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# OpenFusionClient # OpenFusionClient
[![Current Release](https://img.shields.io/github/v/release/OpenFusionProject/OpenFusionClient)](https://github.com/OpenFusionProject/OpenFusionClient/releases/latest) [![Discord](https://img.shields.io/badge/chat-on%20discord-7289da.svg?logo=discord)](https://discord.gg/DYavckB)[![License](https://img.shields.io/github/license/OpenFusionProject/OpenFusionClient)](https://github.com/OpenFusionProject/OpenFusionClient/blob/master/LICENSE.md) [![Current Release](https://img.shields.io/github/v/release/OpenFusionProject/OpenFusionClient)](https://github.com/OpenFusionProject/OpenFusionClient/releases/latest) [![Discord](https://img.shields.io/badge/chat-on%20discord-7289da.svg?logo=discord)](https://discord.gg/DYavckB)[![License](https://img.shields.io/github/license/OpenFusionProject/OpenFusionClient)](https://github.com/OpenFusionProject/OpenFusionClient/blob/master/LICENSE.md)
An Electron app that allows you to easily join FusionFall servers. An Electron app that allows you to easily join FusionFall servers.
It automatically installs FF's custom build of Unity Web Player, manages text files such as `assetInfo.php`/`loginInfo.php`, and embeds the game, all in a few clicks! It automatically installs FF's custom build of Unity Web Player, manages text files such as `assetInfo.php`/`loginInfo.php`, and embeds the game, all in a few clicks!
For an overview of how the game client worked originally, please see [this section in the OpenFusion README](https://github.com/OpenFusionProject/OpenFusion#architecture). For an overview of how the game client worked originally, please see [this section in the OpenFusion README](https://github.com/OpenFusionProject/OpenFusion#architecture ).
## Disclaimer ## Disclaimer
This repository does not contain any code from the actual FusionFall game client. **Think of it more as a launcher:** it abstracts away having to use a NPAPI plugin capable web browser, along with having to host a HTTP server for it to connect to. This repository does not contain any code from the actual FusionFall game client. **Think of it more as a launcher:** it abstracts away having to use a NPAPI plugin capable web browser, along with having to host a HTTP server for it to connect to.
In addition, if you are interested in contributing: do note that **this project likely cannot utilize more modern Javascript techniques**. In order to use NPAPI plugins, a very old version of Electron was needed (0.31.0). This limits the project to only a portion of ES5 in non-strict mode, and a reduced subset of Node/Electron APIs. In addition, if you are interested in contributing: do note that **this project likely cannot utilize more modern Javascript techniques**. In order to use NPAPI plugins, a very old version of Electron was needed (0.31.0). This limits the project to only a portion of ES5 in non-strict mode, and a reduced subset of Node/Electron APIs.
## Usage ## Usage
Provided that you have npm installed, clone the repository, then run install like so: Provided that you have npm installed, clone the repository, then run install like so:
``` ```
git clone https://github.com/OpenFusionProject/OpenFusionClient.git git clone https://github.com/OpenFusionProject/OpenFusionClient.git
npm install npm install
``` ```
After that has completed you can then test OpenFusionClient: After that has completed you can then test OpenFusionClient:
``` ```
npm run start npm run start
``` ```
If you would like to package it as a standalone win32 application: If you would like to package it as a standalone win32 application:
``` ```
npm run pack npm run pack
``` ```
You can then compress the application directory into a zip file and installer for distribution: You can then compress the application directory into a zip file and installer for distribution:
``` ```
npm run dist npm run dist
``` ```
Before opening a PR or running pack/dist, please do a code formatting pass: Before opening a PR or running pack/dist, please do a code formatting pass:
``` ```
npm run prettier npm run prettier
``` ```
## License ## License
MIT unless specified otherwise MIT unless specified otherwise

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content="width=device-width, initial-scale=1.0, shrink-to-fit=no" content="width=device-width, initial-scale=1.0, shrink-to-fit=no"
/> />
<title>OpenFusion: Server Selector</title> <title>OpenFusion: Server Selector</title>
<link rel="stylesheet" href="assets/css/bootstrap.min.css" /> <link rel="stylesheet" href="assets/bootstrap/css/bootstrap.min.css" />
<link rel="stylesheet" href="assets/fonts/fontawesome-all.min.css" /> <link rel="stylesheet" href="assets/fonts/fontawesome-all.min.css" />
<link rel="stylesheet" href="assets/css/openfusion.css" /> <link rel="stylesheet" href="assets/css/openfusion.css" />
<link rel="stylesheet" href="assets/css/styles.css" /> <link rel="stylesheet" href="assets/css/styles.css" />
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src="assets/js/jquery.min.js" src="assets/js/jquery.min.js"
onload="window.$ = window.jQuery = module.exports;" onload="window.$ = window.jQuery = module.exports;"
></script> ></script>
<script src="assets/js/bootstrap.min.js"></script> <script src="assets/bootstrap/js/bootstrap.min.js"></script>
<script src="assets/js/bs-init.js"></script> <script src="assets/js/bs-init.js"></script>
<script src="assets/js/uuidv4.min.js"></script> <script src="assets/js/uuidv4.min.js"></script>
<script src="assets/js/serverselector.js"></script> <script src="assets/js/serverselector.js"></script>

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@ -205,7 +205,7 @@ function showMainWindow() {
require("shell").openExternal("https://discord.gg/DYavckB"); require("shell").openExternal("https://discord.gg/DYavckB");
break; break;
default: default:
mainWindow.loadUrl(url); mainWindow.loadURL(url);
} }
}); });
} }