mirror of
https://github.com/OpenFusionProject/Client.git
synced 2024-11-24 06:11:04 +00:00
format assets but ignore minified files
This commit is contained in:
parent
fd92f2de5e
commit
f9c041edc9
@ -29,5 +29,5 @@ version
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resources/app/files/rankurl.txt
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node_modules/
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dist/
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assets/
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UnityBugReporter.exe
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*.min.*
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@ -49,9 +49,9 @@ img {
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body {
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user-select: none;
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background-color: #000;
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font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto,
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'Helvetica Neue', Arial, 'Noto Sans', sans-serif, 'Apple Color Emoji',
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'Segoe UI Emoji', 'Segoe UI Symbol', 'Noto Color Emoji';
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font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto,
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"Helvetica Neue", Arial, "Noto Sans", sans-serif, "Apple Color Emoji",
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"Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji";
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}
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#of-versionnumber {
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@ -61,17 +61,17 @@ body {
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}
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.btn-primary {
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background-image: url('../../assets/img/btn-primary-bg.png');
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background-image: url("../../assets/img/btn-primary-bg.png");
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background-repeat: repeat;
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}
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.btn-success {
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background-image: url('../../assets/img/btn-success-bg.png');
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background-image: url("../../assets/img/btn-success-bg.png");
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background-repeat: repeat;
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}
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.btn-danger {
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background-image: url('../../assets/img/btn-danger-bg.png');
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background-image: url("../../assets/img/btn-danger-bg.png");
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background-repeat: repeat;
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}
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@ -1,3 +1,3 @@
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$(document).ready(function(){
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$('[data-bs-tooltip]').tooltip();
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$(document).ready(function () {
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$("[data-bs-tooltip]").tooltip();
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});
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@ -7,13 +7,13 @@ var christmasBegin = new Date(today.getFullYear(), 11, 23);
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var christmasEnd = new Date(today.getFullYear(), 12, 8);
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var sf;
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if((today >= christmasBegin && today <= christmasEnd)) {
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console.log("Christmas Activated.");
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sf = new Snowflakes({zIndex: -100});
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if (today >= christmasBegin && today <= christmasEnd) {
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console.log("Christmas Activated.");
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sf = new Snowflakes({ zIndex: -100 });
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}
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function stopEasterEggs(){
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if (sf != null) {
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sf.destroy();
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}
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function stopEasterEggs() {
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if (sf != null) {
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sf.destroy();
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}
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}
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@ -5,7 +5,7 @@ var gameRunning = false;
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// Uncomment and enter credentials to skip login screen
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function authDoCallback(param) {
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/*var unity = document.getElementById('Unity_embed');
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/*var unity = document.getElementById('Unity_embed');
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unity.SendMessage("GlobalManager", "SetTEGid", "player");
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unity.SendMessage("GlobalManager", "SetAuthid", "0");
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unity.SendMessage("GlobalManager", "DoAuth", 0);*/
