2021-05-17 02:00:27 +00:00
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var remote = require("remote");
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2022-07-26 14:48:33 +00:00
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var remotefs = remote.require("fs-extra");
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var dns = remote.require("dns");
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2021-05-17 02:00:27 +00:00
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2022-07-26 14:48:33 +00:00
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var userdir = remote.require("app").getPath("userData");
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2022-06-28 22:57:30 +00:00
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var versionarray;
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var serverarray;
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var config;
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2021-05-17 02:00:27 +00:00
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function enableServerListButtons() {
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2022-07-26 14:48:33 +00:00
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$("#of-connect-button").removeClass("disabled");
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$("#of-connect-button").prop("disabled", false);
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$("#of-editserver-button").removeClass("disabled");
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$("#of-editserver-button").prop("disabled", false);
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$("#of-deleteserver-button").removeClass("disabled");
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$("#of-deleteserver-button").prop("disabled", false);
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2021-05-17 02:00:27 +00:00
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}
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function disableServerListButtons() {
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2022-07-26 14:48:33 +00:00
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$("#of-connect-button").addClass("disabled");
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$("#of-connect-button").prop("disabled", true);
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$("#of-editserver-button").addClass("disabled");
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$("#of-editserver-button").prop("disabled", true);
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$("#of-deleteserver-button").addClass("disabled");
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$("#of-deleteserver-button").prop("disabled", true);
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2021-05-17 02:00:27 +00:00
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}
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function addServer() {
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2022-07-26 14:48:33 +00:00
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var jsontomodify = JSON.parse(
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remotefs.readFileSync(userdir + "\\servers.json")
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);
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var server = {};
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server["uuid"] = uuidv4();
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server["description"] =
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$("#addserver-descinput").val().length == 0
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? "My OpenFusion Server"
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: $("#addserver-descinput").val();
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server["ip"] =
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$("#addserver-ipinput").val().length == 0
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? "127.0.0.1:23000"
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: $("#addserver-ipinput").val();
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server["version"] = $("#addserver-versionselect option:selected").text();
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//server['endpoint'] =
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jsontomodify["servers"].push(server);
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remotefs.writeFileSync(
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userdir + "\\servers.json",
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JSON.stringify(jsontomodify, null, 4)
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);
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loadServerList();
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2021-05-17 02:00:27 +00:00
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}
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2021-09-18 17:47:20 +00:00
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function editServer() {
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2022-07-26 14:48:33 +00:00
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var jsontomodify = JSON.parse(
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remotefs.readFileSync(userdir + "\\servers.json")
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);
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$.each(jsontomodify["servers"], function (key, value) {
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if (value["uuid"] == getSelectedServer()) {
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value["description"] =
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$("#editserver-descinput").val().length == 0
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? value["description"]
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: $("#editserver-descinput").val();
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value["ip"] =
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$("#editserver-ipinput").val().length == 0
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? value["ip"]
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: $("#editserver-ipinput").val();
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value["version"] = $(
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"#editserver-versionselect option:selected"
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).text();
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}
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});
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2021-09-18 17:47:20 +00:00
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2022-07-26 14:48:33 +00:00
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remotefs.writeFileSync(
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userdir + "\\servers.json",
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JSON.stringify(jsontomodify, null, 4)
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);
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loadServerList();
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2021-09-18 17:47:20 +00:00
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}
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2021-05-17 02:00:27 +00:00
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function deleteServer() {
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2022-07-26 14:48:33 +00:00
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var jsontomodify = JSON.parse(
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remotefs.readFileSync(userdir + "\\servers.json")
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);
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var result = jsontomodify["servers"].filter(function (obj) {
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return obj.uuid === getSelectedServer();
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})[0];
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var resultindex = jsontomodify["servers"].indexOf(result);
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jsontomodify["servers"].splice(resultindex, 1);
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remotefs.writeFileSync(
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userdir + "\\servers.json",
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JSON.stringify(jsontomodify, null, 4)
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);
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loadServerList();
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2021-05-17 02:00:27 +00:00
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}
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2021-09-19 00:28:57 +00:00
