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Add automatic DNS resolution for server addresses
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parent
6e881cbfaf
commit
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@ -1,5 +1,6 @@
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var remote = require("remote");
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var remote = require("remote");
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var remotefs = remote.require('fs-extra');
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var remotefs = remote.require('fs-extra');
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var dns = remote.require('dns');
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var userdir = remote.require('app').getPath('userData');
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var userdir = remote.require('app').getPath('userData');
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var versionarray
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var versionarray
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@ -167,7 +168,19 @@ function setGameInfo(serverUUID) {
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address = result.ip
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address = result.ip
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port = 23000 // default
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port = 23000 // default
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}
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}
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remotefs.writeFileSync(__dirname+"\\loginInfo.php", address + ":" + port);
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// DNS resolution. there is no synchronous version unfortunately
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// if the resolution fails, keep the original entry (includes plain IP cases)
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var ip = address;
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dns.resolve4(address, function(err, res) {
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if(!err) {
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ip = res[0];
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console.log("Resolved " + address + " to " + ip);
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}
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var fullAddress = ip + ":" + port;
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console.log("Will connect to " + fullAddress);
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remotefs.writeFileSync(__dirname+"\\loginInfo.php", fullAddress);
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if (result.hasOwnProperty('endpoint')) {
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if (result.hasOwnProperty('endpoint')) {
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var httpendpoint = result.endpoint.replace("https://", "http://")
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var httpendpoint = result.endpoint.replace("https://", "http://")
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@ -183,6 +196,7 @@ function setGameInfo(serverUUID) {
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remotefs.writeFileSync(__dirname+"\\images.php", "assets/img/");
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remotefs.writeFileSync(__dirname+"\\images.php", "assets/img/");
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}
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}
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}
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}
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});
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}
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}
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// Returns the UUID of the server with the selected background color.
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// Returns the UUID of the server with the selected background color.
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