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@ -14,67 +14,85 @@ function authDoCallback(param) {
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function MarkProgress(param) {}
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function redirect(html) {
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ipc.send("exit", 0);
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ipc.send("exit", 0);
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}
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function HomePage(param) {
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ipc.send("exit", 0);
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ipc.send("exit", 0);
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}
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function PageOut(param) {
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ipc.send("exit", 0);
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ipc.send("exit", 0);
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}
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function updateSocialOptions(param) {
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ipc.send("exit", 0);
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ipc.send("exit", 0);
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}
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function PayPage(param) {
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ipc.send("exit", 0);
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ipc.send("exit", 0);
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}
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// Unity invoked methods end //
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function onResize() {
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if (gameRunning == true) {
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var unity = document.getElementById('Unity_embed');
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unity.style.width = window.innerWidth + 'px';
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unity.style.height = window.innerHeight + 'px';
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}
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if (gameRunning == true) {
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var unity = document.getElementById("Unity_embed");
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unity.style.width = window.innerWidth + "px";
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unity.style.height = window.innerHeight + "px";
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}
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}
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function launchGame() {
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gameRunning = true;
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gameRunning = true;
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var sel = document.getElementById("of-serverselector");
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sel.remove();
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var sel = document.getElementById("of-serverselector");
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sel.remove();
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document.body.style.overflow = "hidden";
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document.body.style.overflow = "hidden";
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var object = document.createElement('object');
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object.setAttribute('classid', "clsid:444785F1-DE89-4295-863A-D46C3A781394");
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object.setAttribute('codebase', "undefined/UnityWebPlayer.cab#version=2,0,0,0");
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object.setAttribute('id', "Unity_object");
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object.setAttribute('width', "1264");
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object.setAttribute('height', "661");
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var object = document.createElement("object");
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object.setAttribute(
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"classid",
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"clsid:444785F1-DE89-4295-863A-D46C3A781394"
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);
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object.setAttribute(
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"codebase",
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"undefined/UnityWebPlayer.cab#version=2,0,0,0"
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);
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object.setAttribute("id", "Unity_object");
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object.setAttribute("width", "1264");
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object.setAttribute("height", "661");
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var embed = document.createElement('embed');
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embed.setAttribute('type', "application/vnd.unity");
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embed.setAttribute('pluginspage', "http://www.unity3d.com/unity-web-player-2.x");
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embed.setAttribute('id', "Unity_embed");
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embed.setAttribute('width', "1280");
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embed.setAttribute('height', "680");
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embed.setAttribute('src', window.asseturl+"main.unity3d");
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embed.setAttribute('disablecontdparaextmenu', "true");
