gopenfusion/internal/service/service.go
CPunch c0ba365cf5 CNPeer/Service refactor
- each CNPeer is given a unique chan *protocol.Event to pass events to
the service.handleEvents() loop. this is now passed to CNPeer.Handler()
as opposed to NewCNPeer().
- service has basically been rewritten. handleEvents() main loop uses
reflect.SelectCase() now to handle all of the eRecv channels for each
peer
- new protocol Event type: EVENT_CLIENT_CONNECT
- Added service_test.go; blackbox-styled testing like the others.
TestService() starts a service and spins up  a bunch of dummy peers
and verifies that each packet sent causes the corresponding packet
handler to be called.
2023-11-29 19:57:45 -06:00

273 lines
7.8 KiB
Go

package service
import (
"errors"
"fmt"
"log"
"net"
"reflect"
"strconv"
"sync"
"github.com/CPunch/gopenfusion/config"
"github.com/CPunch/gopenfusion/internal/protocol"
)
type PacketHandler func(peer *protocol.CNPeer, uData interface{}, pkt protocol.Packet) error
func StubbedPacket(_ *protocol.CNPeer, _ interface{}, _ protocol.Packet) error {
return nil
}
type Service struct {
listener net.Listener
port int
Name string
stop chan struct{} // tell active handleEvents() to stop
stopped chan struct{}
started chan struct{}
packetHandlers map[uint32]PacketHandler
peers map[*protocol.CNPeer]interface{}
stateLock sync.Mutex
// OnDisconnect is called when a peer disconnects from the service.
// uData is the stored value of the key/value pair in the peer map.
// It may not be set while the service is running. (eg. srvc.Start() has been called)
OnDisconnect func(peer *protocol.CNPeer, uData interface{})
// OnConnect is called when a peer connects to the service.
// return value is used as the value in the peer map.
// It may not be set while the service is running. (eg. srvc.Start() has been called)
OnConnect func(peer *protocol.CNPeer) (uData interface{})
}
func RandomPort() (int, error) {
l, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
return 0, err
}
defer l.Close()
_, port, err := net.SplitHostPort(l.Addr().String())
if err != nil {
return 0, err
}
return strconv.Atoi(port)
}
func NewService(name string, port int) *Service {
srvc := &Service{
port: port,
Name: name,
}
srvc.Reset()
return srvc
}
func (service *Service) Reset() {
service.packetHandlers = make(map[uint32]PacketHandler)
service.peers = make(map[*protocol.CNPeer]interface{})
service.started = make(chan struct{})
}
// may not be called while the service is running (eg. srvc.Start() has been called)
func (service *Service) AddPacketHandler(pktID uint32, handler PacketHandler) {
service.packetHandlers[pktID] = handler
}
func (service *Service) Start() error {
service.stop = make(chan struct{})
service.stopped = make(chan struct{})
peerConnections := make(chan chan *protocol.Event)
go service.handleEvents(peerConnections)
// open listener socket
var err error
service.listener, err = net.Listen("tcp", fmt.Sprintf(":%d", service.port))
if err != nil {
return err
}
close(service.started) // signal that the service has started
log.Printf("%s service hosted on %s:%d\n", service.Name, config.GetAnnounceIP(), service.port)
for {
conn, err := service.listener.Accept()
if err != nil {
fmt.Println(err)
// we expect this to happen when the service is stopped
if errors.Is(err, net.ErrClosed) {
return nil
}
return err
}
// create a new peer and pass it to the event loop
eRecv := make(chan *protocol.Event)
peer := protocol.NewCNPeer(conn)
log.Printf("New peer %p connected to %s\n", peer, service.Name)
peerConnections <- eRecv
go peer.Handler(eRecv)
}
}
// returns a channel that is closed when the service has started.
// this is useful if you need to do something after the service has started.
func (service *Service) Started() <-chan struct{} {
return service.started
}
// returns a channel that is closed when the service has stopped.
// this is useful if you need to wait until the service has completely stopped.
func (service *Service) Stopped() <-chan struct{} {
return service.stopped
}
// stops the service and disconnects all peers. OnDisconnect will be called
// for each peer.
func (service *Service) Stop() {
close(service.stop)
service.listener.Close()
}
// returns the stored uData for the peer.
// if the peer does not exist, nil is returned.