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function restoreDefaultServers() {
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2022-07-26 14:48:33 +00:00
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remotefs.copySync(
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__dirname + "\\defaults\\servers.json",
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userdir + "\\servers.json"
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);
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loadServerList();
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2021-09-19 00:28:57 +00:00
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}
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2021-05-17 02:00:27 +00:00
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function loadGameVersions() {
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2022-07-26 14:48:33 +00:00
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var versionjson = JSON.parse(
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remotefs.readFileSync(userdir + "\\versions.json")
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);
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versionarray = versionjson["versions"];
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$.each(versionarray, function (key, value) {
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$(new Option(value.name, "val")).appendTo("#addserver-versionselect");
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$(new Option(value.name, "val")).appendTo("#editserver-versionselect");
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});
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2021-05-17 02:00:27 +00:00
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}
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function loadConfig() {
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2022-07-26 14:48:33 +00:00
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// load config object globally
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config = JSON.parse(remotefs.readFileSync(userdir + "\\config.json"));
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2021-09-18 22:21:41 +00:00
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}
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2021-05-17 02:00:27 +00:00
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function loadServerList() {
|
2022-07-26 14:48:33 +00:00
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var serverjson = JSON.parse(
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remotefs.readFileSync(userdir + "\\servers.json")
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);
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serverarray = serverjson["servers"];
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$(".server-listing-entry").remove(); // Clear out old stuff, if any
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disableServerListButtons(); // Disable buttons until another server is selected
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if (serverarray.length > 0) {
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// Servers were found in the JSON
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$("#server-listing-placeholder").attr("hidden", true);
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$.each(serverarray, function (key, value) {
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// Create the row, and populate the cells
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var row = document.createElement("tr");
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row.className = "server-listing-entry";
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row.setAttribute("id", value.uuid);
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var cellName = document.createElement("td");
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cellName.textContent = value.description;
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var cellVersion = document.createElement("td");
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cellVersion.textContent = value.version;
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cellVersion.className = "text-monospace";
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row.appendChild(cellName);
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row.appendChild(cellVersion);
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$("#server-tablebody").append(row);
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});
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} else {
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// No servers are added, make sure placeholder is visible
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$("#server-listing-placeholder").attr("hidden", false);
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}
|
2021-05-17 02:00:27 +00:00
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}
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|
2023-02-08 20:06:54 +00:00
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function performCacheSwap(newversion) {
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var cacheroot = userdir + "\\..\\..\\LocalLow\\Unity\\Web Player\\Cache";
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var currentcache = cacheroot + "\\Fusionfall";
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var newcache = cacheroot + "\\" + newversion;
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var record = userdir + "\\.lastver";
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// if cache renaming would result in a no-op (ex. launching the same version
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// two times), then skip it. this avoids permissions errors with multiple clients
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// (file/folder is already open in another process)
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var skip = false;
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if (remotefs.existsSync(currentcache)) {
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// cache already exists, find out what version it belongs to
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if (remotefs.existsSync(record)) {
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lastversion = remotefs.readFileSync(record);
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if (lastversion != newversion) {
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remotefs.renameSync(
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currentcache,
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cacheroot + "\\" + lastversion
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);
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|
} else {
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console.log(
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|
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"Cached version unchanged, renaming will be skipped"
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);
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skip = true;
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}
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console.log("Current cache is " + lastversion);
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|
} else {
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console.log(
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|
|
"Couldn't find last version record; cache may get overwritten"
|
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|
|
);
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}
|
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|
}
|
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if (remotefs.existsSync(newcache) || !skip) {
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// rename saved cache to FusionFall
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remotefs.renameSync(newcache, currentcache);
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console.log("Current cache swapped to " + newversion);
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|
}
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|
// make note of what version we are launching for next launch
|
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|
remotefs.writeFileSync(record, newversion);
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|
}
|
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|
2021-05-17 02:00:27 +00:00
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// For writing loginInfo.php, assetInfo.php, etc.