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embed.setAttribute('bordercolor', "000000");
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embed.setAttribute('backgroundcolor', "000000");
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embed.setAttribute('disableContextMenu', true);
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embed.setAttribute('textcolor', "ccffff");
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embed.setAttribute('logoimage', "assets/img/unity_dexlabs.png");
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embed.setAttribute('progressbarimage', "assets/img/unity_loadingbar.png");
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embed.setAttribute('progressframeimage', "assets/img/unity_loadingframe.png");
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embed.setAttribute('autoupdateurlsignature', "42180ee5edc4e3d4dd706bcc17cedd8d6ec7b7ac463071fd34ab97fe181f1a78df31db5feb4526677e4f69ef53acaff44471591e68b87f041c80fd54765f0d5725b08aa28f5acf7716ffb2a04e971269f35925c7e38d57dd78f6a206530caaa3da7e32f07f19810efc0ebf29a4eae976a925ad9cc5beb4dd51564c67dc489033");
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embed.setAttribute('autoupdateurl', "http://wp-cartoonnetwork.unity3d.com/ff/big/beta-20111013/autodownload_webplugin_beta");
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var embed = document.createElement("embed");
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embed.setAttribute("type", "application/vnd.unity");
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embed.setAttribute(
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"pluginspage",
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"http://www.unity3d.com/unity-web-player-2.x"
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);
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embed.setAttribute("id", "Unity_embed");
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embed.setAttribute("width", "1280");
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embed.setAttribute("height", "680");
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embed.setAttribute("src", window.asseturl + "main.unity3d");
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embed.setAttribute("disablecontdparaextmenu", "true");
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embed.setAttribute("bordercolor", "000000");
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embed.setAttribute("backgroundcolor", "000000");
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embed.setAttribute("disableContextMenu", true);
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embed.setAttribute("textcolor", "ccffff");
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embed.setAttribute("logoimage", "assets/img/unity_dexlabs.png");
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embed.setAttribute("progressbarimage", "assets/img/unity_loadingbar.png");
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embed.setAttribute(
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"progressframeimage",
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"assets/img/unity_loadingframe.png"
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);
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embed.setAttribute(
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"autoupdateurlsignature",
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"42180ee5edc4e3d4dd706bcc17cedd8d6ec7b7ac463071fd34ab97fe181f1a78df31db5feb4526677e4f69ef53acaff44471591e68b87f041c80fd54765f0d5725b08aa28f5acf7716ffb2a04e971269f35925c7e38d57dd78f6a206530caaa3da7e32f07f19810efc0ebf29a4eae976a925ad9cc5beb4dd51564c67dc489033"
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);
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embed.setAttribute(
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"autoupdateurl",
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"http://wp-cartoonnetwork.unity3d.com/ff/big/beta-20111013/autodownload_webplugin_beta"
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);
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var div = document.getElementById('client');
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object.appendChild(embed);
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div.appendChild(object);
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document.title = "OpenFusion";
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onResize();
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var div = document.getElementById("client");
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object.appendChild(embed);
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div.appendChild(object);
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document.title = "OpenFusion";
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onResize();
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}
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@ -1,269 +1,328 @@
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var remote = require("remote");
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var remotefs = remote.require('fs-extra');
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var dns = remote.require('dns');
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var remotefs = remote.require("fs-extra");
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var dns = remote.require("dns");
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var userdir = remote.require('app').getPath('userData');
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var userdir = remote.require("app").getPath("userData");
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var versionarray;
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var serverarray;
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var config;
