var remote = require("remote"); var remotefs = remote.require('fs-extra'); var dns = remote.require('dns'); var userdir = remote.require('app').getPath('userData'); var versionarray; var serverarray; var config; function enableServerListButtons() { $('#of-connect-button').removeClass('disabled'); $('#of-connect-button').prop('disabled', false); $('#of-editserver-button').removeClass('disabled'); $('#of-editserver-button').prop('disabled', false); $('#of-deleteserver-button').removeClass('disabled'); $('#of-deleteserver-button').prop('disabled', false); } function disableServerListButtons() { $('#of-connect-button').addClass('disabled'); $('#of-connect-button').prop('disabled', true); $('#of-editserver-button').addClass('disabled'); $('#of-editserver-button').prop('disabled', true); $('#of-deleteserver-button').addClass('disabled'); $('#of-deleteserver-button').prop('disabled', true); } function addServer() { var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json")); var server = {}; server['uuid'] = uuidv4(); server['description'] = $("#addserver-descinput").val().length == 0 ? "My OpenFusion Server" : $("#addserver-descinput").val(); server['ip'] = $("#addserver-ipinput").val().length == 0 ? "127.0.0.1:23000" : $("#addserver-ipinput").val(); server['version'] = $("#addserver-versionselect option:selected").text(); //server['endpoint'] = jsontomodify['servers'].push(server); remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4)); loadServerList(); } function editServer() { var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json")); $.each(jsontomodify["servers"], function( key, value ) { if(value["uuid"] == getSelectedServer()) { value['description'] = $("#editserver-descinput").val().length == 0 ? value['description'] : $("#editserver-descinput").val(); value['ip'] = $("#editserver-ipinput").val().length == 0 ? value['ip'] : $("#editserver-ipinput").val(); value['version'] = $("#editserver-versionselect option:selected").text(); } }); remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4)); loadServerList(); } function deleteServer() { var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json")); var result = jsontomodify['servers'].filter(function(obj) {return (obj.uuid === getSelectedServer())})[0]; var resultindex = jsontomodify['servers'].indexOf(result); jsontomodify['servers'].splice(resultindex, 1); remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4)); loadServerList(); } function restoreDefaultServers() { remotefs.copySync(__dirname+"\\defaults\\servers.json", userdir+"\\servers.json"); loadServerList(); } function loadGameVersions() { var versionjson = JSON.parse(remotefs.readFileSync(userdir+"\\versions.json")); versionarray = versionjson['versions']; $.each(versionarray, function( key, value ) { $(new Option(value.name, 'val')).appendTo('#addserver-versionselect'); $(new Option(value.name, 'val')).appendTo('#editserver-versionselect'); }); } function loadConfig() { // load config object globally config = JSON.parse(remotefs.readFileSync(userdir+"\\config.json")); } function loadServerList() { var serverjson = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json")); serverarray = serverjson['servers']; $(".server-listing-entry").remove(); // Clear out old stuff, if any disableServerListButtons(); // Disable buttons until another server is selected if (serverarray.length > 0) { // Servers were found in the JSON $("#server-listing-placeholder").attr("hidden",true); $.each(serverarray, function( key, value ) { // Create the row, and populate the cells var row = document.createElement('tr'); row.className = 'server-listing-entry'; row.setAttribute('id', value.uuid); var cellName = document.createElement('td'); cellName.textContent = value.description; var cellVersion = document.createElement('td'); cellVersion.textContent = value.version; cellVersion.className = 'text-monospace'; row.appendChild(cellName); row.appendChild(cellVersion); $("#server-tablebody").append(row); }); } else { // No servers are added, make sure placeholder is visible $("#server-listing-placeholder").attr("hidden",false); } } // For writing loginInfo.php, assetInfo.php, etc. function setGameInfo(serverUUID) { var result = serverarray.filter(function(obj) {return (obj.uuid === serverUUID);})[0]; var gameversion = versionarray.filter(function(obj) {return (obj.name === result.version);})[0]; if(config['cache-swapping']) { // if cache swapping property exists AND is `true`, run cache swapping logic // Cache folder renaming var cachedir = userdir + '\\..\\..