mirror of
https://github.com/OpenFusionProject/Client.git
synced 2024-11-26 15:20:06 +00:00
Compare commits
No commits in common. "3fc6cabe33cecbd33cebd5cafc3bf7be69552e62" and "4a465ca689da6ebca0ffae20f2bc5905cbc9d93a" have entirely different histories.
3fc6cabe33
...
4a465ca689
@ -1,19 +0,0 @@
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||||
# top-most EditorConfig file
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root = true
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# Unix-style newlines with a newline ending every file
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[*]
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end_of_line = lf
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insert_final_newline = true
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# 4 space indentation
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[*.js, *.css, *.html, *.json]
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indent_style = space
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indent_size = 4
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# Don't enforce anything in vendored code
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[*.min.*]
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end_of_line = unset
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insert_final_newline = unset
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indent_style = unset
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indent_style = unset
|
BIN
assets/img/spinner.gif
Normal file
BIN
assets/img/spinner.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 72 KiB |
@ -1,8 +1,10 @@
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// You're kind of ruining the surprise by reading this, but whatever
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var today = new Date();
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var christmasBegin = new Date(today.getFullYear(), 11, 21);
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var christmasEnd = new Date(today.getFullYear(), 11, 31);
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// Check Christmas season: Date constructor in Javascript uses an index
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// so 11 is Dec. of this year, and 12 is Jan. of the next
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var christmasBegin = new Date(today.getFullYear(), 11, 23);
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var christmasEnd = new Date(today.getFullYear(), 12, 8);
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var sf;
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if (today >= christmasBegin && today <= christmasEnd) {
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|
@ -1,13 +1,9 @@
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// TODO: path.join in this file, pass in json paths from index.js
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var remote = require("remote");
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var remotefs = remote.require("fs-extra");
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var dns = remote.require("dns");
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var path = remote.require("path");
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var userData = remote.require("app").getPath("userData");
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var configPath = path.join(userData, "config.json");
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var serversPath = path.join(userData, "servers.json");
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var versionsPath = path.join(userData, "versions.json");
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var userDir = remote.require("app").getPath("userData");
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var versionArray;
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var serverArray;
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var config;
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@ -33,7 +29,7 @@ function disableServerListButtons() {
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function getAppVersion() {
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appVersion = remote.require("app").getVersion();
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// Simplify version, ex. 1.4.0 -> 1.4,
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// simplify version, ex. 1.4.0 -> 1.4,
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// but only if a revision number isn't present
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if (appVersion.endsWith(".0")) {
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return appVersion.substr(0, appVersion.length - 2);
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@ -48,7 +44,9 @@ function setAppVersionText() {
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}
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function addServer() {
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var jsonToModify = remotefs.readJsonSync(serversPath);
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var jsonToModify = JSON.parse(
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remotefs.readFileSync(userDir + "\\servers.json")
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);
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var server = {};
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server["uuid"] = uuidv4();
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@ -65,12 +63,17 @@ function addServer() {
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jsonToModify["servers"].push(server);
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remotefs.writeFileSync(serversPath, JSON.stringify(jsonToModify, null, 4));
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remotefs.writeFileSync(
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userDir + "\\servers.json",
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JSON.stringify(jsonToModify, null, 4)
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);
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loadServerList();
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}
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function editServer() {
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var jsonToModify = remotefs.readJsonSync(serversPath);
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var jsonToModify = JSON.parse(
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remotefs.readFileSync(userDir + "\\servers.json")
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);
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$.each(jsonToModify["servers"], function (key, value) {
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if (value["uuid"] == getSelectedServer()) {
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value["description"] =
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@ -87,12 +90,17 @@ function editServer() {
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}
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});
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remotefs.writeFileSync(serversPath, JSON.stringify(jsonToModify, null, 4));
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remotefs.writeFileSync(
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userDir + "\\servers.json",
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JSON.stringify(jsonToModify, null, 4)
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);
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loadServerList();
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}
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function deleteServer() {
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var jsonToModify = remotefs.readJsonSync(serversPath);
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var jsonToModify = JSON.parse(
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remotefs.readFileSync(userDir + "\\servers.json")
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);
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var result = jsonToModify["servers"].filter(function (obj) {
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return obj.uuid === getSelectedServer();
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})[0];
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@ -101,20 +109,25 @@ function deleteServer() {
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jsonToModify["servers"].splice(resultindex, 1);
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remotefs.writeFileSync(serversPath, JSON.stringify(jsonToModify, null, 4));
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remotefs.writeFileSync(
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userDir + "\\servers.json",