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function enableServerListButtons() {
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$('#of-connect-button').removeClass('disabled');
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$('#of-connect-button').prop('disabled', false);
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$('#of-editserver-button').removeClass('disabled');
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$('#of-editserver-button').prop('disabled', false);
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$('#of-deleteserver-button').removeClass('disabled');
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$('#of-deleteserver-button').prop('disabled', false);
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$("#of-connect-button").removeClass("disabled");
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$("#of-connect-button").prop("disabled", false);
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$("#of-editserver-button").removeClass("disabled");
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$("#of-editserver-button").prop("disabled", false);
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$("#of-deleteserver-button").removeClass("disabled");
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$("#of-deleteserver-button").prop("disabled", false);
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}
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function disableServerListButtons() {
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$('#of-connect-button').addClass('disabled');
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$('#of-connect-button').prop('disabled', true);
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$('#of-editserver-button').addClass('disabled');
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$('#of-editserver-button').prop('disabled', true);
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$('#of-deleteserver-button').addClass('disabled');
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$('#of-deleteserver-button').prop('disabled', true);
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$("#of-connect-button").addClass("disabled");
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$("#of-connect-button").prop("disabled", true);
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$("#of-editserver-button").addClass("disabled");
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$("#of-editserver-button").prop("disabled", true);
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$("#of-deleteserver-button").addClass("disabled");
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$("#of-deleteserver-button").prop("disabled", true);
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}
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function addServer() {
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var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
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var jsontomodify = JSON.parse(
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remotefs.readFileSync(userdir + "\\servers.json")
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);
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var server = {};
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server['uuid'] = uuidv4();
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server['description'] = $("#addserver-descinput").val().length == 0 ? "My OpenFusion Server" : $("#addserver-descinput").val();
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server['ip'] = $("#addserver-ipinput").val().length == 0 ? "127.0.0.1:23000" : $("#addserver-ipinput").val();
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server['version'] = $("#addserver-versionselect option:selected").text();
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//server['endpoint'] =
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var server = {};
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server["uuid"] = uuidv4();
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server["description"] =
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$("#addserver-descinput").val().length == 0
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? "My OpenFusion Server"
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: $("#addserver-descinput").val();
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server["ip"] =
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$("#addserver-ipinput").val().length == 0
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? "127.0.0.1:23000"
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: $("#addserver-ipinput").val();
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server["version"] = $("#addserver-versionselect option:selected").text();
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//server['endpoint'] =
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jsontomodify['servers'].push(server);
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jsontomodify["servers"].push(server);
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remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4));
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loadServerList();
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remotefs.writeFileSync(
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userdir + "\\servers.json",
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JSON.stringify(jsontomodify, null, 4)
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);
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loadServerList();
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}
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function editServer() {
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var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
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$.each(jsontomodify["servers"], function( key, value ) {
