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Make lastver a dotfile to keep it hidden
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parent
d09f06fb26
commit
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@ -100,12 +100,13 @@ function setGameInfo(serverUUID) {
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var cachedir = userdir + '\\..\\..\\LocalLow\\Unity\\Web Player\\Cache';
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var cachedir = userdir + '\\..\\..\\LocalLow\\Unity\\Web Player\\Cache';
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var curversion = cachedir + '\\Fusionfall';
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var curversion = cachedir + '\\Fusionfall';
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var newversion = cachedir + '\\' + gameversion.name;
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var newversion = cachedir + '\\' + gameversion.name;
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var record = userdir + '\\.lastver';
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if (remotefs.existsSync(curversion)) {
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if (remotefs.existsSync(curversion)) {
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// cache already exists
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// cache already exists
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// find out what version it belongs to
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// find out what version it belongs to
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if (remotefs.existsSync(userdir + '\\lastver')) {
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if (remotefs.existsSync(record)) {
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var lastversion = remotefs.readFileSync(userdir + '\\lastver');
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var lastversion = remotefs.readFileSync(record);
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remotefs.renameSync(curversion, cachedir + '\\' + lastversion);
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remotefs.renameSync(curversion, cachedir + '\\' + lastversion);
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console.log('Cached version ' + lastversion);
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console.log('Cached version ' + lastversion);
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} else {
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} else {
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@ -122,7 +123,7 @@ function setGameInfo(serverUUID) {
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}
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}
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// make note of what version we are launching for next launch
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// make note of what version we are launching for next launch
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remotefs.writeFileSync(userdir + '\\lastver', gameversion.name);
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remotefs.writeFileSync(record, gameversion.name);
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window.asseturl = gameversion.url; // gameclient.js needs to access this
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window.asseturl = gameversion.url; // gameclient.js needs to access this
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