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JSON.stringify(jsonToModify, null, 4)
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);
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loadServerList();
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}
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function restoreDefaultServers() {
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remotefs.copySync(
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path.join(__dirname, "/defaults/servers.json"),
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serversPath
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__dirname + "\\defaults\\servers.json",
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userDir + "\\servers.json"
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);
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loadServerList();
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}
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function loadGameVersions() {
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var versionJson = remotefs.readJsonSync(versionsPath);
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var versionJson = JSON.parse(
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remotefs.readFileSync(userDir + "\\versions.json")
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);
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versionArray = versionJson["versions"];
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$.each(versionArray, function (key, value) {
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$(new Option(value.name, "val")).appendTo("#addserver-versionselect");
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@ -123,12 +136,14 @@ function loadGameVersions() {
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}
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function loadConfig() {
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// Load config object globally
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config = remotefs.readJsonSync(configPath);
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// load config object globally
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config = JSON.parse(remotefs.readFileSync(userDir + "\\config.json"));
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}
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function loadServerList() {
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var serverJson = remotefs.readJsonSync(serversPath);
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var serverJson = JSON.parse(
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remotefs.readFileSync(userDir + "\\servers.json")
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);
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serverArray = serverJson["servers"];
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$(".server-listing-entry").remove(); // Clear out old stuff, if any
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@ -159,50 +174,47 @@ function loadServerList() {
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}
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function performCacheSwap(newVersion) {
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var cacheRoot = path.join(
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userData,
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"/../../LocalLow/Unity/Web Player/Cache"
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);
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var currentCache = path.join(cacheRoot, "FusionFall");
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var newCache = path.join(cacheRoot, newVersion);
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var record = path.join(userData, ".lastver");
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var lastVersion = remotefs.readFileSync(record, (encoding = "utf8"));
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var cacheRoot = userDir + "\\..\\..\\LocalLow\\Unity\\Web Player\\Cache";
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var currentCache = cacheRoot + "\\Fusionfall";
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var newCache = cacheRoot + "\\" + newVersion;
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var record = userDir + "\\.lastver";
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// Make note of what version we are launching for next launch
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remotefs.writeFileSync(record, newVersion);
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// If cache renaming would result in a no-op (ex. launching the same version
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// two times), then skip it. This avoids permissions errors with multiple clients
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// if cache renaming would result in a no-op (ex. launching the same version
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// two times), then skip it. this avoids permissions errors with multiple clients
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// (file/folder is already open in another process)
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var skip = false;
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if (remotefs.existsSync(currentCache)) {
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// Cache already exists, find out what version it belongs to
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// cache already exists, find out what version it belongs to
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if (remotefs.existsSync(record)) {
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lastVersion = remotefs.readFileSync(record);
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if (lastVersion != newVersion) {
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// Remove the directory we're trying to store the
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// existing cache to if it already exists for whatever
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// reason, as it would cause an EPERM error otherwise.
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// This is a no-op if the directory doesn't exist
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remotefs.removeSync(path.join(cacheRoot, lastVersion));
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// Store old cache to named directory
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remotefs.renameSync(
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currentCache,
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path.join(cacheRoot, lastVersion)
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cacheRoot + "\\" + lastVersion
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);
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} else {
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console.log("Cached version unchanged, skipping rename");
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console.log(
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"Cached version unchanged, renaming will be skipped"
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);
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skip = true;
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}
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console.log("Current cache is " + lastVersion);
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} else {
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console.log(
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"Couldn't find last version record; cache may get overwritten"
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);
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}
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}
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if (remotefs.existsSync(newCache) && !skip) {
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// Rename saved cache to FusionFall
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if (remotefs.existsSync(newCache) || !skip) {
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// rename saved cache to FusionFall
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remotefs.renameSync(newCache, currentCache);
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console.log("Current cache swapped to " + newVersion);
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}
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// make note of what version we are launching for next launch
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remotefs.writeFileSync(record, newVersion);
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}
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// For writing loginInfo.php, assetInfo.php, etc.