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if(value["uuid"] == getSelectedServer()) {
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value['description'] = $("#editserver-descinput").val().length == 0 ? value['description'] : $("#editserver-descinput").val();
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value['ip'] = $("#editserver-ipinput").val().length == 0 ? value['ip'] : $("#editserver-ipinput").val();
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value['version'] = $("#editserver-versionselect option:selected").text();
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}
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});
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var jsontomodify = JSON.parse(
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remotefs.readFileSync(userdir + "\\servers.json")
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);
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$.each(jsontomodify["servers"], function (key, value) {
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if (value["uuid"] == getSelectedServer()) {
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value["description"] =
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$("#editserver-descinput").val().length == 0
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? value["description"]
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: $("#editserver-descinput").val();
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value["ip"] =
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$("#editserver-ipinput").val().length == 0
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? value["ip"]
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: $("#editserver-ipinput").val();
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value["version"] = $(
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"#editserver-versionselect option:selected"
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).text();
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}
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});
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remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4));
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loadServerList();
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remotefs.writeFileSync(
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userdir + "\\servers.json",
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JSON.stringify(jsontomodify, null, 4)
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);
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loadServerList();
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}
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function deleteServer() {
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var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
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var result = jsontomodify['servers'].filter(function(obj) {return (obj.uuid === getSelectedServer())})[0];
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var jsontomodify = JSON.parse(
|
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remotefs.readFileSync(userdir + "\\servers.json")
|
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);
|
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var result = jsontomodify["servers"].filter(function (obj) {
|
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return obj.uuid === getSelectedServer();
|
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})[0];
|
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var resultindex = jsontomodify['servers'].indexOf(result);
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var resultindex = jsontomodify["servers"].indexOf(result);
|
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|
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jsontomodify['servers'].splice(resultindex, 1);
|
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jsontomodify["servers"].splice(resultindex, 1);
|
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|
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remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4));
|
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loadServerList();
|
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remotefs.writeFileSync(
|
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userdir + "\\servers.json",
|
||||
JSON.stringify(jsontomodify, null, 4)
|
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);
|
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loadServerList();
|
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}
|
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|
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function restoreDefaultServers() {
|
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remotefs.copySync(__dirname+"\\defaults\\servers.json", userdir+"\\servers.json");
|
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loadServerList();
|
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remotefs.copySync(
|
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__dirname + "\\defaults\\servers.json",
|
||||
userdir + "\\servers.json"
|
||||
);
|
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loadServerList();
|
||||
}
|
||||
|
||||
function loadGameVersions() {
|
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var versionjson = JSON.parse(remotefs.readFileSync(userdir+"\\versions.json"));
|
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versionarray = versionjson['versions'];
|
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$.each(versionarray, function( key, value ) {
|
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$(new Option(value.name, 'val')).appendTo('#addserver-versionselect');
|
||||
