Added WebPlayer verification/reinstallation logic

This commit is contained in:
CakeLancelot 2023-02-09 06:07:00 +00:00
parent d0f947c4a5
commit 101de9d68b

View File

@ -10,7 +10,20 @@ var mainWindow = null;
app.commandLine.appendSwitch("--enable-npapi");
function verifyUnity() {
console.log("Unimplemented!");
var dllpath =
app.getPath("appData") +
"\\..\\LocalLow\\Unity\\WebPlayer\\player\\fusion-2.x.x\\webplayer_win.dll";
if (fs.existsSync(dllpath)) {
var buff = fs.readFileSync(dllpath);
var hash = require("crypto")
.createHash("md5")
.update(buff)
.digest("hex");
if (hash == "e5028405b4483de9e5e5fe9cd5f1e98f") {
return true;
}
}
return false;
}
@ -30,7 +43,7 @@ function installUnity(callback) {
child.on("exit", function () {
// overwrite 3.5.2 loader/player with FF's custom version
var dstfolder =
process.env.USERPROFILE + "\\AppData\\LocalLow\\Unity\\WebPlayer";
app.getPath("appData") + "..\\LocalLow\\Unity\\WebPlayer";
fs.copySync(utilsdir + "\\WebPlayer", dstfolder, {
clobber: true,
});
@ -133,7 +146,11 @@ app.on("ready", function () {
console.log("Pre-1.4 config detected. Running migration.");
initialSetup(false);
} else {
if (verifyUnity()) {
showMainWindow();
} else {
installUnity(showMainWindow);
}
}
}
} catch (ex) {