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@ -214,7 +226,7 @@ function setGameInfo(serverUUID) {
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return obj.name === result.version;
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})[0];
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// If cache swapping property exists AND is `true`, run cache swapping logic
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// if cache swapping property exists AND is `true`, run cache swapping logic
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if (config["cache-swapping"]) {
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try {
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performCacheSwap(gameVersion.name);
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@ -227,34 +239,31 @@ function setGameInfo(serverUUID) {
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window.assetUrl = gameVersion.url; // game-client.js needs to access this
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remotefs.writeFileSync(path.join(__dirname, "assetInfo.php"), assetUrl);
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remotefs.writeFileSync(__dirname + "\\assetInfo.php", assetUrl);
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if (result.hasOwnProperty("endpoint")) {
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var httpEndpoint = result.endpoint.replace("https://", "http://");
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remotefs.writeFileSync(
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path.join(__dirname, "rankurl.txt"),
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__dirname + "\\rankurl.txt",
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httpEndpoint + "getranks"
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);
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// Write these out too
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remotefs.writeFileSync(
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path.join(__dirname, "sponsor.php"),
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__dirname + "\\sponsor.php",
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httpEndpoint + "upsell/sponsor.png"
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);
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remotefs.writeFileSync(
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path.join(__dirname, "images.php"),
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__dirname + "\\images.php",
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httpEndpoint + "upsell/"
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);
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} else {
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// Remove/default the endpoint related stuff, this server won't be using it
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if (remotefs.existsSync(path.join(__dirname, "rankurl.txt"))) {
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remotefs.unlinkSync(path.join(__dirname, "rankurl.txt"));
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if (remotefs.existsSync(__dirname + "\\rankurl.txt")) {
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remotefs.unlinkSync(__dirname + "\\rankurl.txt");
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remotefs.writeFileSync(
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path.join(__dirname, "sponsor.php"),
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__dirname + "\\sponsor.php",
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"assets/img/welcome.png"
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);
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remotefs.writeFileSync(
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path.join(__dirname, "images.php"),
|
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"assets/img/"
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);
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remotefs.writeFileSync(__dirname + "\\images.php", "assets/img/");
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}
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}
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@ -272,7 +281,7 @@ function setGameInfo(serverUUID) {
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// DNS resolution. there is no synchronous version for some stupid reason
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if (!address.match(/^[0-9.]+$/))
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dns.lookup(address, (family = 4), function (err, resolvedAddress) {
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dns.lookup(address, family=4, function (err, resolvedAddress) {
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if (!err) {
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console.log("Resolved " + address + " to " + resolvedAddress);
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address = resolvedAddress;
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@ -290,7 +299,7 @@ function setGameInfo(serverUUID) {
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function prepConnection(address, port) {
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var full = address + ":" + port;
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console.log("Will connect to " + full);
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remotefs.writeFileSync(path.join(__dirname, "loginInfo.php"), full);
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remotefs.writeFileSync(__dirname + "\\loginInfo.php", full);
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launchGame();
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}
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@ -333,8 +342,8 @@ $("#server-table").on("dblclick", ".server-listing-entry", function (event) {
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});
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||||
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||||
$("#of-editservermodal").on("show.bs.modal", function (e) {
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||||
var jsonToModify = remotefs.readJsonSync(
|
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path.join(userData, "servers.json")
|
||||
var jsonToModify = JSON.parse(
|
||||
remotefs.readFileSync(userDir + "\\servers.json")
|
||||
);
|
||||
$.each(jsonToModify["servers"], function (key, value) {
|
||||
if (value["uuid"] == getSelectedServer()) {
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||||
|
Binary file not shown.