$(new Option(value.name, 'val')).appendTo('#editserver-versionselect');
|
||||
});
|
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var versionjson = JSON.parse(
|
||||
remotefs.readFileSync(userdir + "\\versions.json")
|
||||
);
|
||||
versionarray = versionjson["versions"];
|
||||
$.each(versionarray, function (key, value) {
|
||||
$(new Option(value.name, "val")).appendTo("#addserver-versionselect");
|
||||
$(new Option(value.name, "val")).appendTo("#editserver-versionselect");
|
||||
});
|
||||
}
|
||||
|
||||
function loadConfig() {
|
||||
// load config object globally
|
||||
config = JSON.parse(remotefs.readFileSync(userdir+"\\config.json"));
|
||||
// load config object globally
|
||||
config = JSON.parse(remotefs.readFileSync(userdir + "\\config.json"));
|
||||
}
|
||||
|
||||
function loadServerList() {
|
||||
var serverjson = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
|
||||
serverarray = serverjson['servers'];
|
||||
var serverjson = JSON.parse(
|
||||
remotefs.readFileSync(userdir + "\\servers.json")
|
||||
);
|
||||
serverarray = serverjson["servers"];
|
||||
|
||||
$(".server-listing-entry").remove(); // Clear out old stuff, if any
|
||||
disableServerListButtons(); // Disable buttons until another server is selected
|
||||
$(".server-listing-entry").remove(); // Clear out old stuff, if any
|
||||
disableServerListButtons(); // Disable buttons until another server is selected
|
||||
|
||||
if (serverarray.length > 0) {
|
||||
// Servers were found in the JSON
|
||||
$("#server-listing-placeholder").attr("hidden",true);
|
||||
$.each(serverarray, function( key, value ) {
|
||||
// Create the row, and populate the cells
|
||||
var row = document.createElement('tr');
|
||||
row.className = 'server-listing-entry';
|
||||
row.setAttribute('id', value.uuid);
|
||||
var cellName = document.createElement('td');
|
||||
cellName.textContent = value.description;
|
||||
var cellVersion = document.createElement('td');
|
||||
cellVersion.textContent = value.version;
|
||||
cellVersion.className = 'text-monospace';
|
||||
if (serverarray.length > 0) {
|
||||
// Servers were found in the JSON
|
||||
$("#server-listing-placeholder").attr("hidden", true);
|
||||
$.each(serverarray, function (key, value) {
|
||||
// Create the row, and populate the cells
|
||||
var row = document.createElement("tr");
|
||||
row.className = "server-listing-entry";
|
||||
row.setAttribute("id", value.uuid);
|
||||
var cellName = document.createElement("td");
|
||||
cellName.textContent = value.description;
|
||||
var cellVersion = document.createElement("td");
|
||||
cellVersion.textContent = value.version;
|
||||
cellVersion.className = "text-monospace";
|
||||
|
||||
row.appendChild(cellName);
|
||||
row.appendChild(cellVersion);
|
||||
$("#server-tablebody").append(row);
|
||||
});
|
||||
} else {
|
||||
// No servers are added, make sure placeholder is visible
|
||||
$("#server-listing-placeholder").attr("hidden",false);
|
||||
}
|
||||
row.appendChild(cellName);
|
||||
row.appendChild(cellVersion);
|
||||
$("#server-tablebody").append(row);
|
||||
});
|
||||
} else {
|
||||
// No servers are added, make sure placeholder is visible
|
||||
$("#server-listing-placeholder").attr("hidden", false);
|
||||
}
|
||||
}
|
||||
|
||||
// For writing loginInfo.php, assetInfo.php, etc.
|
||||
function setGameInfo(serverUUID) {
|
||||
var result = serverarray.filter(function(obj) {return (obj.uuid === serverUUID);})[0];
|
||||
var gameversion = versionarray.filter(function(obj) {return (obj.name === result.version);})[0];
|
||||
var result = serverarray.filter(function (obj) {
|
||||
return obj.uuid === serverUUID;
|
||||
})[0];
|
||||
var gameversion = versionarray.filter(function (obj) {
|
||||
return obj.name === result.version;
|
||||
})[0];
|
||||
|
||||
if(config['cache-swapping']) { // if cache swapping property exists AND is `true`, run cache swapping logic
|
||||
// Cache folder renaming
|
||||
var cachedir = userdir + '\\..\\..\\LocalLow\\Unity\\Web Player\\Cache';
|
||||
var curversion = cachedir + '\\Fusionfall';
|
||||
var newversion = cachedir + '\\' + gameversion.name;
|
||||
var record = userdir + '\\.lastver';
|
||||
if (config["cache-swapping"]) {
|
||||
// if cache swapping property exists AND is `true`, run cache swapping logic
|
||||
// Cache folder renaming
|
||||
var cachedir = userdir + "\\..\\..\\LocalLow\\Unity\\Web Player\\Cache";
|
||||
var curversion = cachedir + "\\Fusionfall";
|
||||
var newversion = cachedir + "\\" + gameversion.name;
|
||||
var record = userdir + "\\.lastver";
|
||||
|
||||
if (remotefs.existsSync(curversion)) {
|
||||
// cache already exists
|
||||
// find out what version it belongs to
|
||||
if (remotefs.existsSync(record)) {
|
||||
var lastversion = remotefs.readFileSync(record);
|
||||
remotefs.renameSync(curversion, cachedir + '\\' + lastversion);
|
||||
console.log('Cached version ' + lastversion);
|
||||
} else {
|
||||
console.log(
|
||||
"Couldn't find last version record; cache may get overwritten"
|
||||
if (remotefs.existsSync(curversion)) {
|
||||
// cache already exists
|
||||
// find out what version it belongs to
|
||||
if (remotefs.existsSync(record)) {
|
||||
var lastversion = remotefs.readFileSync(record);
|
||||
remotefs.renameSync(curversion, cachedir + "\\" + lastversion);
|
||||
console.log("Cached version " + lastversion);
|
||||
} else {
|
||||
console.log(
|
||||
"Couldn't find last version record; cache may get overwritten"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (remotefs.existsSync(newversion)) {
|
||||
// rename saved cache to FusionFall
|
||||
remotefs.renameSync(newversion, curversion);
|
||||
console.log("Loaded cached " + gameversion.name);
|
||||
}
|
||||
|
||||
// make note of what version we are launching for next launch
|
||||
remotefs.writeFileSync(record, gameversion.name);
|
||||
}
|
||||
|
||||
window.asseturl = gameversion.url; // gameclient.js needs to access this
