tablebody").append(row); }); } function performCacheSwap(newVersion) { var currentCache = path.join(cacheRoot, "FusionFall"); var newCache = path.join(cacheRoot, newVersion); var record = path.join(userData, ".lastver"); // If cache renaming would result in a no-op (ex. launching the same version // two times), then skip it. This avoids permissions errors with multiple clients // (file/folder is already open in another process) var skip = false; if (remotefs.existsSync(currentCache)) { // Cache already exists, find out what version it belongs to if (remotefs.existsSync(record)) { var lastVersion = remotefs.readFileSync(record, (encoding = "utf8")); if (lastVersion != newVersion) { // Remove the directory we're trying to store the // existing cache to if it already exists for whatever // reason, as it would cause an EPERM error otherwise. // This is a no-op if the directory doesn't exist remotefs.removeSync(path.join(cacheRoot, lastVersion)); // Store old cache to named directory remotefs.renameSync( currentCache, path.join(cacheRoot, lastVersion) ); } else { console.log("Cached version unchanged, skipping rename"); skip = true; } console.log("Current cache is " + lastVersion); } } // Make note of what version we are launching for next launch remotefs.writeFileSync(record, newVersion); if (remotefs.existsSync(newCache) && !skip) { // Rename saved cache to FusionFall remotefs.renameSync(newCache, currentCache); console.log("Current cache swapped to " + newVersion); } } function prepGameInfo(serverUUID) { var serverInfo = serverArray.filter(function (obj) { return obj.uuid === serverUUID; })[0]; var versionInfo = versionArray.filter(function (obj) { return obj.name === serverInfo.version; })[0]; // If cache swapping property exists AND is `true`, run cache swapping logic if (config["cache-swapping"]) { try { performCacheSwap(versionInfo.name); } catch (ex) { console.log( "Error when swapping cache, it may get overwritten:\n" + ex ); } } handleCache("hash-check", versionInfo.name, "offline", function (sizes) { var versionURL = (sizes.intact < sizes.total) ? versionInfo.url : "file:///" + path.join(offlineRoot, versionInfo.name).replace(/\\/g, "/") + "/"; console.log("Cache will expand from " + versionURL); setGameInfo(serverInfo, versionURL); }); } // For writing loginInfo.php, assetInfo.php, etc. function setGameInfo(serverInfo, versionURL) { window.assetUrl = versionURL; // game-client.js needs to access this remotefs.writeFileSync(path.join(__dirname, "assetInfo.php"), assetUrl); if (serverInfo.hasOwnProperty("endpoint")) { var httpEndpoint = serverInfo.endpoint.replace("https://", "http://"); remotefs.writeFileSync( path.join(__dirname, "rankurl.txt"), httpEndpoint + "getranks" ); // Write these out too remotefs.writeFileSync( path.join(__dirname, "sponsor.php"), httpEndpoint + "upsell/sponsor.png" ); remotefs.writeFileSync( path.join(__dirname, "images.php"), httpEndpoint + "upsell/" ); } else { // Remove/default the endpoint related stuff, this server won't be using it if (remotefs.existsSync(path.join(__dirname, "rankurl.txt"))) { remotefs.unlinkSync(path.join(__dirname, "rankurl.txt")); remotefs.writeFileSync( path.join(__dirname, "sponsor.php"), "assets/img/welcome.png" ); remotefs.writeFileSync( path.join(__dirname, "images.php"), "assets/img/" ); } } // Server address parsing var address; var port; var sepPos = serverInfo.ip.indexOf(":"); if (sepPos > -1) { address = serverInfo.ip.substr(0, sepPos); port = serverInfo.ip.substr(sepPos + 1); } else { address = serverInfo.ip; port = 23000; // default } // DNS resolution. there is no synchronous version for some stupid reason if (!address.match(/^[0-9.]+$/)) { dns.lookup(address, (family = 4), function (err, resolvedAddress) { if (!err) { console.log("Resolved " + address + " to " + resolvedAddress); address = resolvedAddress; } else { console.log("Err: " + err.code); } prepConnection(address, port); }); } else { console.log(address + " is an IP; skipping DNS lookup"); prepConnection(address, port); } } function prepConnection(address, port) { var full = address + ":" + port; console.log("Will connect to " + full); remotefs.writeFileSync(path.join(__dirname, "loginInfo.php"), full); launchGame(); } // Returns the UUID of the server with the selected background color. // Yes, there are probably better ways to go about this, but it works well enough. function getSelectedServer() { return $("#server-tablebody > tr.bg-primary").prop("id"); } function connectToServer() { // Get ID of the selected server, which corresponds to its UUID in the json console.log("Connecting to server with UUID of " + getSelectedServer()); // Prevent the user from clicking anywhere else during the transition $("body,html").css("pointer-events", "none"); stopEasterEggs(); $("#of-serverselector").fadeOut("slow", function () { setTimeout(function () { $("body,html").css("pointer-events", ""); prepGameInfo(getSelectedServer()); }, 200); }); } // If applicable, deselect currently selected server. function deselectServer() { disableServerListButtons(); $(".server-listing-entry").removeClass("bg-primary"); } $("#server-table").on("click", ".server-listing-entry", function (event) { enableServerListButtons(); $(this).addClass("bg-primary").siblings().removeClass("bg-primary"); }); // QoL feature: if you double click on a server it will connect $("#server-table").on("dblclick", ".server-listing-entry", function (event) { $(this).addClass("bg-primary").siblings().removeClass("bg-primary"); connectToServer(); }); $("#of-editservermodal").on("show.bs.modal", function (e) { var jsonToModify = remotefs.readJsonSync( path.join(userData, "servers.json") ); $.each(jsonToModify["servers"], function (key, value) { if (value["uuid"] == getSelectedServer()) { $("#editserver-descinput")[0].value = value["description"]; $("#editserver-ipinput")[0].value = value["ip"]; var versionIndex = -1; $.each($("#editserver-versionselect")[0], function (key, val) { if (val.text === value["version"]) { versionIndex = key; } }); $("#editserver-versionselect")[0].selectedIndex = versionIndex; } }); }); $("#of-deleteservermodal").on("show.bs.modal", function (e) { var result = serverArray.filter(function (obj) { return obj.uuid === getSelectedServer(); })[0]; $("#deleteserver-servername").html(result.description); });