Commit Graph

109 Commits

Author SHA1 Message Date
CakeLancelot
b318c9597e Servers are now loaded from file, and you can connect to them
Needs some cleanup
Also did some misc. UX changes and tweaks
2020-12-22 04:45:43 -06:00
CakeLancelot
c1d268ed18 Add game client related files 2020-12-21 20:44:17 -06:00
CakeLancelot
74334add0f
Merge pull request #1 from gsemaj/main
Ignore Electron engine files
2020-12-21 20:41:44 -06:00
Gent S
77354d2407 Ignore Electron engine files 2020-12-21 21:36:01 -05:00
CakeLancelot
b837fbc7df Moved to being a single-page app
This simplifies some logic, and lets us do a sweet transition from server list to in-game.
2020-12-21 20:31:46 -06:00
CakeLancelot
7009328f35 Getting ready to add logic
* Empty out placeholders in fields
* Slight tweaks to page itself
* Bootstrap updated to 4.5.3
* Include uuid package
* Separate some logic in index.js to new functions
* Add default jsons, as well as code to copy it over on first launch
2020-12-17 22:29:31 -06:00
CakeLancelot
217391b95e CSS and modal tweaks
* Fix *most* selecting shenanigans in old Electron ver.
* Replace input field in add server modal with select
* Style select tag similarly to input
2020-12-16 14:52:24 -06:00
CakeLancelot
7f4be5f856 Initial Commit of Revised Client
New features:
* Automatic Installation of Unity 2.x.x-fusion
* Check for Client being unzipped first before running
* Fix app name, now user data is now stored in ``Appdata\Roaming\OpenFusionClient``

WIP:
* Server Browser System (it's there visually, at least)
* JSON config file (haven't started on yet)
2020-12-16 13:17:00 -06:00
CakeLancelot
47db5ddc4b
Create README.md 2020-12-16 13:11:06 -06:00