|
||||
|
||||
remotefs.writeFileSync(__dirname + "\\assetInfo.php", asseturl);
|
||||
if (result.hasOwnProperty("endpoint")) {
|
||||
var httpendpoint = result.endpoint.replace("https://", "http://");
|
||||
remotefs.writeFileSync(
|
||||
__dirname + "\\rankurl.txt",
|
||||
httpendpoint + "getranks"
|
||||
);
|
||||
// Write these out too
|
||||
remotefs.writeFileSync(
|
||||
__dirname + "\\sponsor.php",
|
||||
httpendpoint + "upsell/sponsor.png"
|
||||
);
|
||||
remotefs.writeFileSync(
|
||||
__dirname + "\\images.php",
|
||||
httpendpoint + "upsell/"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (remotefs.existsSync(newversion)) {
|
||||
// rename saved cache to FusionFall
|
||||
remotefs.renameSync(newversion, curversion);
|
||||
console.log('Loaded cached ' + gameversion.name);
|
||||
}
|
||||
|
||||
// make note of what version we are launching for next launch
|
||||
remotefs.writeFileSync(record, gameversion.name);
|
||||
}
|
||||
|
||||
window.asseturl = gameversion.url; // gameclient.js needs to access this
|
||||
|
||||
remotefs.writeFileSync(__dirname+"\\assetInfo.php", asseturl);
|
||||
if (result.hasOwnProperty('endpoint')) {
|
||||
var httpendpoint = result.endpoint.replace("https://", "http://");
|
||||
remotefs.writeFileSync(__dirname+"\\rankurl.txt", httpendpoint+"getranks");
|
||||
// Write these out too
|
||||
remotefs.writeFileSync(__dirname+"\\sponsor.php", httpendpoint+"upsell/sponsor.png");
|
||||
remotefs.writeFileSync(__dirname+"\\images.php", httpendpoint+"upsell/");
|
||||
} else {
|
||||
// Remove/default the endpoint related stuff, this server won't be using it
|
||||
if (remotefs.existsSync(__dirname+"\\rankurl.txt")) {
|
||||
remotefs.unlinkSync(__dirname+"\\rankurl.txt");
|
||||
remotefs.writeFileSync(__dirname+"\\sponsor.php", "assets/img/welcome.png");
|
||||
remotefs.writeFileSync(__dirname+"\\images.php", "assets/img/");
|
||||
}
|
||||
}
|
||||
|
||||
// Server address parsing
|
||||
var address;
|
||||
var port;
|
||||
var sepPos = result.ip.indexOf(":");
|
||||
if (sepPos > -1) {
|
||||
address = result.ip.substr(0, sepPos);
|
||||
port = result.ip.substr(sepPos + 1);
|
||||
} else {
|
||||
address = result.ip;
|
||||
port = 23000 // default
|
||||
}
|
||||
|
||||
// DNS resolution. there is no synchronous version for some stupid reason
|
||||
if(!address.match(/^[0-9.]+$/)) dns.resolve4(address, function(err, res) {
|
||||
if(!err) {
|
||||
console.log("Resolved " + address + " to " + res[0]);
|
||||
address = res[0];
|
||||
} else {
|
||||
console.log("Err: " + err.code);
|
||||
// Remove/default the endpoint related stuff, this server won't be using it
|
||||
if (remotefs.existsSync(__dirname + "\\rankurl.txt")) {
|
||||
remotefs.unlinkSync(__dirname + "\\rankurl.txt");
|
||||
remotefs.writeFileSync(
|
||||
__dirname + "\\sponsor.php",
|
||||
"assets/img/welcome.png"
|
||||
);
|
||||
remotefs.writeFileSync(__dirname + "\\images.php", "assets/img/");
|
||||
}
|
||||
}
|
||||
|
||||
// Server address parsing
|
||||
var address;
|
||||
var port;
|
||||
var sepPos = result.ip.indexOf(":");
|
||||
if (sepPos > -1) {
|
||||
address = result.ip.substr(0, sepPos);
|
||||
port = result.ip.substr(sepPos + 1);
|
||||
} else {
|
||||
address = result.ip;
|
||||
port = 23000; // default
|
||||
}
|
||||
|
||||
// DNS resolution. there is no synchronous version for some stupid reason
|
||||
if (!address.match(/^[0-9.]+$/))
|
||||
dns.resolve4(address, function (err, res) {
|
||||
if (!err) {
|
||||
console.log("Resolved " + address + " to " + res[0]);
|
||||
address = res[0];
|
||||
} else {
|
||||
console.log("Err: " + err.code);
|
||||
}
|
||||
prepConnection(address, port);
|
||||
});
|
||||
else {
|
||||
console.log(address + " is an IP; skipping DNS lookup");
|
||||
prepConnection(address, port);
|
||||
}
|
||||
prepConnection(address, port);
|
||||
});
|
||||
else {
|
||||
console.log(address + " is an IP; skipping DNS lookup");
|
||||
prepConnection(address, port);
|
||||
}
|
||||
}
|
||||
|
||||
function prepConnection(address, port) {
|
||||
var full = address + ":" + port;
|
||||
console.log("Will connect to " + full);
|
||||
remotefs.writeFileSync(__dirname+"\\loginInfo.php", full);
|
||||
launchGame();
|
||||
var full = address + ":" + port;
|
||||
console.log("Will connect to " + full);
|
||||
remotefs.writeFileSync(__dirname + "\\loginInfo.php", full);
|
||||
launchGame();
|
||||
}
|
||||
|
||||
// Returns the UUID of the server with the selected background color.
|
||||
// Yes, there are probably better ways to go about this, but it works well enough.
|
||||
function getSelectedServer() {
|
||||
return $("#server-tablebody > tr.bg-primary").prop("id");
|
||||
return $("#server-tablebody > tr.bg-primary").prop("id");
|
||||
}
|
||||
|
||||
function connectToServer() {
|
||||
// Get ID of the selected server, which corresponds to its UUID in the json
|
||||
console.log("Connecting to server with UUID of " + getSelectedServer());
|
||||
// Get ID of the selected server, which corresponds to its UUID in the json
|
||||
console.log("Connecting to server with UUID of " + getSelectedServer());
|
||||
|
||||
// Prevent the user from clicking anywhere else during the transition
|
||||
$('body,html').css('pointer-events','none');
|
||||
stopEasterEggs();
|
||||
$('#of-serverselector').fadeOut('slow', function() {
|
||||
setTimeout(function(){
|
||||
$('body,html').css('pointer-events','');
|
||||
setGameInfo(getSelectedServer());
|
||||
}, 200);
|
||||
});
|
||||
// Prevent the user from clicking anywhere else during the transition
|
||||
$("body,html").css("pointer-events", "none");
|
||||
stopEasterEggs();
|
||||
$("#of-serverselector").fadeOut("slow", function () {
|
||||
setTimeout(function () {
|
||||
$("body,html").css("pointer-events", "");
|
||||
setGameInfo(getSelectedServer());
|
||||
}, 200);
|
||||
});
|
||||
}
|
||||
|
||||
// If applicable, deselect currently selected server.