\\LocalLow\\Unity\\Web Player\\Cache'; var curversion = cachedir + '\\Fusionfall'; var newversion = cachedir + '\\' + gameversion.name; var record = userdir + '\\.lastver'; if (remotefs.existsSync(curversion)) { // cache already exists // find out what version it belongs to if (remotefs.existsSync(record)) { var lastversion = remotefs.readFileSync(record); remotefs.renameSync(curversion, cachedir + '\\' + lastversion); console.log('Cached version ' + lastversion); } else { console.log( "Couldn't find last version record; cache may get overwritten" ); } } if (remotefs.existsSync(newversion)) { // rename saved cache to FusionFall remotefs.renameSync(newversion, curversion); console.log('Loaded cached ' + gameversion.name); } // make note of what version we are launching for next launch remotefs.writeFileSync(record, gameversion.name); } window.asseturl = gameversion.url; // gameclient.js needs to access this remotefs.writeFileSync(__dirname+"\\assetInfo.php", asseturl); if (result.hasOwnProperty('endpoint')) { var httpendpoint = result.endpoint.replace("https://", "http://"); remotefs.writeFileSync(__dirname+"\\rankurl.txt", httpendpoint+"getranks"); // Write these out too remotefs.writeFileSync(__dirname+"\\sponsor.php", httpendpoint+"upsell/sponsor.png"); remotefs.writeFileSync(__dirname+"\\images.php", httpendpoint+"upsell/"); } else { // Remove/default the endpoint related stuff, this server won't be using it if (remotefs.existsSync(__dirname+"\\rankurl.txt")) { remotefs.unlinkSync(__dirname+"\\rankurl.txt"); remotefs.writeFileSync(__dirname+"\\sponsor.php", "assets/img/welcome.png"); remotefs.writeFileSync(__dirname+"\\images.php", "assets/img/"); } } // Server address parsing var address; var port; var sepPos = result.ip.indexOf(":"); if (sepPos > -1) { address = result.ip.substr(0, sepPos); port = result.ip.substr(sepPos + 1); } else { address = result.ip; port = 23000 // default } // DNS resolution. there is no synchronous version for some stupid reason if(!address.match(/^[0-9.]+$/)) dns.resolve4(address, function(err, res) { if(!err) { console.log("Resolved " + address + " to " + res[0]); address = res[0]; } else { console.log("Err: " + err.code); } prepConnection(address, port); }); else { console.log(address + " is an IP; skipping DNS lookup"); prepConnection(address, port); } } function prepConnection(address, port) { var full = address + ":" + port; console.log("Will connect to " + full); remotefs.writeFileSync(__dirname+"\\loginInfo.php", full); launchGame(); } // Returns the UUID of the server with the selected background color. // Yes, there are probably better ways to go about this, but it works well enough. function getSelectedServer() { return $("#server-tablebody > tr.bg-primary").prop("id"); } function connectToServer() { // Get ID of the selected server, which corresponds to its UUID in the json console.log("Connecting to server with UUID of " + getSelectedServer()); // Prevent the user from clicking anywhere else during the transition $('body,html').css('pointer-events','none'); stopEasterEggs(); $('#of-serverselector').fadeOut('slow', function() { setTimeout(function(){ $('body,html').css('pointer-events',''); setGameInfo(getSelectedServer()); }, 200); }); } // If applicable, deselect currently selected server. function deselectServer() { disableServerListButtons(); $(".server-listing-entry").removeClass('bg-primary'); } $('#server-table').on('click', '.server-listing-entry', function(event) { enableServerListButtons(); $(this).addClass('bg-primary').siblings().removeClass('bg-primary'); }); // QoL feature: if you double click on a server it will connect $('#server-table').on('dblclick', '.server-listing-entry', function(event) { $(this).addClass('bg-primary').siblings().removeClass('bg-primary'); connectToServer(); }); $('#of-editservermodal').on('show.bs.modal', function (e) { var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json")); $.each(jsontomodify["servers"], function( key, value ) { if(value["uuid"] == getSelectedServer()) { $("#editserver-descinput")[0].value = value['description']; $("#editserver-ipinput")[0].value = value['ip']; var versionIndex = -1; $.each($("#editserver-versionselect")[0], function( key, val ) { if(val.text === value['version']) { versionIndex = key; } }); $("#editserver-versionselect")[0].selectedIndex = versionIndex; } }); }); $('#of-deleteservermodal').on('show.bs.modal', function (e) { var result = serverarray.filter(function(obj) {return (obj.uuid === getSelectedServer());})[0]; $("#deleteserver-servername").html(result.description); });