|
|
|
|
function setGameInfo(serverUUID) {
|
2022-07-26 14:48:33 +00:00
|
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|
var result = serverarray.filter(function (obj) {
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|
|
return obj.uuid === serverUUID;
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|
|
})[0];
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|
var gameversion = versionarray.filter(function (obj) {
|
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|
|
return obj.name === result.version;
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|
})[0];
|
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|
|
2023-02-08 20:06:54 +00:00
|
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|
// if cache swapping property exists AND is `true`, run cache swapping logic
|
2022-07-26 14:48:33 +00:00
|
|
|
if (config["cache-swapping"]) {
|
2023-02-08 20:06:54 +00:00
|
|
|
try {
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|
performCacheSwap(gameversion.name);
|
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|
|
} catch (ex) {
|
|
|
|
console.log(
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|
|
"Error when swapping cache, it may get overwritten:\n" + ex
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|
);
|
2022-07-26 14:48:33 +00:00
|
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}
|
2021-09-18 22:21:41 +00:00
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|
}
|
2021-05-06 18:39:09 +00:00
|
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|
2022-07-26 14:48:33 +00:00
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|
window.asseturl = gameversion.url; // gameclient.js needs to access this
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|
remotefs.writeFileSync(__dirname + "\\assetInfo.php", asseturl);
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|
if (result.hasOwnProperty("endpoint")) {
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|
var httpendpoint = result.endpoint.replace("https://", "http://");
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|
remotefs.writeFileSync(
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|
__dirname + "\\rankurl.txt",
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|
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httpendpoint + "getranks"
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|
);
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|
// Write these out too
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|
remotefs.writeFileSync(
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__dirname + "\\sponsor.php",
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|
httpendpoint + "upsell/sponsor.png"
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|
|
);
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|
remotefs.writeFileSync(
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__dirname + "\\images.php",
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|
httpendpoint + "upsell/"
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|
|
);
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|
} else {
|
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|
|
// Remove/default the endpoint related stuff, this server won't be using it
|
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|
|
if (remotefs.existsSync(__dirname + "\\rankurl.txt")) {
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|
remotefs.unlinkSync(__dirname + "\\rankurl.txt");
|
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|
remotefs.writeFileSync(
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|
__dirname + "\\sponsor.php",
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|
|
"assets/img/welcome.png"
|
|
|
|
);
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|
remotefs.writeFileSync(__dirname + "\\images.php", "assets/img/");
|
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|
}
|
2022-04-28 00:50:23 +00:00
|
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|
}
|
2022-07-26 14:48:33 +00:00
|
|
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|
|
|
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// Server address parsing
|
|
|
|
var address;
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|
var port;
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|
|
var sepPos = result.ip.indexOf(":");
|
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|
|
if (sepPos > -1) {
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|
address = result.ip.substr(0, sepPos);
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|
port = result.ip.substr(sepPos + 1);
|
2022-04-27 17:44:08 +00:00
|
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|
} else {
|
2022-07-26 14:48:33 +00:00
|
|
|
address = result.ip;
|
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|
|
port = 23000; // default
|
|
|
|
}
|
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|
|
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|
|
// DNS resolution. there is no synchronous version for some stupid reason
|
|
|
|
if (!address.match(/^[0-9.]+$/))
|
|
|
|
dns.resolve4(address, function (err, res) {
|
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|
|
if (!err) {
|
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|
|
console.log("Resolved " + address + " to " + res[0]);
|
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|
|
address = res[0];
|
|
|
|
} else {
|
|
|
|
console.log("Err: " + err.code);
|
|
|
|
}
|
|
|
|
prepConnection(address, port);
|
|
|
|
});
|
|
|
|
else {
|
|
|
|
console.log(address + " is an IP; skipping DNS lookup");
|
|
|
|
prepConnection(address, port);
|
2022-04-27 17:44:08 +00:00
|
|
|
}
|
2022-04-28 00:50:23 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
function prepConnection(address, port) {
|
2022-07-26 14:48:33 +00:00
|
|
|
var full = address + ":" + port;
|
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|
|
console.log("Will connect to " + full);
|
|
|
|
remotefs.writeFileSync(__dirname + "\\loginInfo.php", full);
|
|
|
|
launchGame();
|
2021-05-17 02:00:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Returns the UUID of the server with the selected background color.