|
||||
function deselectServer() {
|
||||
disableServerListButtons();
|
||||
$(".server-listing-entry").removeClass('bg-primary');
|
||||
disableServerListButtons();
|
||||
$(".server-listing-entry").removeClass("bg-primary");
|
||||
}
|
||||
|
||||
$('#server-table').on('click', '.server-listing-entry', function(event) {
|
||||
enableServerListButtons();
|
||||
$(this).addClass('bg-primary').siblings().removeClass('bg-primary');
|
||||
$("#server-table").on("click", ".server-listing-entry", function (event) {
|
||||
enableServerListButtons();
|
||||
$(this).addClass("bg-primary").siblings().removeClass("bg-primary");
|
||||
});
|
||||
|
||||
// QoL feature: if you double click on a server it will connect
|
||||
$('#server-table').on('dblclick', '.server-listing-entry', function(event) {
|
||||
$(this).addClass('bg-primary').siblings().removeClass('bg-primary');
|
||||
connectToServer();
|
||||
$("#server-table").on("dblclick", ".server-listing-entry", function (event) {
|
||||
$(this).addClass("bg-primary").siblings().removeClass("bg-primary");
|
||||
connectToServer();
|
||||
});
|
||||
|
||||
$('#of-editservermodal').on('show.bs.modal', function (e) {
|
||||
$("#of-editservermodal").on("show.bs.modal", function (e) {
|
||||
var jsontomodify = JSON.parse(
|
||||
remotefs.readFileSync(userdir + "\\servers.json")
|
||||
);
|
||||
$.each(jsontomodify["servers"], function (key, value) {
|
||||
if (value["uuid"] == getSelectedServer()) {
|
||||
$("#editserver-descinput")[0].value = value["description"];
|
||||
$("#editserver-ipinput")[0].value = value["ip"];
|
||||
|
||||
var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
|
||||
$.each(jsontomodify["servers"], function( key, value ) {
|
||||
if(value["uuid"] == getSelectedServer()) {
|
||||
$("#editserver-descinput")[0].value = value['description'];
|
||||
$("#editserver-ipinput")[0].value = value['ip'];
|
||||
|
||||
var versionIndex = -1;
|
||||
$.each($("#editserver-versionselect")[0], function( key, val ) {
|
||||
if(val.text === value['version']) {
|
||||
versionIndex = key;
|
||||
var versionIndex = -1;
|
||||
$.each($("#editserver-versionselect")[0], function (key, val) {
|
||||
if (val.text === value["version"]) {
|
||||
versionIndex = key;
|
||||
}
|
||||
});
|
||||
$("#editserver-versionselect")[0].selectedIndex = versionIndex;
|
||||
}
|
||||
});
|
||||
$("#editserver-versionselect")[0].selectedIndex = versionIndex;
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
$('#of-deleteservermodal').on('show.bs.modal', function (e) {
|
||||
var result = serverarray.filter(function(obj) {return (obj.uuid === getSelectedServer());})[0];
|
||||
$("#deleteserver-servername").html(result.description);
|
||||
$("#of-deleteservermodal").on("show.bs.modal", function (e) {
|
||||
var result = serverarray.filter(function (obj) {
|
||||
return obj.uuid === getSelectedServer();
|
||||
})[0];
|
||||
$("#deleteserver-servername").html(result.description);
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user