var app = require("app"); // Module to control application life. var dialog = require("dialog"); var fs = require("fs-extra"); var ipc = require("ipc"); var os = require("os"); var path = require("path"); var BrowserWindow = require("browser-window"); var mainWindow = null; var unityHomeDir = path.join(__dirname, "../../WebPlayer"); // If running in non-packaged / development mode, this dir will be slightly different if (process.env.npm_node_execpath) { unityHomeDir = path.join(app.getAppPath(), "/build/WebPlayer"); } process.env["UNITY_HOME_DIR"] = unityHomeDir; process.env["UNITY_DISABLE_PLUGIN_UPDATES"] = "yes"; app.commandLine.appendSwitch("enable-npapi"); app.commandLine.appendSwitch( "load-plugin", path.join(unityHomeDir, "/loader/npUnity3D32.dll") ); app.commandLine.appendSwitch("no-proxy-server"); var userData = app.getPath("userData"); var configPath = path.join(userData, "config.json"); var serversPath = path.join(userData, "servers.json"); var versionsPath = path.join(userData, "versions.json"); function initialSetup(firstTime) { if (!firstTime) { // Migration from pre-1.4 // Back everything up, just in case fs.copySync(configPath, configPath + ".bak"); fs.copySync(serversPath, serversPath + ".bak"); fs.copySync(versionsPath, versionsPath + ".bak"); } else { // First-time setup // Copy default servers fs.copySync( path.join(__dirname, "/defaults/servers.json"), serversPath ); } // Copy default versions and config fs.copySync(path.join(__dirname, "/defaults/versions.json"), versionsPath); fs.copySync(path.join(__dirname, "/defaults/config.json"), configPath); console.log("JSON files copied."); showMainWindow(); } ipc.on("exit", function (id) { mainWindow.destroy(); }); // Quit when all windows are closed. app.on("window-all-closed", function () { if (process.platform != "darwin") app.quit(); }); app.on("ready", function () { // Check just in case the user forgot to extract the zip. zipCheck = app.getPath("exe").includes(os.tmpdir()); if (zipCheck) { var errorMessage = "It has been detected that OpenFusionClient is running from the TEMP folder.\n\n" + "Please extract the entire Client folder to a location of your choice before starting OpenFusionClient."; dialog.showErrorBox("Error!", errorMessage); return; } // Create the browser window. mainWindow = new BrowserWindow({ width: 1280, height: 720, show: false, "web-preferences": { plugins: true, }, }); mainWindow.setMinimumSize(640, 480); // Check for first run try { if (!fs.existsSync(configPath)) { console.log("Config file not found. Running initial setup."); initialSetup(true); } else { var config = fs.readJsonSync(configPath); if (!config["last-version-initialized"]) { console.log("Pre-1.4 config detected. Running migration."); initialSetup(false); } else { showMainWindow(); } } } catch (ex) { dialog.showErrorBox( "Error!", "An error occurred while checking for the config. Make sure you have sufficent permissions." ); app.quit(); } // Makes it so external links are opened in the system browser, not Electron mainWindow.webContents.on("new-window", function (event, url) { event.preventDefault(); require("shell").openExternal(url); }); mainWindow.on("closed", function () { mainWindow = null; }); }); function showMainWindow() { // Load the index.html of the app. mainWindow.loadUrl("file://" + __dirname + "/index.html"); // Reduces white flash when opening the program mainWindow.webContents.on("did-finish-load", function () { mainWindow.webContents.executeJavaScript("setAppVersionText();"); mainWindow.show(); // everything's loaded, tell the renderer process to do its thing mainWindow.webContents.executeJavaScript("loadConfig();"); mainWindow.webContents.executeJavaScript("loadGameVersions();"); mainWindow.webContents.executeJavaScript("loadServerList();"); }); mainWindow.webContents.on("plugin-crashed", function () { var errorMessage = "Unity Web Player has crashed - please re-open the application.\n" + "If this error persists, please read the FAQ or ask for support in our Discord server."; dialog.showErrorBox("Error!", errorMessage); mainWindow.destroy(); app.quit(); }); mainWindow.webContents.on("will-navigate", function (event, url) { event.preventDefault(); switch (url) { case "https://audience.fusionfall.com/ff/regWizard.do?_flowId=fusionfall-registration-flow": var errorMessage = "The register page is currently unimplemented.\n\n" + 'You can still create an account: type your desired username and password into the provided boxes and click "Log In". ' + "Your account will then be automatically created on the server. \nBe sure to remember these details!"; dialog.showErrorBox("Sorry!", errorMessage); break; case "https://audience.fusionfall.com/ff/login.do": dialog.showErrorBox( "Sorry!", "Account management is not available." ); break; case "http://forums.fusionfall.com/": require("shell").openExternal("https://discord.gg/DYavckB"); break; default: mainWindow.loadUrl(url); } }); }