|
|
|
|
// Yes, there are probably better ways to go about this, but it works well enough.
|
|
|
|
function getSelectedServer() {
|
2022-07-26 14:48:33 +00:00
|
|
|
return $("#server-tablebody > tr.bg-primary").prop("id");
|
2021-05-17 02:00:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
function connectToServer() {
|
2022-07-26 14:48:33 +00:00
|
|
|
// Get ID of the selected server, which corresponds to its UUID in the json
|
|
|
|
console.log("Connecting to server with UUID of " + getSelectedServer());
|
|
|
|
|
|
|
|
// Prevent the user from clicking anywhere else during the transition
|
|
|
|
$("body,html").css("pointer-events", "none");
|
|
|
|
stopEasterEggs();
|
|
|
|
$("#of-serverselector").fadeOut("slow", function () {
|
|
|
|
setTimeout(function () {
|
|
|
|
$("body,html").css("pointer-events", "");
|
|
|
|
setGameInfo(getSelectedServer());
|
|
|
|
}, 200);
|
|
|
|
});
|
2021-05-17 02:00:27 +00:00
|
|
|
}
|
|
|
|
|
2022-06-28 22:57:30 +00:00
|
|
|
// If applicable, deselect currently selected server.
|
|
|
|
function deselectServer() {
|
2022-07-26 14:48:33 +00:00
|
|
|
disableServerListButtons();
|
|
|
|
$(".server-listing-entry").removeClass("bg-primary");
|
2022-06-28 22:57:30 +00:00
|
|
|
}
|
2021-09-18 16:31:40 +00:00
|
|
|
|
2022-07-26 14:48:33 +00:00
|
|
|
$("#server-table").on("click", ".server-listing-entry", function (event) {
|
|
|
|
enableServerListButtons();
|
|
|
|
$(this).addClass("bg-primary").siblings().removeClass("bg-primary");
|
2021-05-17 02:00:27 +00:00
|
|
|
});
|
|
|
|
|
|
|
|
// QoL feature: if you double click on a server it will connect
|
2022-07-26 14:48:33 +00:00
|
|
|
$("#server-table").on("dblclick", ".server-listing-entry", function (event) {
|
|
|
|
$(this).addClass("bg-primary").siblings().removeClass("bg-primary");
|
|
|
|
connectToServer();
|
2021-05-17 02:00:27 +00:00
|
|
|
});
|
|
|
|
|
2022-07-26 14:48:33 +00:00
|
|
|
$("#of-editservermodal").on("show.bs.modal", function (e) {
|
|
|
|
var jsontomodify = JSON.parse(
|
|
|
|
remotefs.readFileSync(userdir + "\\servers.json")
|
|
|
|
);
|
|
|
|
$.each(jsontomodify["servers"], function (key, value) {
|
|
|
|
if (value["uuid"] == getSelectedServer()) {
|
|
|
|
$("#editserver-descinput")[0].value = value["description"];
|
|
|
|
$("#editserver-ipinput")[0].value = value["ip"];
|
|
|
|
|
|
|
|
var versionIndex = -1;
|
|
|
|
$.each($("#editserver-versionselect")[0], function (key, val) {
|
|
|
|
if (val.text === value["version"]) {
|
|
|
|
versionIndex = key;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
$("#editserver-versionselect")[0].selectedIndex = versionIndex;
|
2021-09-18 17:47:20 +00:00
|
|
|
}
|
2022-07-26 14:48:33 +00:00
|
|
|
});
|
2021-09-18 17:47:20 +00:00
|
|
|
});
|
|
|
|
|
2022-07-26 14:48:33 +00:00
|
|
|
$("#of-deleteservermodal").on("show.bs.modal", function (e) {
|
|
|
|
var result = serverarray.filter(function (obj) {
|
|
|
|
return obj.uuid === getSelectedServer();
|
|
|
|
})[0];
|
|
|
|
$("#deleteserver-servername").html(result.description);
|
2021-05-17 02:00:27 +00:00
|
|
|
});
|