33
index.js
33
index.js
@ -8,8 +8,10 @@ var path = require("path");
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||||
var BrowserWindow = require("browser-window");
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var mainWindow = null;
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||||
|
||||
var userData = app.getPath("userData");
|
||||
var unityHomeDir = path.join(__dirname, "../../WebPlayer");
|
||||
// If running in non-packaged / development mode, this dir will be slightly different
|
||||
|
||||
// if running in non-packaged / development mode, this dir will be slightly different
|
||||
if (process.env.npm_node_execpath) {
|
||||
unityHomeDir = path.join(app.getAppPath(), "/build/WebPlayer");
|
||||
}
|
||||
@ -18,26 +20,31 @@ process.env["UNITY_HOME_DIR"] = unityHomeDir;
|
||||
process.env["UNITY_DISABLE_PLUGIN_UPDATES"] = "yes";
|
||||
|
||||
app.commandLine.appendSwitch("enable-npapi");
|
||||
app.commandLine.appendSwitch(
|
||||
"load-plugin",
|
||||
path.join(unityHomeDir, "/loader/npUnity3D32.dll")
|
||||
);
|
||||
app.commandLine.appendSwitch("load-plugin", path.join(unityHomeDir, "/loader/npUnity3D32.dll"));
|
||||
app.commandLine.appendSwitch("no-proxy-server");
|
||||
|
||||
var userData = app.getPath("userData");
|
||||
var configPath = path.join(userData, "config.json");
|
||||
var serversPath = path.join(userData, "servers.json");
|
||||
var versionsPath = path.join(userData, "versions.json");
|
||||
var configPath = path.join(userData, "/config.json");
|
||||
var serversPath = path.join(userData, "/servers.json");
|
||||
var versionsPath = path.join(userData, "/versions.json");
|
||||
|
||||
function initialSetup(firstTime) {
|
||||
// Display a small window to inform the user that the app is working
|
||||
setupWindow = new BrowserWindow({
|
||||
width: 275,
|
||||
height: 450,
|
||||
resizable: false,
|
||||
center: true,
|
||||
frame: false,
|
||||
});
|
||||
if (!firstTime) {
|
||||
// Migration from pre-1.4
|
||||
// migration from pre-1.4
|
||||
// Back everything up, just in case
|
||||
setupWindow.loadUrl("file://" + __dirname + "/initial-setup.html");
|
||||
fs.copySync(configPath, configPath + ".bak");
|
||||
fs.copySync(serversPath, serversPath + ".bak");
|
||||
fs.copySync(versionsPath, versionsPath + ".bak");
|
||||
} else {
|
||||
// First-time setup
|
||||
// first-time setup
|
||||
// Copy default servers
|
||||
fs.copySync(
|
||||
path.join(__dirname, "/defaults/servers.json"),
|
||||
@ -50,6 +57,7 @@ function initialSetup(firstTime) {
|
||||
fs.copySync(path.join(__dirname, "/defaults/config.json"), configPath);
|
||||
|
||||
console.log("JSON files copied.");
|
||||
setupWindow.destroy();
|
||||
showMainWindow();
|
||||
}
|
||||
|
||||
@ -78,7 +86,7 @@ app.on("ready", function () {
|
||||
height: 720,
|
||||
show: false,
|
||||
"web-preferences": {
|
||||
plugins: true,
|
||||
plugins: true
|
||||
},
|
||||
});
|
||||
mainWindow.setMinimumSize(640, 480);
|
||||
@ -141,6 +149,7 @@ function showMainWindow() {
|
||||
|
||||
mainWindow.webContents.on("will-navigate", function (event, url) {
|
||||
event.preventDefault();
|
||||
// TODO: showMessageBox rather than showErrorBox?
|
||||
switch (url) {
|
||||
case "https://audience.fusionfall.com/ff/regWizard.do?_flowId=fusionfall-registration-flow":
|
||||
var errorMessage =
|
||||
|
40
initial-setup.html
Normal file
40
initial-setup.html
Normal file
@ -0,0 +1,40 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>OpenFusion: Initial Setup</title>
|
||||
</head>
|
||||
<body
|
||||
style="
|
||||
overflow: hidden;
|
||||
background-color: #000;
|
||||
user-select: none;
|
||||
-webkit-user-select: none;
|
||||
"
|
||||
>
|
||||
<center>
|
||||
<div>
|
||||
<img src="assets/img/of-3.png" width="256" />
|
||||
<div>
|
||||
<img src="assets/img/spinner.gif" width="50px" />
|
||||
</div>
|
||||
<div style="margin-top: 15px">
|
||||
<p
|
||||
style="
|
||||
text-shadow: 1px 1px 8px #4349c4;
|
||||
color: #4a76b7;
|
||||
font-size: 18px;
|
||||
font-family: -apple-system, BlinkMacSystemFont,
|
||||
'Segoe UI', Roboto, 'Helvetica Neue', Arial,
|
||||
'Noto Sans', sans-serif, 'Apple Color Emoji',
|
||||
'Segoe UI Emoji', 'Segoe UI Symbol',
|
||||
'Noto Color Emoji';
|
||||
"
|
||||
>
|
||||
OpenFusion is setting up...<br />Please wait - this
|
||||
should take <br />less than a minute.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
Loading…
Reference in New Issue
Block a user