Commit Graph

124 Commits

Author SHA1 Message Date
CakeLancelot
812ddeb0b8 Ignore unnecessary files on pack, explicitly enable shortcut creation
I *would* like for shortcuts to be an optional thing (ex. an installer page asking if you would like to create one in start, on desktop, etc.) but it seems that you need to mess with NSIS scripting. Later on, maybe.
2021-05-17 04:12:53 -05:00
CakeLancelot
5cbe30f39f Various package.json tweaks
* On `npm run dist`, build both nsis and zip
* Delete unnecessary default-app folder after pack
* Make sure installers are 32 bit
* Amend `repository` field
2021-05-17 03:09:24 -05:00
CakeLancelot
78b6c86410 Update package-lock 2021-05-16 21:19:24 -05:00
CakeLancelot
bfac6e9250 Use fs-extra for copying files synchronously
Also, sorry about the diff. Turns out some of the files in the repo were CRLF.
2021-05-16 21:06:57 -05:00
CakeLancelot
6f42297102 Enforce LF in repo 2021-05-16 20:59:01 -05:00
CakeLancelot
5d5dce9647 Move to npm for development and packaging
I had to hack the package.json to force `electron-prebuilt` to use a 32-bit binary - everything else should be fairly out of the box
2021-04-28 12:37:22 -05:00
CakeLancelot
f321ebdf56 Update .gitignore 2021-04-28 12:17:44 -05:00
CakeLancelot
3f6b2e3e58 File/folder restructuring 2021-02-07 18:04:44 -06:00
CakeLancelot
6adf72c608 "Final" changes
* Remove placeholder option for version and let the first available one get selected instead
* Remove git hash in favor of just release version (this should probably be set dynamically at some point)
* Clarify comments
2020-12-23 11:11:16 -06:00
CakeLancelot
1d70e9e3f6
Merge pull request #2 from gsemaj/main
Add default values for server description & IP
2020-12-23 10:53:54 -06:00
Gent S
f7736a07a3 Add default values for server description & IP 2020-12-23 11:12:48 -05:00
CakeLancelot
02f390499c Adding and deleting servers works.
Still need to fix the add server validation
Other changes:
* Convert all files to spaces and fix indentation
* We now write out the images.php and sponsor.php files if an endpoint url is defined for a server
* Added comments
2020-12-23 04:09:45 -06:00
CakeLancelot
3d8cd79a55 Update .gitignore 2020-12-22 20:21:50 -06:00
CakeLancelot
fab7d53150 Check before deleting rankurl.txt 2020-12-22 12:02:30 -06:00
CakeLancelot
a73b3a4b3f Add initial setup splash window
as well as other additions and tweaks
2020-12-22 10:59:02 -06:00
CakeLancelot
b318c9597e Servers are now loaded from file, and you can connect to them
Needs some cleanup
Also did some misc. UX changes and tweaks
2020-12-22 04:45:43 -06:00
CakeLancelot
c1d268ed18 Add game client related files 2020-12-21 20:44:17 -06:00
CakeLancelot
74334add0f
Merge pull request #1 from gsemaj/main
Ignore Electron engine files
2020-12-21 20:41:44 -06:00
Gent S
77354d2407 Ignore Electron engine files 2020-12-21 21:36:01 -05:00
CakeLancelot
b837fbc7df Moved to being a single-page app
This simplifies some logic, and lets us do a sweet transition from server list to in-game.
2020-12-21 20:31:46 -06:00
CakeLancelot
7009328f35 Getting ready to add logic
* Empty out placeholders in fields
* Slight tweaks to page itself
* Bootstrap updated to 4.5.3
* Include uuid package
* Separate some logic in index.js to new functions
* Add default jsons, as well as code to copy it over on first launch
2020-12-17 22:29:31 -06:00
CakeLancelot
217391b95e CSS and modal tweaks
* Fix *most* selecting shenanigans in old Electron ver.
* Replace input field in add server modal with select
* Style select tag similarly to input
2020-12-16 14:52:24 -06:00
CakeLancelot
7f4be5f856 Initial Commit of Revised Client
New features:
* Automatic Installation of Unity 2.x.x-fusion
* Check for Client being unzipped first before running
* Fix app name, now user data is now stored in ``Appdata\Roaming\OpenFusionClient``

WIP:
* Server Browser System (it's there visually, at least)
* JSON config file (haven't started on yet)
2020-12-16 13:17:00 -06:00
CakeLancelot
47db5ddc4b
Create README.md 2020-12-16 13:11:06 -06:00