It automatically installs FF's custom build of Unity Web Player, manages text files such as `assetInfo.php`/`loginInfo.php`, and embeds the game, all in a few clicks!
For an overview of how the game client worked originally, please see [this section in the OpenFusion README](https://github.com/OpenFusionProject/OpenFusion#architecture).
This repository does not contain any code from the actual FusionFall game client. **Think of it more as a launcher:** it abstracts away having to use a NPAPI plugin capable web browser, along with having to host a HTTP server for it to connect to.
In addition, if you are interested in contributing: do note that **this project likely cannot utilize more modern Javascript techniques**. In order to use NPAPI plugins, a very old version of Electron was needed (0.31.0). This limits the project to only a portion of ES5 in non-strict mode, and a reduced subset of Node/Electron APIs.