// NOTE: the peer map is not locked while accessing, if you're calling this
// outside of the service's event loop, you'll need to lock the peer map yourself.
func (service *Service) GetPeerData(peer *protocol.CNPeer) interface{} {
return service.peers[peer]
}
// sets the stored uData for the peer.
// NOTE: the peer map is not locked while accessing, if you're calling this
// outside of the service's event loop, you'll need to lock the peer map yourself.
func (service *Service) SetPeerData(peer *protocol.CNPeer, uData interface{}) {
service.peers[peer] = uData
}
// calls f for each peer in the service passing the peer and the stored uData.
// if f returns false, the iteration is stopped.
// NOTE: the peer map is not locked while iterating, if you're calling this
// outside of the service's event loop, you'll need to lock the peer map yourself.
func (service *Service) RangePeers(f func(peer *protocol.CNPeer, uData interface{}) bool) {
for peer, uData := range service.peers {
if !f(peer, uData) {
break
}
}
}
// locks the peer map.
func (service *Service) Lock() {
service.stateLock.Lock()
}
// unlocks the peer map.
func (service *Service) Unlock() {
service.stateLock.Unlock()
}
// handleEvents is the main event loop for the service.
// it handles all events from the peers and calls the appropriate handlers.
func (service *Service) handleEvents(eRecv <-chan chan *protocol.Event) {
poll := make([]reflect.SelectCase, 0, 4)
// add the stop channel and the peer connection channel to our poll queue
poll = append(poll, reflect.SelectCase{
Dir: reflect.SelectRecv,
Chan: reflect.ValueOf(service.stop),
})
poll = append(poll, reflect.SelectCase{
Dir: reflect.SelectRecv,
Chan: reflect.ValueOf(eRecv),
})
for {
chosen, value, _ := reflect.Select(poll)
if chosen == 0 {
// stop
// OnDisconnect handler might need to do something important
service.Lock()
service.RangePeers(func(peer *protocol.CNPeer, uData interface{}) bool {
peer.Kill()
service.disconnect(peer)
return true
})
service.Unlock()
// signal we have stopped
close(service.stopped)
return
} else if chosen == 1 {
// new peer, add it to our poll queue
poll = append(poll, reflect.SelectCase{
Dir: reflect.SelectRecv,
Chan: reflect.ValueOf(value.Interface()),
})
} else {
// peer event
event, ok := value.Interface().(*protocol.Event)
if !ok {
panic("invalid event type")
}
service.Lock()
switch event.Type {
case protocol.EVENT_CLIENT_DISCONNECT:
// strip the peer from our poll queue
poll = append(poll[:chosen], poll[chosen+1:]...)
service.disconnect(value.Interface().(*protocol.Event).Peer)
case protocol.EVENT_CLIENT_CONNECT:
service.connect(event.Peer)
case protocol.EVENT_CLIENT_PACKET:
if err := service.handlePacket(event.Peer, event.PktID, protocol.NewPacket(event.Pkt)); err != nil {
log.Printf("Error handling packet: %v", err)
event.Peer.Kill()
}
// the packet buffer is given to us by the event, so we'll need to make sure to return it to the pool
protocol.PutBuffer(event.Pkt)
}
service.Unlock()
}
}
}
func (service *Service) handlePacket(peer *protocol.CNPeer, typeID uint32, pkt protocol.Packet) error {
uData := service.peers[peer]
if hndlr, ok := service.packetHandlers[typeID]; ok {
// fmt.Printf("Handling packet %x\n", typeID)
if err := hndlr(peer, uData, pkt); err != nil {
return err
}
} else {
log.Printf("[WARN] unknown packet ID: %x\n", typeID)
}
return nil
}
func (service *Service) disconnect(peer *protocol.CNPeer) {
if service.OnDisconnect != nil {
uData := service.peers[peer]
service.OnDisconnect(peer, uData)
}
log.Printf("Peer %p disconnected from %s\n", peer, service.Name)
delete(service.peers, peer)
}
func (service *Service) connect(peer *protocol.CNPeer) {
// default uData to nil, but if the service has an OnConnect
// handler, use the result from that
uData := interface{}(nil)
if service.OnConnect != nil {
uData = service.OnConnect(peer)
}
log.Printf("New peer %p connected to %s\n", peer, service.Name)
service.SetPeerData(peer, uData)
}